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{{Memory Infobox
{{Memory Infobox
|name = A Lap Dog's Death
|name = A Lap Dog's Death
|image =  
|image = ACReb_-_A_Lap_Dog's_Death.jpg
|description =
|description =
|appearance = ''[[Assassin's Creed: Rebellion]]''
|appearance = ''[[Assassin's Creed: Rebellion]]''
|type = Main
|type = Main
|previous =  
|fullsync = <small>
|next =  
*Make Lieutenant [[Cadavid]] talk and eliminate him</small>
|ancestor = [[Aguilar de Nerha]]
|previous = [[The Artifact]]
|location = [[Spain|Kingdom of Spain]]
|next = [[The Breaching of Sádaba Castle]]
|date = 1491}}
|source = [[Aguilar de Nerha]]
|location = {{wiki|Principality of Catalonia}}, [[Crown of Aragon]]
|date = 1489}}
'''A Lap Dog's Death''' was an altered representation of one of [[Aguilar de Nerha]]'s [[Genetic memory|genetic memories]].
'''A Lap Dog's Death''' was an altered representation of one of [[Aguilar de Nerha]]'s [[Genetic memory|genetic memories]].


==Aguilar's Journal==
==Aguilar's Journal==
''Our search of St Rafael Abbey revealed critical intelligence: Torquemada seeks the Apple of Eden! He schemes ferociously for information regarding its location.''
''[[Spanish Brotherhood of Assassins|Our]] search of [[St. Rafael Abbey]] revealed critical intelligence: [[Tomás de Torquemada|Torquemada]] seeks [[Aguilar's Apple of Eden|the Apple of Eden]]! He schemes ferociously for information regarding its location.<br /><br />Meanwhile, [[Gustavo Ramírez|Ramirez]] hunts for the [[Shattered Staff of Eden|three pieces]] of the [[Staves of Eden|Staff of Eden]], another long-forgotten artifact with the power to secure the [[Spanish Inquisition|Inquisition]]'s hold on Spain. Could he already have the first piece? Ramirez's Lieutenant [[Cadavid]] may have the answer. He is recruiting at a local [[mercenary]] base.''


''Meanwhile, Ramirez hunts for the three pieces of the Staff of Eden, another long-forgotten artifact with the power to secure the Inquisition's hold on Spain. Could he already have the first piece? Ramirez's Lieutnant Cadavid may have the answer. He is recruiting at a local mercenary base.''
==Dialogue==
The Assassins made their way through the base and soon reached Lieutenant Cadavid in a study room.
*'''Lt. Cadavid:''' ''An [[Assassins|Assassin]]? What are you doing here?! Prepare to die!''
Cadavid engaged the Assassins in combat but was fatally wounded.
*'''Lt. Cadavid:''' ''*cough, gasp* You are too late, and my death benefits you not at all; the plan is in motion, and [[Spanish Rite of the Templar Order|we]] are on our way to victory! Ramírez already possesses the first piece of the Staff... *cough, cough* He and Captain [[Ordóñez]] are protecting it at [[Sádaba Castle]] until they can transport it to the [[Real Monasterio de Santo Tomás|Royal Monastery of Saint-Thomas]]. You will never reach them! *gasp...*''


==Dialogues==
==Outcome==
Upon reaching the Lt. Cadavid in the mercenary base.
The Assassins confirmed that Ramírez did indeed have a piece of the Staff of Eden, they learned that he and Ordóñez had taken refuge in Sádaba Castle. The Assassins eliminated Cadavid, one of Ramírez's loyal lieutenant.
*'''Lt. Cadavid:''' ''An Assassin? What are you doing here?! Prepare to die!''


==Reference==
==References==
*''[[Assassin's Creed: Rebellion]]''
*''[[Assassin's Creed: Rebellion]]''


{{ACRebMemories}}
{{ACRebMemories}}
 
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[fr:Mort d'un bichon]
[it:Morte di un tirapiedi]
[zh:鹰犬之死]
-->
[[Category:Memories of Aguilar de Nerha]]
[[Category:Memories of Aguilar de Nerha]]
[[Category:Memories relived using the Mobile Animus 4.38]]

Latest revision as of 22:41, 10 May 2026

A Lap Dog's Death was an altered representation of one of Aguilar de Nerha's genetic memories.

Aguilar's Journal[edit | edit source]

Our search of St. Rafael Abbey revealed critical intelligence: Torquemada seeks the Apple of Eden! He schemes ferociously for information regarding its location.

Meanwhile, Ramirez hunts for the three pieces of the Staff of Eden, another long-forgotten artifact with the power to secure the Inquisition's hold on Spain. Could he already have the first piece? Ramirez's Lieutenant Cadavid may have the answer. He is recruiting at a local mercenary base.

Dialogue[edit | edit source]

The Assassins made their way through the base and soon reached Lieutenant Cadavid in a study room.

  • Lt. Cadavid: An Assassin? What are you doing here?! Prepare to die!

Cadavid engaged the Assassins in combat but was fatally wounded.

  • Lt. Cadavid: *cough, gasp* You are too late, and my death benefits you not at all; the plan is in motion, and we are on our way to victory! Ramírez already possesses the first piece of the Staff... *cough, cough* He and Captain Ordóñez are protecting it at Sádaba Castle until they can transport it to the Royal Monastery of Saint-Thomas. You will never reach them! *gasp...*

Outcome[edit | edit source]

The Assassins confirmed that Ramírez did indeed have a piece of the Staff of Eden, they learned that he and Ordóñez had taken refuge in Sádaba Castle. The Assassins eliminated Cadavid, one of Ramírez's loyal lieutenant.

References[edit | edit source]

Assassin's Creed: Rebellion memories
Story Missions
Region 1
Prologue - The Chapter House - The Merchant of Death - The Pen and the Sword - Supply Switch - Death to Ramírez
Region 2
On the Hunt for Ramírez - The Auto-Da-Fé - The Artifact - A Lap Dog's Death - The Breaching of Sádaba Castle - The Monastery of St. Lucia
Region 3
A War of Attrition - The Supply Train - Retiring Captain Ordóñez - Ammunition Ablaze - A Spy Among Us - The Fall of Granada
Region 4
The Rescue of a Northern Ally - Stealth in Sahagún - The León Lead - The Abbot Extraction - Sobroso Surprise - A Brother's Betrayal
Region 5
Higher Education - Pieces of Silver - Stealing Toledo - Rebellion - The Forge
Standard Missions
Region 1
Into Darkness - Spies and Thieves - A Thief in the Night - Loyal Cause - Thick as Thieves - Training Session - House Cleaning
Region 2
Shadow Run - Enemy of My Enemy - Eavesdropping - Is Anyone Home? - Visceral Hunt - Got a Light? - Innocent's Blood - Uninvited Guest
Region 3
Last Rites - Saboteur in the Flanks - Rendezvous in the Slums - Closing In - Mounting Threat - Eternal Rest - Foresight - Gutter Rat
Region 4
Pay It Forward - Consequences of Luxury - Falling Between the Cracks - Down the Drain - Case Closed - Hasty Departure - Gathering Ammunition - Network Breach
Region 5
Supply Run - For Those In Need - Follow the Money - Falling Star - Diverting Funds
Loot Missions
Region 1
The Lord's Plan - Blade in the Night - Laid to Rest - Welcome Party - Countermeasures - Concrete Retribution - Thorn in the Side
Region 2
Angry Strike - Meeting Report - Off The Record - Harbinger Sanctum - Treasure Hunt - Iron Madness - Construction Strike - King of the Hill
Region 3
Dead End - Keep the Faith - Beacon of Light - Futile Recruitment - Stockpiling - Rodent in the Keep - Into the Depths of Dark Hearts - Calm Before the Storm
Region 4
Fleet of Foot - Early Retirement - Tug-o-War - Someone Call the Exterminator - Preemptive Strike - In Plain Sight - Good Cop Bad Cop - Hiding in Plain Sight
Region 5
Death to Vultures - Trimming the Fat - Extending a Hand - Moonlight Flight - Web of Spies
Legacy Missions
Region 1
The Escapists - Fight Fire with Fire - Rotten Transaction - A Maze of Information - Cloak and Dagger - Two Birds, One Stone - Bad Blood
Region 2
Hide and Seek - Breaking the Chains - The Long Climb - Breach of Contract - Permission Denied - All Rooms Unlocked - Anointing of the Sick - Grocery Shopping
Region 3
Dog of the Lord - Plan of Attack - Snuffed Out - In Good Company - Reclaiming the Ramparts - Paper Trail - Liberation of Beliefs - A Defusing Sound
Region 4
Eagle Eye - Mirador's Demise - Package Delayed - Change of Heart - Flexible Alliances - Rise and Fall - Eviction Notice - Revenge for the Fallen
Region 5
Imposter Syndrome - Cache as Cache Can - Two for the Price of One - A Force To be Reckoned - Springing the Trap
Helix Rift Events
Horacio's Retribution
Home Sweet Home - Deal Breaker - One Stop Too Many - Noble Deeds - Horacio's Payback
The Art of the Heist
The First Painting - The Second Painting - The Third Painting - The Fourth Painting - The Final Painting
Freerunner Frenzy
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Swift Assassination
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
The Ottoman Connection
Uncovering Clues - Clearing the Way - Castle Combat - A Bad Deal - Expert Escape
DPS All-Stars
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Spears for Hire
Ears to the Ground - Blade Before Dusk - Saving Spartans - Limited Supply - Campfires in Korinthia
Thaddeus' Charge - Manmade Draught - Inside Athens - A Discrete Meeting - The Last General
Stealthy Operations
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
For Democracy!
The Burden of Command - ‎‎End of a Journey‎ - Saving Athenians‎ - Spartan Supplies - Korinthian Chaos
Erastos' Charge - Thicker than Water - Inside Megara - Heraclius' Messenger - Glory for Athens
A War in the Shadows
Rat Catching - Hell's Horses - The Meat Cellar - The Hydra's Heads - The Slaver's Demise
The Mask of the Ibis
The Night of the Eagles - The Jackal's Path - The Buried Halls - The City of the Dead - The Bounty of Thoth
Kinslayer
Crossed Blades - Interruptions - The Kennel-Master - Vengeance - Storm Chasing
The Eagle's Shadow
Illusory Words - With Arms Open - Deadly Game - Fighting Fair - The Unseen Knife
The Hunter's Hounds
Road to Riches - Empty Masks - The Serpent Coils - Achilles' Heel - The Hydra's Nest
Echoes Through the Animus
Egypt - Granada - Acre - Florence - Greece
Dead Men's Gold
A Drunken Sailor - Into the Rigging - The Leviathan's Bones - A Fistful of Doubloons - Blood and Thunder
The Ravens' Wound
Taking the Eyes - The Fury of the Northman - The Horn of the Valkyrie - Hunting Wolves - The Hidden Annals
Campaign Missions
Caribbean Sea, 1713 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5
Naples, 1499 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5