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{{Era|AC2|ACB|PL||renaissance|Bbook}}
{{Era|Occupations}}
{{OOU}}
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[[File:Guard-seeker-AC2.png|right|200px]]
[[File:Guard-seeker-AC2.png|right|175px|thumb|A Seeker]]
'''Seekers''' were [[guards]] who, as their name suggested, would search through [[Hiding Spots|hiding places]], on the suspicion that an [[Assassins|Assassin]] had taken refuge within one.
'''Seekers''' were [[guards]] who wielded [[long weapon]]s and were so named because it was their practice to conduct thorough searches of potential [[hiding spot]]s, such as wells and haystacks, for intruders, relying on their polearms to probe these spots from a safer distance.<ref name="AC2">''[[Assassin's Creed II]]''</ref>


They were slightly more heavily-armored than a standard guard, though less so than [[Brutes]], and always carried [[long weapons]] such as spears and halberds.
Aside from their standard equipment of [[spear]]s and [[halberd]]s, Seekers were more heavily [[armor]]ed than regular guards, though less so than [[Brute]]s. They often served in defensive capacities, posted at strategic checkpoints or doors and gates to secure entrances. However, they were also regularly deployed in patrols, traveling with other lower ranked soldiers, usually as a pair, or in groups of four.<ref name="AC2"/>


==Combat==
==Characteristics and skills==
[[File:Guard-seeker-ACB.png|thumb|left|A Roman Seeker.]]
===Italian Seekers===
Seekers were extremely intelligent, and would persistently search wagons, wells and piles of hay in an attempt to find hidden Assassins, whether or not they had previously seen one. They often traveled with other lower-ranked soldiers, usually as a pair, or in groups of four.
A Seeker's regular attacks could be deflected using any weapon; however, they could not be countered with a [[sword]] or a [[short blade]]. Instead, they could only be countered lethally with a [[heavy weapon]], another long weapon such as those carried by themselves, or a [[Hidden Blade]]. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.<ref name="AC2"/>


Upon engaging an enemy in battle, a Seeker could perform both normal and special attacks.
Their attacks could also be evaded, or the Seeker could be [[Fist|disarmed]], which would in turn allow for a lethal counter-attack using their own weapon.<ref name="AC2"/>
[[File:AC2 Seeker Combat.png|thumb|250px|left|Ezio Auditore fighting a Seeker in Venice]]
Seekers could also perform a special attack in the form of a sweep that would knock a target to the ground by tripping their feet out from underneath them. While this did no damage, it opened up the target to subsequent attacks as they lay on the ground. The sweep could not be countered, requiring it to be either interrupted or dodged. When Seekers prepared to perform a sweep, they would raise their weapon above their heads at approximately a 45-degree angle.<ref name="AC2"/>


===Normal attacks===
The [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] could also perform a sweep attack, after he learned it from the fighting instructor at [[Monteriggioni]]. Using the maneuver, he was capable of tripping up multiple guards in one swing.<ref name="AC2"/> In [[Rome]], Ezio could use the sweep technique to slit the throats of nearby guards instead of sweeping them off their feet.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>
The Seekers' normal attacks could be blocked using [[Assassin's Creed II Weapons|any weapon]], however, they could not be countered with any [[Swords and Maces|sheath-able weapon]], but they can be countered with the Hidden Blades.


Instead, they could only be countered lethally with a [[Heavy weapons|heavy weapons]], another long weapon carried by Seekers themselves, or a [[Hidden Blade]]. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.
Accompanying this, Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the sweep technique, the sand could be evaded but not countered.<ref name="AC2"/>


An attack could also be evaded, or countered through an [[Fists|empty-handed disarm]], which could in turn be followed up with a lethal counter-attack with the Seeker's own weapon.
Similarly to other guard archetypes, Seekers employed by the [[House of Borgia|Borgia]] in Rome tended to be superior to those found in other [[Italy|Italian]] cities during the [[Renaissance]], being much deadlier with their attacks and possessing higher-quality armor and weapons.<ref name="ACB"/>


===Special attacks===
===Chinese Seekers===
The Seeker's armed special attack, the Sweep, would knock a target to the ground by sweeping their feet out from under them. This did no damage, though it opened up the target to follow-up attacks as they lay on the ground.
[[File:ACC China DB Seeker.png|thumb|250px|A Ming dynasty Seeker]]
In contrast to their Italian counterparts, Seekers of the [[Ming dynasty]] were armed with swords instead of polearms, and also carried [[shuriken]]s, which they would throw at their targets with perfect accuracy.<ref>''[[Assassin's Creed Chronicles: China]]'' – [[Database: Seeker]]</ref>


The Sweep could not be countered, and needed to be either interrupted or dodged. A Seeker about to perform a Sweep would raise his weapon up and to his right at an approximately 45 degree angle.
Seekers tended to be more aware of their surroundings than any other guard, and they would detect the Assassin [[Shao Jun]] if she walked closely behind them, requiring her to keep her distance at all times whenever she encountered them.<ref name="ACCC">''[[Assassin's Creed Chronicles: China]]''</ref>
[[File:Creed-3.jpg|thumb|250px|right|Ezio performing a Sweep attack.]]
[[Ezio Auditore da Firenze]] could mimic the Seekers, and performed his own Sweep attack. He used two varieties, a short-ranged and long-ranged one, with the latter reaching more enemies in a single swing.


Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the Sweep, this could be evaded, but not countered.
==Behind the scenes==
Seekers are an enemy archetype featured in the 2009 video game ''[[Assassin's Creed II]]'' and its 2010 sequel, ''[[Assassin's Creed: Brotherhood]]''. A different iteration appears in the 2015 spin-off game, ''[[Assassin's Creed Chronicles: China]]''. Outside of these three instalments, other games feature similar guard archetypes, including the [[Varangian]]s in ''[[Assassin's Creed: Revelations]]'', the [[Extremist#Defenders|Defenders]] in ''[[Assassin's Creed: Unity]]'', and the Spearmen in ''[[Assassin's Creed: Valhalla]]'' and ''[[Assassin's Creed: Mirage]]''.


==Weaponry==
;General
[[File:2seekers.jpg|thumb|right|200px|Two Seekers in Rome.]]
In ''Assassin's Creed II'', certain enemies behave similarly to Seekers in combat, including the [[Farmer (Piagnone)|Farmer]] in the memory "[[Hitting the Hay]]", and [[Rodrigo Borgia]] while wielding the [[Papal Staff of Eden]] in "[[In Bocca al Lupo]]". Certain [[Papal Guard]]s in ''Assassin's Creed: Brotherhood'' who wield long weapons also share the Seekers' move-set.


{|border="1" cellspacing="0" cellpadding="1" width="60%" style="text-align:center"
In the memory "[[Infrequent Flier]]", during the cutscene where Ezio abandons the burning [[Flying Machine]], a Seeker and a Brute can be seen on the roof of the [[Palazzo Ducale di Venezia|Palazzo Ducale]]. Strangely, these are the only two guards archetypes that cannot [[Freerunning|freerun]] or climb.
!scope="col"|Name
!scope="col"|Damage
!scope="col"|Speed
!scope="col"|Deflect
|-
!scope="row"|Spear
|3
|5
|3
|-
!scope="row"|Halberd
|4
|3
|4
|}


==Trivia==
In the E3 cinematic trailer for ''Brotherhood'', two Seekers can be seen wielding swords. Also, their appearance is virtually identical to that of the Seekers featured in ''Assassin's Creed II'' instead of using the Seekers' updated model created for the sequel.
===Special seekers===
*During the final fight with [[Rodrigo Borgia]] in the [[Capella Sistina]], he attacks and defends much like a Seeker, though he has far more health. He may even use the Sweep attack characteristic to Seekers.
*The [[Farmer]], a lieutenant of [[Girolamo Savonarola]] during the [[Bonfire of the Vanities]], carries a pitchfork and fights like a Seeker.
*Certain [[Papal Guard]]s from ''[[Assassin's Creed: Brotherhood]]'' fight and are armed similarly to Seekers.
*The [[Byzantines]] Templar faction in ''[[Assassin's Creed: Revelations]]'' possess a variation on Seekers known as [[Varangians]].


===Appearance===
The Borgia Seekers in ''Brotherhood'' wear {{Wiki|Burgonet}} helmets, which is slightly anachronistic as this type of helmet did not arise until the mid-16th century.
*Seekers are much more common in ''Brotherhood'' than in ''Assassin's Creed II'', with many leading patrol groups.
*In the mission "[[Infrequent Flier]]", in the cutscene where Ezio abandons a burning [[Flying Machine]], you can see a Seeker and a Brute on the roof of the [[Palazzo Ducale]]. Strangely, these are the only two guards that cannot free-run or climb.
*In [[Florence]], strangely, the only seekers you can find are Venetian Seekers.
*In the ''Brotherhood ''E3 Trailer, it is possible to see two Seekers using swords.


===Combat===
;Gameplay
*A disarmed Seeker has roughly the same mobility as an [[Agile]] guard.
In ''Assassin's Creed II'', if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will rarely attempt to grab Ezio from behind and hold him for the others to attack. In ''Brotherhood'', this can be performed by any guard.
*When trying to escape a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for you until you have become anonymous again.
*In ''[[Assassin's Creed II]]'', if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will (very rarely) grab Ezio from behind and hold him to allow the others to attack. In ''Brotherhood'', this can be performed by any guard.
*In ''Brotherhood'', unlike in ''Assassin's Creed II'', Seekers cannot be counter killed with a heavy weapon unless while on a kill streak.
*In ''Assassin's Creed II'', if you dodge a seeker's Sweep attack, Ezio will use his bracer to break the spear, and force the seeker to use one of the [[Improvised weapons]].


==Sources==
When disarmed, a Seeker has roughly the same mobility as an [[Agile]] guard. Additionally, if a Seeker's spear is broken during combat by dodging his sweep attack, the Seeker will be forced to use an [[improvised weapon]].
*''[[Assassin's Creed II]]''
 
When attempting to escape from a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for Ezio until he has returned to anonymity.
 
In ''Assassin's Creed II'', the only weapon that can counter a Seeker's attack outside kill streaks is the Hidden Blade, and only if Ezio has obtained his second blade from [[Leonardo da Vinci]]. In ''Brotherhood'', Seekers cannot be counter-killed at all outside kill streaks.
 
Seekers are one of the few guard archetypes that can kill a member of the [[Cento Occhi]] by themselves. They can also kill the lowest-ranked [[Assassin apprentice]]s.
 
;Other
In ''[[Assassin's Creed: Identity]]'', an [[Assassin's Creed: Identity achievements|achievement]] named "Outlaw" is unlocked by making a Seeker look for [[Lo Sparviero]] for 30 minutes.
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
Guard-seeker-ACB.png|A Borgia Seeker
AC2_Seeker_Patrol.png|A Venetian Seeker and three other guards
</gallery>
 
==Appearances==
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Brotherhood of Venice]] – [[Creed vs Crows]]'' {{c|non-canon}}


{{ACII}}
==References==
{{ACBH}}
{{Reflist}}
{{AC2}}
{{ACB}}
[[Category:Guards]]
[[Category:Guards]]
[[Category:Assassin's Creed II Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]

Latest revision as of 15:27, 7 May 2026

What if this was all a construction? A masterfully crafted simulation?
This article references the Assassin's Creed series in a real-world context, is written in the present tense, or is partly written in terms of gameplay. To maintain clear perspectives, revise the relevant section(s) so that out-of-universe content is in a "Behind the scenes" and the body adopts an in-universe past tense.
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A Seeker

Seekers were guards who wielded long weapons and were so named because it was their practice to conduct thorough searches of potential hiding spots, such as wells and haystacks, for intruders, relying on their polearms to probe these spots from a safer distance.[1]

Aside from their standard equipment of spears and halberds, Seekers were more heavily armored than regular guards, though less so than Brutes. They often served in defensive capacities, posted at strategic checkpoints or doors and gates to secure entrances. However, they were also regularly deployed in patrols, traveling with other lower ranked soldiers, usually as a pair, or in groups of four.[1]

Characteristics and skills[edit | edit source]

Italian Seekers[edit | edit source]

A Seeker's regular attacks could be deflected using any weapon; however, they could not be countered with a sword or a short blade. Instead, they could only be countered lethally with a heavy weapon, another long weapon such as those carried by themselves, or a Hidden Blade. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.[1]

Their attacks could also be evaded, or the Seeker could be disarmed, which would in turn allow for a lethal counter-attack using their own weapon.[1]

Ezio Auditore fighting a Seeker in Venice

Seekers could also perform a special attack in the form of a sweep that would knock a target to the ground by tripping their feet out from underneath them. While this did no damage, it opened up the target to subsequent attacks as they lay on the ground. The sweep could not be countered, requiring it to be either interrupted or dodged. When Seekers prepared to perform a sweep, they would raise their weapon above their heads at approximately a 45-degree angle.[1]

The Assassin Ezio Auditore da Firenze could also perform a sweep attack, after he learned it from the fighting instructor at Monteriggioni. Using the maneuver, he was capable of tripping up multiple guards in one swing.[1] In Rome, Ezio could use the sweep technique to slit the throats of nearby guards instead of sweeping them off their feet.[2]

Accompanying this, Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the sweep technique, the sand could be evaded but not countered.[1]

Similarly to other guard archetypes, Seekers employed by the Borgia in Rome tended to be superior to those found in other Italian cities during the Renaissance, being much deadlier with their attacks and possessing higher-quality armor and weapons.[2]

Chinese Seekers[edit | edit source]

A Ming dynasty Seeker

In contrast to their Italian counterparts, Seekers of the Ming dynasty were armed with swords instead of polearms, and also carried shurikens, which they would throw at their targets with perfect accuracy.[3]

Seekers tended to be more aware of their surroundings than any other guard, and they would detect the Assassin Shao Jun if she walked closely behind them, requiring her to keep her distance at all times whenever she encountered them.[4]

Behind the scenes[edit | edit source]

Seekers are an enemy archetype featured in the 2009 video game Assassin's Creed II and its 2010 sequel, Assassin's Creed: Brotherhood. A different iteration appears in the 2015 spin-off game, Assassin's Creed Chronicles: China. Outside of these three instalments, other games feature similar guard archetypes, including the Varangians in Assassin's Creed: Revelations, the Defenders in Assassin's Creed: Unity, and the Spearmen in Assassin's Creed: Valhalla and Assassin's Creed: Mirage.

General

In Assassin's Creed II, certain enemies behave similarly to Seekers in combat, including the Farmer in the memory "Hitting the Hay", and Rodrigo Borgia while wielding the Papal Staff of Eden in "In Bocca al Lupo". Certain Papal Guards in Assassin's Creed: Brotherhood who wield long weapons also share the Seekers' move-set.

In the memory "Infrequent Flier", during the cutscene where Ezio abandons the burning Flying Machine, a Seeker and a Brute can be seen on the roof of the Palazzo Ducale. Strangely, these are the only two guards archetypes that cannot freerun or climb.

In the E3 cinematic trailer for Brotherhood, two Seekers can be seen wielding swords. Also, their appearance is virtually identical to that of the Seekers featured in Assassin's Creed II instead of using the Seekers' updated model created for the sequel.

The Borgia Seekers in Brotherhood wear Burgonet helmets, which is slightly anachronistic as this type of helmet did not arise until the mid-16th century.

Gameplay

In Assassin's Creed II, if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will rarely attempt to grab Ezio from behind and hold him for the others to attack. In Brotherhood, this can be performed by any guard.

When disarmed, a Seeker has roughly the same mobility as an Agile guard. Additionally, if a Seeker's spear is broken during combat by dodging his sweep attack, the Seeker will be forced to use an improvised weapon.

When attempting to escape from a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for Ezio until he has returned to anonymity.

In Assassin's Creed II, the only weapon that can counter a Seeker's attack outside kill streaks is the Hidden Blade, and only if Ezio has obtained his second blade from Leonardo da Vinci. In Brotherhood, Seekers cannot be counter-killed at all outside kill streaks.

Seekers are one of the few guard archetypes that can kill a member of the Cento Occhi by themselves. They can also kill the lowest-ranked Assassin apprentices.

Other

In Assassin's Creed: Identity, an achievement named "Outlaw" is unlocked by making a Seeker look for Lo Sparviero for 30 minutes.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]