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[[File:Seeker.jpg|thumb|right|250px|CG art of Seeker guard]]
{{Era|Occupations}}
== Description ==
{{OOU}}
Seekers are fairly rare enemies of mediocre strength and speed. They are slightly more heavily armored than a normal guard but less than [[Brutes]] and carry long weapons such as spears or halberds.
{{Revamp}}
[[File:Guard-seeker-AC2.png|right|175px|thumb|A Seeker]]
'''Seekers''' were [[guards]] who wielded [[long weapon]]s and were so named because it was their practice to conduct thorough searches of potential [[hiding spot]]s, such as wells and haystacks, for intruders, relying on their polearms to probe these spots from a safer distance.<ref name="AC2">''[[Assassin's Creed II]]''</ref>


== Combat ==
Aside from their standard equipment of [[spear]]s and [[halberd]]s, Seekers were more heavily [[armor]]ed than regular guards, though less so than [[Brute]]s. They often served in defensive capacities, posted at strategic checkpoints or doors and gates to secure entrances. However, they were also regularly deployed in patrols, traveling with other lower ranked soldiers, usually as a pair, or in groups of four.<ref name="AC2"/>
Seekers can be rather annoying in combat due to their special attack.


*Normal attacks: like the Brutes', Seekers' normal attacks can be blocked by [[Assassin's Creed II Weapons|any weapon]], but can't be countered with any [[Swords and Maces|sheathable weapon]] or&nbsp;[[Short Blade|short blade]]. They can be countered (lethally) with [[Heavy weapons|heavy weapons]], which are carried by [[Brutes]], by [[Spears and Halberds|long weapons]], carried by the Seekers themselves, or by [[Ezio Auditore da Firenze|Ezio]]'s [[Hidden Blade]](s), although the timing for the latter is rather hard to get because of how short the timing window is (a fraction of a second) and how difficult it is to know when this window is during the Seeker's attack. You can also counter a Seeker's normal attacks with [[Fists|fists]] (although the timing window is short), which will disarm the Seeker and, followed up by a quick attack to the unarmed foe, will kill him. Dodging a Seeker's attacks is another option, and should be followed up with an offensive of your own. The maximum length of a Seeker's combo is three hits. Seeker's attacks do mediocre damage, on par with a Standard's.
==Characteristics and skills==
*Special attack: Sweep: The Seeker's only special attack, the Sweep, sweeps Ezio's feet out from under him. This special does no damage and does not open Ezio to attacks, since no enemy can strike Ezio while he is on the ground. It may slow Ezio down further, should he be caught in a fight and need, for whatever reason, to get out of the fight and be on his way quickly. It may also cost him the chance to kill a freshly disarmed enemy and, in this sense, may be considered more of a defensive move than an offensive one. This attack may be dodged, but you have to be quick, because it takes the Seeker only a fraction of a second to prepare this special. A Seeker is about to perform a Sweep if he raises his weapon up&nbsp;and to his right at an approximately 45 degree angle.&nbsp;He swings it quickly, so be ready to dodge.
===Italian Seekers===
*Attacking: the best times to attack a Seeker are after disarming him or dodging an attack. Another good way to kill a Seeker is to assassinate him when he is about to start searching a hiding spot.
A Seeker's regular attacks could be deflected using any weapon; however, they could not be countered with a [[sword]] or a [[short blade]]. Instead, they could only be countered lethally with a [[heavy weapon]], another long weapon such as those carried by themselves, or a [[Hidden Blade]]. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.<ref name="AC2"/>


== Weaponry ==
Their attacks could also be evaded, or the Seeker could be [[Fist|disarmed]], which would in turn allow for a lethal counter-attack using their own weapon.<ref name="AC2"/>
[[File:Long weapons ac2.png|left|thumb|350px|From top to bottom: spear, halberd (weapon part only shown)]]
[[File:AC2 Seeker Combat.png|thumb|250px|left|Ezio Auditore fighting a Seeker in Venice]]
Seekers could also perform a special attack in the form of a sweep that would knock a target to the ground by tripping their feet out from underneath them. While this did no damage, it opened up the target to subsequent attacks as they lay on the ground. The sweep could not be countered, requiring it to be either interrupted or dodged. When Seekers prepared to perform a sweep, they would raise their weapon above their heads at approximately a 45-degree angle.<ref name="AC2"/>


The [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] could also perform a sweep attack, after he learned it from the fighting instructor at [[Monteriggioni]]. Using the maneuver, he was capable of tripping up multiple guards in one swing.<ref name="AC2"/> In [[Rome]], Ezio could use the sweep technique to slit the throats of nearby guards instead of sweeping them off their feet.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


{|border="1" cellspacing="0" cellpadding="1" width="80%"
Accompanying this, Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the sweep technique, the sand could be evaded but not countered.<ref name="AC2"/>
!scope="col"|Name
!scope="col"|Damage
!scope="col"|Speed
!scope="col"|Deflect
|-
!scope="row"|Spear
|


Similarly to other guard archetypes, Seekers employed by the [[House of Borgia|Borgia]] in Rome tended to be superior to those found in other [[Italy|Italian]] cities during the [[Renaissance]], being much deadlier with their attacks and possessing higher-quality armor and weapons.<ref name="ACB"/>


::3
===Chinese Seekers===
|
[[File:ACC China DB Seeker.png|thumb|250px|A Ming dynasty Seeker]]
In contrast to their Italian counterparts, Seekers of the [[Ming dynasty]] were armed with swords instead of polearms, and also carried [[shuriken]]s, which they would throw at their targets with perfect accuracy.<ref>''[[Assassin's Creed Chronicles: China]]'' – [[Database: Seeker]]</ref>


Seekers tended to be more aware of their surroundings than any other guard, and they would detect the Assassin [[Shao Jun]] if she walked closely behind them, requiring her to keep her distance at all times whenever she encountered them.<ref name="ACCC">''[[Assassin's Creed Chronicles: China]]''</ref>


::5
==Behind the scenes==
|
Seekers are an enemy archetype featured in the 2009 video game ''[[Assassin's Creed II]]'' and its 2010 sequel, ''[[Assassin's Creed: Brotherhood]]''. A different iteration appears in the 2015 spin-off game, ''[[Assassin's Creed Chronicles: China]]''. Outside of these three instalments, other games feature similar guard archetypes, including the [[Varangian]]s in ''[[Assassin's Creed: Revelations]]'', the [[Extremist#Defenders|Defenders]] in ''[[Assassin's Creed: Unity]]'', and the Spearmen in ''[[Assassin's Creed: Valhalla]]'' and ''[[Assassin's Creed: Mirage]]''.


;General
In ''Assassin's Creed II'', certain enemies behave similarly to Seekers in combat, including the [[Farmer (Piagnone)|Farmer]] in the memory "[[Hitting the Hay]]", and [[Rodrigo Borgia]] while wielding the [[Papal Staff of Eden]] in "[[In Bocca al Lupo]]". Certain [[Papal Guard]]s in ''Assassin's Creed: Brotherhood'' who wield long weapons also share the Seekers' move-set.


::3
In the memory "[[Infrequent Flier]]", during the cutscene where Ezio abandons the burning [[Flying Machine]], a Seeker and a Brute can be seen on the roof of the [[Palazzo Ducale di Venezia|Palazzo Ducale]]. Strangely, these are the only two guards archetypes that cannot [[Freerunning|freerun]] or climb.
|-
!scope="row"|Halberd
|


In the E3 cinematic trailer for ''Brotherhood'', two Seekers can be seen wielding swords. Also, their appearance is virtually identical to that of the Seekers featured in ''Assassin's Creed II'' instead of using the Seekers' updated model created for the sequel.


::4
The Borgia Seekers in ''Brotherhood'' wear {{Wiki|Burgonet}} helmets, which is slightly anachronistic as this type of helmet did not arise until the mid-16th century.
|


;Gameplay
In ''Assassin's Creed II'', if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will rarely attempt to grab Ezio from behind and hold him for the others to attack. In ''Brotherhood'', this can be performed by any guard.


::3
When disarmed, a Seeker has roughly the same mobility as an [[Agile]] guard. Additionally, if a Seeker's spear is broken during combat by dodging his sweep attack, the Seeker will be forced to use an [[improvised weapon]].
|


When attempting to escape from a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for Ezio until he has returned to anonymity.


::4
In ''Assassin's Creed II'', the only weapon that can counter a Seeker's attack outside kill streaks is the Hidden Blade, and only if Ezio has obtained his second blade from [[Leonardo da Vinci]]. In ''Brotherhood'', Seekers cannot be counter-killed at all outside kill streaks.
|}


== Intelligence, Agility, and Methods of Escape ==
Seekers are one of the few guard archetypes that can kill a member of the [[Cento Occhi]] by themselves. They can also kill the lowest-ranked [[Assassin apprentice]]s.
Seekers are extremely intelligent, and are not fooled easily. In fact, even once you have gotten out of sight, hiding or blending is ill-advised unless out of the LKP (Last Known Position)&nbsp;circle, as Seekers have the ability to search hiding spots. Keep in mind, however, that their free-running skills are very limited, and they will not be able to follow you on rooftops, making a rooftop hiding place once you have broken his line of sight, or simply free-running away from him, excellent methods of escape.


== Ranking ==
;Other
Information and pictures on Seeker rankings would be excellent here, please.
In ''[[Assassin's Creed: Identity]]'', an [[Assassin's Creed: Identity achievements|achievement]] named "Outlaw" is unlocked by making a Seeker look for [[Lo Sparviero]] for 30 minutes.


== Special Seekers ==
==Gallery==
Please leave information about any characters important to the AC2 storyline, such as Ezio's assassination targets or allies,&nbsp;that behave as Seekers in combat here.
<gallery captionalign="center" position="center" widths="180">
Guard-seeker-ACB.png|A Borgia Seeker
AC2_Seeker_Patrol.png|A Venetian Seeker and three other guards
</gallery>
 
==Appearances==
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Brotherhood of Venice]] – [[Creed vs Crows]]'' {{c|non-canon}}
 
==References==
{{Reflist}}
{{AC2}}
{{ACB}}
[[Category:Guards]]

Latest revision as of 15:27, 7 May 2026

What if this was all a construction? A masterfully crafted simulation?
This article references the Assassin's Creed series in a real-world context, is written in the present tense, or is partly written in terms of gameplay. To maintain clear perspectives, revise the relevant section(s) so that out-of-universe content is in a "Behind the scenes" and the body adopts an in-universe past tense.
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This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style.

A Seeker

Seekers were guards who wielded long weapons and were so named because it was their practice to conduct thorough searches of potential hiding spots, such as wells and haystacks, for intruders, relying on their polearms to probe these spots from a safer distance.[1]

Aside from their standard equipment of spears and halberds, Seekers were more heavily armored than regular guards, though less so than Brutes. They often served in defensive capacities, posted at strategic checkpoints or doors and gates to secure entrances. However, they were also regularly deployed in patrols, traveling with other lower ranked soldiers, usually as a pair, or in groups of four.[1]

Characteristics and skills[edit | edit source]

Italian Seekers[edit | edit source]

A Seeker's regular attacks could be deflected using any weapon; however, they could not be countered with a sword or a short blade. Instead, they could only be countered lethally with a heavy weapon, another long weapon such as those carried by themselves, or a Hidden Blade. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.[1]

Their attacks could also be evaded, or the Seeker could be disarmed, which would in turn allow for a lethal counter-attack using their own weapon.[1]

Ezio Auditore fighting a Seeker in Venice

Seekers could also perform a special attack in the form of a sweep that would knock a target to the ground by tripping their feet out from underneath them. While this did no damage, it opened up the target to subsequent attacks as they lay on the ground. The sweep could not be countered, requiring it to be either interrupted or dodged. When Seekers prepared to perform a sweep, they would raise their weapon above their heads at approximately a 45-degree angle.[1]

The Assassin Ezio Auditore da Firenze could also perform a sweep attack, after he learned it from the fighting instructor at Monteriggioni. Using the maneuver, he was capable of tripping up multiple guards in one swing.[1] In Rome, Ezio could use the sweep technique to slit the throats of nearby guards instead of sweeping them off their feet.[2]

Accompanying this, Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the sweep technique, the sand could be evaded but not countered.[1]

Similarly to other guard archetypes, Seekers employed by the Borgia in Rome tended to be superior to those found in other Italian cities during the Renaissance, being much deadlier with their attacks and possessing higher-quality armor and weapons.[2]

Chinese Seekers[edit | edit source]

A Ming dynasty Seeker

In contrast to their Italian counterparts, Seekers of the Ming dynasty were armed with swords instead of polearms, and also carried shurikens, which they would throw at their targets with perfect accuracy.[3]

Seekers tended to be more aware of their surroundings than any other guard, and they would detect the Assassin Shao Jun if she walked closely behind them, requiring her to keep her distance at all times whenever she encountered them.[4]

Behind the scenes[edit | edit source]

Seekers are an enemy archetype featured in the 2009 video game Assassin's Creed II and its 2010 sequel, Assassin's Creed: Brotherhood. A different iteration appears in the 2015 spin-off game, Assassin's Creed Chronicles: China. Outside of these three instalments, other games feature similar guard archetypes, including the Varangians in Assassin's Creed: Revelations, the Defenders in Assassin's Creed: Unity, and the Spearmen in Assassin's Creed: Valhalla and Assassin's Creed: Mirage.

General

In Assassin's Creed II, certain enemies behave similarly to Seekers in combat, including the Farmer in the memory "Hitting the Hay", and Rodrigo Borgia while wielding the Papal Staff of Eden in "In Bocca al Lupo". Certain Papal Guards in Assassin's Creed: Brotherhood who wield long weapons also share the Seekers' move-set.

In the memory "Infrequent Flier", during the cutscene where Ezio abandons the burning Flying Machine, a Seeker and a Brute can be seen on the roof of the Palazzo Ducale. Strangely, these are the only two guards archetypes that cannot freerun or climb.

In the E3 cinematic trailer for Brotherhood, two Seekers can be seen wielding swords. Also, their appearance is virtually identical to that of the Seekers featured in Assassin's Creed II instead of using the Seekers' updated model created for the sequel.

The Borgia Seekers in Brotherhood wear Burgonet helmets, which is slightly anachronistic as this type of helmet did not arise until the mid-16th century.

Gameplay

In Assassin's Creed II, if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will rarely attempt to grab Ezio from behind and hold him for the others to attack. In Brotherhood, this can be performed by any guard.

When disarmed, a Seeker has roughly the same mobility as an Agile guard. Additionally, if a Seeker's spear is broken during combat by dodging his sweep attack, the Seeker will be forced to use an improvised weapon.

When attempting to escape from a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for Ezio until he has returned to anonymity.

In Assassin's Creed II, the only weapon that can counter a Seeker's attack outside kill streaks is the Hidden Blade, and only if Ezio has obtained his second blade from Leonardo da Vinci. In Brotherhood, Seekers cannot be counter-killed at all outside kill streaks.

Seekers are one of the few guard archetypes that can kill a member of the Cento Occhi by themselves. They can also kill the lowest-ranked Assassin apprentices.

Other

In Assassin's Creed: Identity, an achievement named "Outlaw" is unlocked by making a Seeker look for Lo Sparviero for 30 minutes.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]