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| {{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Unity'')}}{{Era|ACU|RW}} | | {{Memory Infobox |
| {{For|skill trees in other Assassin's Creed games|Skill tree}}
| | |name=A Moment of Freedom |
| The '''skill tree''' is an in-game user interface that allows the player to upgrade the abilities of the [[Assassins|Assassin]] [[Arno Dorian]]. A total of 25 skills can be unlocked and are assigned to one of 4 trees, ''Melee'', ''Ranged'', ''Stealth'', or ''Health''. Skill points are earned when the player accomplish missions of the main story and Co-op missions. Some skill must be find in the coop missions.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref>
| | |image= |
| | |description=A strange old drunk offers unexpected wisdom. |
| | |appearance=''[[Assassin's Creed: Black Flag Resynced]]'' |
| | |type=Local Event |
| | |reward=Turkish Copper Flask |
| | |fullsync= |
| | |heroclass= |
| | |previous= |
| | |next= |
| | |concurrent= |
| | |source=[[Edward Kenway]] |
| | |location=[[Nassau]] |
| | |date=?? |
| | }} |
|
| |
|
| ==Skills== | | ==Description== |
| ===Melee===
| | Edward meets an old sailor who shares his opinion of what freedom means. |
| {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center"
| |
| |-
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
| |
| ! scope="col" style="background-color:#2B4B62" width="50%" |Description
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Long Weapon Master.png]]</br>Long Weapon Master
| |
| |4
| |
| |Completed Sequence 5
| |
| |Gain mastery of [[Long weapon|Long Weapons]], granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill One-Handed Weapon Master.png]]</br>One-Handed Weapon Master
| |
| |4
| |
| |Complete Sequence 5
| |
| |Gain mastery of [[sword]]s and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Staggering Strike.png]]</br>Staggering Strike
| |
| |2
| |
| |Complete Sequence 2
| |
| |An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Heavy Weapon Master.png]]</br>Heavy Weapon Master
| |
| |4
| |
| |Complete Sequence 5
| |
| |Learn to master of [[Heavy weapon|Heavy Weapons]], granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Ground Execution.png]]</br>Ground Execution
| |
| |8
| |
| |Complete Sequence 9
| |
| |A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground.
| |
| |}
| |
|
| |
|
| ===Ranged=== | | ==Dialogue== |
| {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
| | An old drunk called out to Edward. |
| |-
| | *'''Drunk Man:''' ''Can't a good soul find it in them to sit with an old seadog like me?<br>Oh lad, lad, you, you! Yes. Go on. Come, come!'' |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
| | *'''Edward:''' ''What stirs you, besides the grog in your belly?'' |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
| | *'''Drunk Man:''' ''Freedom! What is Freedom, truly? I took Freedom to be the Liberty to act as one pleased, but when you live to be as old as me, you'll realize that there are more important things. To live only for oneself and no other is not true Freedom, but a Cage with unseen Bars.'' |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
| | <tabber> |
| ! scope="col" style="background-color:#2B4B62" width="50%" |Description
| | Edward Agrees= |
| |-
| | *'''Edward:''' ''Aye, spoken True. I had thought the meaning of Freedom was to chase my own Desires. Now, I know that the greatest Liberty comes from a Life of Purpose.'' |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Ranged Weapon.png]]</br>Ranged Weapon
| | |-|Edward Disagrees= |
| |1
| | *'''Edward:''' ''If Freedom means choosing what to make of one's Life, then surely the Choice should be to live as one pleases. If I am in a Cage, then let it be one made of Gold!'' |
| |Complete Sequence 2
| | |-|Edward Unsure= |
| |The ability to use ranged weapons such as [[pistol]]s and [[musket]]s. Hold LB / L2 to AIM and press RT / R2 to Shoot.
| | *'''Edward:''' ''There is some Truth in your words, aye. I am not sure anymore what Freedom means to me.'' |
| |-
| | </tabber> |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Assassin Cache.png]]</br>Assassin Cache | | *'''Drunk Man:''' ''Thank you, Lad, for listening to an old Seadog blather. Here. I got no use for it no more.'' |
| |10
| |
| |Complete Sequence 2
| |
| |The ability to create an Assassin Cache, which allows you and allies to recover [[bomb]]s and other consumables. When equipped, press "↓" to create a cache.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Money Pouch.png]]</br>Money Pouch
| |
| |2
| |
| |Complete Sequence 2
| |
| |A [[Money|money pouch]] that can be thrown to attract crowds. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
| |
| |- | |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Stun Grenade.png]]</br>Stun Grenades
| |
| |2
| |
| |Complete Sequence 2
| |
| |A flash bomb that can stun groups of enemies. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
| |
| |- | |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Improved Phantom Blade.png]]</br>Improved Phantom Blade
| |
| |8
| |
| |Complete Sequence 9
| |
| |An upgrade to the [[Phantom Blade]] that lets you fire twice without reloading or launch [[Berserker Blade|berserk blades]].
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Poison Gas.png]]</br>Poison Gas
| |
| |8
| |
| |Complete Sequence 9
| |
| |A bomb that create a large [[Poison|poison cloud]] that damages anyone inside it. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
| |
| |}
| |
|
| |
|
| ===Stealth=== | | ==Outcome== |
| {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
| | Edward received the Turkish Copper Flask for his mansion on [[Great Inagua]]. |
| |-
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
| |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
| |
| ! scope="col" style="background-color:#2B4B62" width="50%" |Description
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Communal Sense.png]]</br>Communal Sense
| |
| |4
| |
| |Complete Sequence 2
| |
| |Share [[Eagle Vision]] with allied players.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Disguise.png]]</br>Disguise
| |
| |6
| |
| |Complete Sequence 2
| |
| |Temporarily disguise yourself (and nearby allies) as a selected target. This skill will fail if you get too close to an enemy. When equipped, press "↓" while facing your target to don a disguise.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Apprentice Lockpick.png]]</br>Apprentice Locksmith
| |
| |2
| |
| |Complete Sequence 2
| |
| |The ability to [[Lockpicking|pick lock]] on doors and chests.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Journeyman Lockpick.png]]</br>Journeyman Locksmith
| |
| |6
| |
| |Apprentice Locksmith; Complete Sequence 5
| |
| |Increased skill at lockpicking.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Master Lockpick.png]]</br>Master Locksmith
| |
| |9
| |
| |Journeyman Locksmith; Complete Sequence 9
| |
| |Further increased skill at lockpicking.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Roll Recovery.png]]</br>Roll Recovery
| |
| |2
| |
| |Complete Sequence 5
| |
| |Reduced damage and faster recovery from falls. To perform, press B / O when landing on the ground.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Double Air Assassination.png]]</br>Double Air Assassination
| |
| |4
| |
| |Complete Sequence 5
| |
| |An instantly fatal air attack against two nearby targets. Press X / ⬜ to perform.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Double Assassination.png]]</br>Double Assassination
| |
| |4
| |
| |Complete Sequence 2
| |
| |A fatal attack against two nearby targets. Press X / ⬜ to perform.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Environmental Blending.png]]</br>Environmental [[Blending]]
| |
| |1
| |
| |Complete Sequence 2
| |
| |The ability to vanish by performing mundane activities, such as sitting on a bench or leaning against a wall. Walk into blending object to perform.
| |
| |}
| |
|
| |
|
| ===Health=== | | ==Behind the scenes== |
| {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
| | |
| |-
| | ==Gallery== |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
| | <gallery captionalign="center" spacing="small" position="center" widths="180"> |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
| | ACBFR A Moment of Freedom 1.webp|This guy is drunk |
| ! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
| | </gallery> |
| ! scope="col" style="background-color:#2B4B62" width="50%" |Description
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Group Healing.png]]</br>Group Healing
| |
| |10
| |
| |Complete Sequence 2
| |
| |Ability to heal nearby players of some damage. When equipped, press "↓" to heal.
| |
| |- | |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Thick Skin.png]]</br>Thick Skin
| |
| |2
| |
| |Complete Sequence 2
| |
| |The ability to withstand a little more damage in combat.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Thicker Skin.png]]</br>Thicker Skin
| |
| |5
| |
| |Thick Skin; Complete Sequence 5
| |
| |The ability to withstand more damage in combat.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Thickest Skin.png]]</br>Thickest Skin
| |
| |9
| |
| |Thicker Skin; Complete Sequence 9
| |
| |The ability to withstand a lot more damage in combat.
| |
| |-
| |
| ! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Iron Skin.png]]</br>Iron Skin
| |
| |12
| |
| |Thickest Skin; Complete Sequence 9
| |
| |The ability to withstand so much more damage in combat.
| |
| |}
| |
|
| |
|
| ==References== | | ==References== |
| {{Reflist}} | | {{Reflist}} |
| {{ACU}} | | {{AC4Memories}} |
| [[Category:Tips and walkthroughs]] | | [[Category:Memories of Edward Kenway]] |
| [[Category:Assassin's Creed: Unity]]
| | [[Category:Memories relived using the Animus EGO]] |
| [[Category:Assassin's Creed: Unity gameplay]] | |
| [[Category:Articles containing Out-of-universe content]]
| |