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Assassin's Creed: Origins soundtrack

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Revision as of 04:05, 21 October 2017 by imported>Darman36 (All other soundtrack pgs have links. Thx for loading cover! Will add track times when released.)
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The Assassin's Creed: Origins soundtrack is a collection of music tracks written by American composer Sarah Schachner that were used as background music in Assassin's Creed: Origins. It was released online on October 27, 2017.

Track listing

  1. Assassin's Creed Origins Main Theme - 3:17
  2. Return of the Medjay - TBA
  3. Bayek of Siwa - TBA
  4. The Shimmering Sands - TBA
  5. The Battle of Krokodilopolis - TBA
  6. The Tongueless Land - TBA
  7. Legions of Blood - 2:39
  8. Dead Kings and Living Gods - 3:21
  9. Fire in the Duat - TBA
  10. Born of the Sun - TBA
  11. Winds Of Cyrene - TBA
  12. I Walk on Your Water - 3:10
  13. The Order of the Ancients - TBA
  14. Nomads of the White Desert - 2:56
  15. Be My Eyes - TBA
  16. The Cracked Wall - TBA
  17. The Alexandrian Pleiad - TBA
  18. Desert Delirium - TBA
  19. Apep's Vengeance - TBA
  20. Across the Dunes - TBA
  21. The Last Medjay - TBA
  22. Chthonic Invasion - TBA
  23. A Divided Land - TBA
  24. Ptolemy's Lament - TBA
  25. KhalisetThe Hyena's Fire - TBA
  26. Moonlight on the Nile - TBA
  27. Ezio's Family (Origins Version) - TBA

Creation of the score

Because historians do not know what contemporary Ptolemaic Egypt music could have sounded like and can only make assumptions, Schachner decided to merge old and new styles. In her view, this not only reflected a culture deeply tied to its mythology, but also was in keeping with the series' themes of secretive organizations and the near-supernatural.[1][2] Another theme she hoped to convey was the perceived dual nature of the Egyptian deserts as lands home to both nature's exotic beauty and its unforgiving power, as heard in the rough sounds made by an undisclosed string instrument.[2]

As such, Schachner used traditional instruments when creating the score, ranging from the oud, lyres, and various bells and winds,[1] to lutes, rattles, and animal-hide drums,[2] all of which would "bring [the player] back to the sand."[1] Not wanting to retread the stereotypically "Middle Eastern" sounds that were expected,[2] she then ran the recordings through a CS-80 synthesizer in order to give them the air of mystery that pervades Assassin's Creed.[1] As a result, Origins' ambient tracks are moodier than music used in previous games, but are perfectly complimentary given Origins' apparent mytho-historical setting and Bayek's more mature outlook on life due to having been a Medjay for many years.[2]

Trivia

  • Schachner not only composed all the music, she also performed it and provided the vocals for the track "Ezio's Family (Origins version)".[1]

References