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imported>Amnestyyy
Created page with "{{Era|AC2D}} {{Memory Infobox |image = |description = |appearance = ''Assassin's Creed II: Discovery'' |type = Main |fullsync = <small> *Finish the memory under 2:30 min..."
 
imported>Darman36
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{{Era|AC2D}}
{{Era|Memories|AC2D}}
{{Memory Infobox
{{Memory Infobox
|image =  
|image=Open the Palace Gates 1.png
|description =  
|description=
|appearance = ''[[Assassin's Creed II: Discovery]]''
|appearance=''[[Assassin's Creed II: Discovery]]''
|type = Main
|type=Main
|fullsync = <small>
|fullsync=<small>
*Finish the memory under 2:30 minutes.
*Finish the memory under 2:30 minutes.
*Kill 4 or more enemies.
*Kill 4 or more enemies.
*Take less than 24 damage.  
*Take less than 24 damage.
</small>
</small>
|previous = [[Escape the Tower]]
|previous=[[Escape the Tower]]
|next = [[Stop the Burning of the City]]
|next=[[Stop the Burning of the City]]
|ancestor = [[Ezio Auditore da Firenze]]
|source=[[Ezio Auditore da Firenze]]
|location = [[Granada]], {{Wiki|Emirate of Granada}}
|location=[[Granada]], [[Emirate of Granada]]
|date = 1491}}
|date=25 November 1491<ref name="Hillgarth 1978">Hillgarth, J. N. (1978) "The Conquest of Granada (1482–92)". The Spanish Kingdoms: 1250–1516. Volume II: 1410–1516, Castilian Hegemony. Oxford: Oxford University Press, pp. 367–394.</ref>}}
'''Open the Palace Gates''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Open the Palace Gates''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]].<ref>''[[Assassin's Creed II: Discovery]]''</ref>


==Description==
==Description==
Having escaped from Alhambra Palace, Ezio set out to open the gates of the city.
Having escaped from the [[Alhambra]] palace tower, Ezio set out to open the palace gates.


==Outcome==
==Outcome==
Ezio opened up the gates.
Ezio opened the gates.


==Reference==
==Gallery==
*''[[Assassin's Creed II: Discovery]]''
<gallery captionalign="center" position="center" widths="180">
Open the Palace Gates 2.png|The Spanish entering Alhambra Palace
</gallery>
 
==References==
{{Reflist}}
{{AC2DMemories}}
{{AC2DMemories}}
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories relived using Animus 2.0]]
[[Category:Memories relived using the Animus 2.0]]

Latest revision as of 18:22, 21 February 2025

Open the Palace Gates was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.0.[2]

Description[edit | edit source]

Having escaped from the Alhambra palace tower, Ezio set out to open the palace gates.

Outcome[edit | edit source]

Ezio opened the gates.

Gallery[edit | edit source]

References[edit | edit source]

  1. Hillgarth, J. N. (1978) "The Conquest of Granada (1482–92)". The Spanish Kingdoms: 1250–1516. Volume II: 1410–1516, Castilian Hegemony. Oxford: Oxford University Press, pp. 367–394.
  2. Assassin's Creed II: Discovery
Assassin's Creed II: Discovery memories
Main missions
Memory Block 1
Go to the Thieves' Guild - Find Christoffa - Return to the Thieves' Guild
Memory Block 2
Meet Santángel and Christoffa - Find Christoffa's Atlas - Bring the Atlas to the Harbor
Memory Block 3
Chase the Thief - Find the Assassin's Guild - Escape the Ambush - Assassinate Gaspar Martínez - Rescue the Assassin
Memory Block 4
Find Pedro Llorente - Rescue the Captured Assassins - Rescue the Last Captured Assassin - Assassinate Pedro Llorente - Return to Sánchez
Memory Block 5
Race to the Cygnet - Eliminate the Templar Presence - Save the Civilians - Survive the Ambush - Assassinate the Templar Spy - Report the Spy's Death - Enter Granada City
Memory Block 6
Infiltrate Alhambra Palace - Find King Muhammad - Escape the Tower - Open the Palace Gates - Stop the Burning of the City
Memory Block 7
Protect Civilians from Inquisitors - Assassinate Juan de Marillo - Find Christoffa - Stop the Assassination
Memory Block 8
Rid the Palace of Inquisitors - Rescue Raphael Sánchez - Infiltrate Torquemada's Dwelling - Assassinate Tomás Torquemada
Challenge missions
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6 - Challenge 7 - Challenge 8 - Challenge 9 - Challenge 10