Welcome to Assassin's Creed Wiki! Log in and join the community.

San Donato: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Era|ACB|ACR}} '''{{Wikipedia|''San Donato Milanese''''''''}}'''
{{Era|Locations}}{{WP-REAL|San Donato Milanese}}
 
[[File:San Donato.jpg|thumb|250px|San Donato]]
[[File:San Donato.jpg|thumb|250px|San Donato]]
'''San Donato''', also referred to as '''San Donato Milanese''', is an [[Italy|Italian]] {{Wiki|comune}} situated in the [[Milan]]ese countryside.
'''San Donato''' is a commune in the outskirts of [[Milan]], [[Italy]].


In 2012, it was used as a simulated location by [[Abstergo Industries]] during the [[Assassin's Creed: Brotherhood|first]] and [[Assassin's Creed: Revelations|second]] stage of their [[Animi Training Program]], being introduced to the latter with a [[Mediterranean Traveler Map Pack|system update]].
==History==
In 2012, it was used as a simulated location by [[Abstergo Industries]] during the [[Assassin's Creed: Brotherhood|first]] and [[Assassin's Creed: Revelations|second]] stages of their [[Animi Training Program]].<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>


The simulation depicted a small, quaint community set near a large fortification's walls that were built into the mountainside. At the comune's center was a large open courtyard, walled in by half-open hallways, to which [[heralds]] would make various announcements. The building featured a modest bell tower as well as some stables, where a few horses rested. Residences were for the most part quite plain, with some in obvious disrepair; even the church was under construction. 
The simulation depicted a small, quaint community set near a large fortification's walls that were built into the mountainside. At the village's center was a large building with a cloistered courtyard and a modest, two-story belltower protruding upwards at one corner. The dilapidated houses scattered around it betrayed signs of poverty, with buildings on the outskirts even having been wrecked. Looming high above the village was an imposing walled castle built atop a hill that flanked its periphery. A tiny church—no more than the size of a chapel—lay on one of the rises close to the promontory.<ref name="ACB" />


San Donato, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during the day or the night.
The San Donato map, like most of the simulated locations in the first and second stage, had different variations that corresponded to varying times of day.<ref name="ACB" />


==Trivia==
==Behind the scenes==
*The location had similar architecture to [[San Gimignano]] of ''[[Assassin's Creed II]]''.
San Donato first featured as a playable map in the multiplayer of ''[[Assassin's Creed: Brotherhood]]'' (2010). On 11 May 2011, the game's developer [[Ubisoft]] issued a community challenge promising to release a night version of the map for free if the official ''Assasin's Creed'' {{wiki|Twitter}} page received 2,012 tweets containing the phrase "Bring on the Night". The ''Assasin's Creed'' playerbase achieved this within a week, and Ubisoft released the San Donato by night map.<ref name="TrueAchievements">Horbin, Dave. "[https://www.trueachievements.com/n3793/ac-brotherhood-new-multiplayer-map-unlocked AC: Brotherhood New Multiplayer Map Unlocked]". ''TrueAchievements'', 17 May 2011. Accessed 11 December 2021.</ref><ref name="Project Legacy fan page">The Project Legacy Fan Page. "[https://www.facebook.com/permalink.php?story_fbid=165250556868044&id=111910572202043 Help us unveil the new Multiplayer map for Assassin's Creed ]". Facebook, 11 May 2011.</ref> San Donato subsequently returned in the multiplayer of ''[[Assassin's Creed: Revelations]]'' (2011) through the ''[[Mediterranean Traveler Map Pack]]'' [[downloadable content]].
*The night variation of the location was unlocked in the first stage, once 2012 tweets were sent to the ''Assassin's Creed'' Twitter page, containing the phrase "Bring on the Night."


==Gallery==
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
San Donato night - multiplayer.jpg|San Donato at night
Multiplayer Scene 2.jpg|The [[Prowler]] about to be killed by the [[Executioner]], with the latter about to be struck down himself by the [[Nobleman (Animi Avatar)|Nobleman]]
Multiplayer Scene 2.jpg|The [[Prowler]] about to be killed by the [[Executioner]], with the latter about to be struck down himself by the [[Nobleman (Animi Avatar)|Nobleman]]
Multiplayer 2.jpg|The [[Doctor (Animi Avatar)|Doctor]] passing the Executioner in the streets of San Donato
Multiplayer 2.jpg|The [[Doctor (Animi Avatar)|Doctor]] passing the Executioner in the streets of San Donato
Multiplayer 5.jpg|The Prowler being chased by the [[Courtesan (Animi Avatar)|Courtesan]], who is likewise chased by the Executioner
Multiplayer 5.jpg|The Prowler being chased by the [[Courtesan (Animi Avatar)|Courtesan]], who is likewise being chased by the Executioner
San donato mp map.jpg|An aerial view of the San Donato map, with [[chase breakers]] marked
San donato mp map.jpg|An aerial view of the San Donato map, with [[chase breakers]] marked
</gallery>
</gallery>


==References==
==Appearances==
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''
[[Category:Italy]]
 
==References==
{{Reflist}}
[[Category:Cities in Italy]]
[[Category:Animi virtual locations]]
[[Category:Animi virtual locations]]
[[Category:Primary stage locations]]
[[Category:Primary stage locations]]
[[Category:Secondary stage locations]]
[[Category:Secondary stage locations]]

Latest revision as of 14:59, 7 May 2026

San Donato

San Donato is a commune in the outskirts of Milan, Italy.

History[edit | edit source]

In 2012, it was used as a simulated location by Abstergo Industries during the first and second stages of their Animi Training Program.[1][2]

The simulation depicted a small, quaint community set near a large fortification's walls that were built into the mountainside. At the village's center was a large building with a cloistered courtyard and a modest, two-story belltower protruding upwards at one corner. The dilapidated houses scattered around it betrayed signs of poverty, with buildings on the outskirts even having been wrecked. Looming high above the village was an imposing walled castle built atop a hill that flanked its periphery. A tiny church—no more than the size of a chapel—lay on one of the rises close to the promontory.[1]

The San Donato map, like most of the simulated locations in the first and second stage, had different variations that corresponded to varying times of day.[1]

Behind the scenes[edit | edit source]

San Donato first featured as a playable map in the multiplayer of Assassin's Creed: Brotherhood (2010). On 11 May 2011, the game's developer Ubisoft issued a community challenge promising to release a night version of the map for free if the official Assasin's Creed Twitter page received 2,012 tweets containing the phrase "Bring on the Night". The Assasin's Creed playerbase achieved this within a week, and Ubisoft released the San Donato by night map.[3][4] San Donato subsequently returned in the multiplayer of Assassin's Creed: Revelations (2011) through the Mediterranean Traveler Map Pack downloadable content.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 Assassin's Creed: Brotherhood
  2. Assassin's Creed: Revelations
  3. Horbin, Dave. "AC: Brotherhood New Multiplayer Map Unlocked". TrueAchievements, 17 May 2011. Accessed 11 December 2021.
  4. The Project Legacy Fan Page. "Help us unveil the new Multiplayer map for Assassin's Creed ". Facebook, 11 May 2011.