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An Eye for an Eye (Black Flag): Difference between revisions
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{{Youmay|the memory of Edward Kenway|the [[An Eye for an Eye (Odyssey)|memory]] of Kassandra}} | {{Youmay|the memory of Edward Kenway|the [[An Eye for an Eye (Odyssey)|memory]] of Kassandra}} | ||
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{{DEFAULTSORT:Eye for an Eye, An}} | {{DEFAULTSORT:Eye for an Eye, An}} | ||
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[[Category:Memories of Edward Kenway]] | [[Category:Memories of Edward Kenway]] | ||
[[Category:Memories relived using the Animus Omega]] | [[Category:Memories relived using the Animus Omega]] | ||
Latest revision as of 22:03, 10 May 2026
| This article is about the memory of Edward Kenway. You may be looking for the memory of Kassandra. |
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An Eye for an Eye was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.
Description[edit | edit source]
While at Castillo de Jagua, Edward took a privateering contract from the Dutch merchant Milo van der Graaff, asking him to board a Spanish frigate, the San Lorenzo, and capture it.
Outcome[edit | edit source]
Edward completed the contract and received his payment.
