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{{Era|Realworld}}
{{Era|RW}}
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'''Olivier Martin''' is currently a concept artist and digital matte painter at [[Ubisoft|Ubisoft Montreal]]. He is also a freelance digital matte painter at Rodeo FX. Other notable work he has done includes working as an art director on ''Prince of Persia: Forgotten Sands'' for Ubisoft, as well as an Assistant Art Director on ''Lost: Via Domus''.
'''Olivier Martin''' is currently a Concept Artist and Digital Matte Painter at [[Ubisoft]], Montreal. He is also a freelance Digital Matte Painter at Rodeofx. Other notable work he has done includes working as an Art Director on ''Prince of Persia: Forgotten Sands'' at Ubisoft, as well as an Assistant Art Director on ''Lost: Via Domus''.


==Biography==
==Biography==
Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.
Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.


==Games credited==
==Credits==
*''[[Assassin's Creed: Revelations]]'', (2011), Ubisoft
*''Piglet's Big Game'' (2003) - Disney Interactive Studios
*''[[Assassin's Creed: Brotherhood]]'', (2010), Ubisoft
*''Monster Hunter'' (2004) - Capcom
*''[[Assassin's Creed: Lineage]]'', (2009), Ubisoft
*''Tom Clancy's Rainbow Six: Lockdown'' (2005) - Ubisoft
*''Prince of Persia: Forgotten Sands'', (2008-2009), Ubisoft
*''Peter Jackson's King Kong: The Official Game of the Movie'' (2005) - Ubisoft
*''Lost: Via Domus'', (2006-2008), Ubisoft
*''Tom Clancy's Rainbow Six: Vegas'' (2006) - Ubisoft
*''Tom Clancy's Rainbow Six: Vegas'', (2005-2006), Ubisoft
*''Lost: Via Domus'' (2007) - Ubisoft
*''Peter Jackson's King Kong: The Official Game of the Movie'', (2005), Ubisoft
*''[[Assassin's Creed: Lineage]]'' (2009) - Ubisoft
*''Tom Clancy's Rainbow Six: Lockdown'', (2004 - 2005), Ubisoft
*''Prince of Persia: The Forgotten Sands'' (2010) - Ubisoft
*''Monster Hunter'', (2002-2004), Capcom
*''[[Assassin's Creed: Brotherhood]]'' (2010) - Ubisoft
*''Piglet's Big Game'', (2002-2004), Disney Interactive Studios
*''[[Assassin's Creed: Revelations]]'' (2011) - Ubisoft


==Trivia==
==Trivia==
*Martin was one of the artists at Ubisoft to have his artwork of the [[Assassin's Creed (series)|''Assassin's Creed'' series]] to be featured in an international art exhibition.
*Martin was one of the artists at Ubisoft to have his artwork of the [[Assassin's Creed (series)|''Assassin's Creed'' series]] to be featured in an international art exhibition.
==Gallery==
===''Assassin's Creed: Brotherhood''===
The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Brotherhood''.
<gallery captionalign="left">
Naval Cannon_Concept.JPG|Concept art for the [[Naval Cannon]].
Siege Tower_Concept.JPG|Viana siege tower concept art.
Tunnel_Concept.JPG|Concept art for the Roman tunnel entrances.
Armor of Altair_Concept.JPG|[[Armor of Altaïr]] concept art.
La Volpe Addormentata_Concept.JPG|Original concept art for the [[La Volpe Addormentata]].
Cesare and Ezio_Final Battle_Concept.JPG|Concept art for Cesare and Ezio's final battle.
Abstergo Assault_Concept.JPG|Modern facility concept art.
Pagan Party_Concept.JPG|Original concept art for the Pagan party.
Vianna Battle_Concept.JPG|Concept art for the [[Siege of Viana]].
Fall of Monteriggioni_Battlement_Concept.JPG|[[Fall of Monteriggioni]] concept art.
Pantheon Apprentice Mission_Concept.JPG|Concept art for an [[Apprentices|apprentice]] mission in the [[Pantheon]].
Fall of Monteriggioni_Cesare Triumph_Concept.JPG|Cesare's triumph concept art.
Florence_Rooftops_Concept.JPG|[[Florence]] rooftops concept art.
Aqueducts Rebuilt_Concept.JPG|[[Aqueducts|Aqueduct]] rebuilt concept image.
Aqueducts_Concept.JPG|Aqueduct ruins concept image.
Assassins Den Concept.jpg|Concept art of the Assassin Towers.
</gallery>
===''Assassin's Creed: Revelations''===
The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Revelations''.
<gallery captionalign="left">
Olivier Martin_ACR_Building Concepts.JPG
Olivier Martin_ACR_Concept.JPG
Acrhagiasophia.png
</gallery>


==External links==
==External links==
{{GalleryBox|Olivier Martin}}
*[http://www.oliviermartin-art.com/main.php?path=about Olivier Martin]'s official website.
*[http://www.oliviermartin-art.com/main.php?path=about Olivier Martin]'s official website.
*[http://ca.linkedin.com/pub/olivier-martin/3/533/4b7 Olivier Martin]'s professional profile at LinkedIn.
*[http://ca.linkedin.com/pub/olivier-martin/3/533/4b7 Olivier Martin]'s professional profile at LinkedIn.
*[http://www.imdb.com/name/nm2900664/ Olivier Martin]'s profile at the Internet Movie Database.
*[http://www.imdb.com/name/nm2900664/ Olivier Martin]'s profile at the Internet Movie Database.
*[http://features.cgsociety.org/story_custom.php?story_id=5989 A cover story] featuring some of Olivier Martin's work.
*[http://features.cgsociety.org/story_custom.php?story_id=5989 A cover story] featuring some of Olivier Martin's work.
{{DEFAULTSORT:Martin, Olivier}}
{{DEFAULTSORT:Martin, Olivier}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]
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Latest revision as of 16:08, 12 May 2026

Olivier Martin is currently a concept artist and digital matte painter at Ubisoft Montreal. He is also a freelance digital matte painter at Rodeo FX. Other notable work he has done includes working as an art director on Prince of Persia: Forgotten Sands for Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.

Biography[edit | edit source]

Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.

Credits[edit | edit source]

  • Piglet's Big Game (2003) - Disney Interactive Studios
  • Monster Hunter (2004) - Capcom
  • Tom Clancy's Rainbow Six: Lockdown (2005) - Ubisoft
  • Peter Jackson's King Kong: The Official Game of the Movie (2005) - Ubisoft
  • Tom Clancy's Rainbow Six: Vegas (2006) - Ubisoft
  • Lost: Via Domus (2007) - Ubisoft
  • Assassin's Creed: Lineage (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft

Trivia[edit | edit source]

  • Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.

External links[edit | edit source]