User:NateDan/Sandbox
Super-secret experiments are carried out here! Minus the "secret" part.
Collapsible boxes (for the "2012 Converstaions" article)
Assassin's Creed
While being held captive at Abstergo Industries, Desmond secretly had multiple conversations with Lucy Stillman, Dr. Vidic's assistant. Before each Animus session, he would also have conversations with Vidic, who would discuss certain details of Abstergo's goals.
| First time |
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Desmond gasped and inhaled in deeply.
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| Synchronization |
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Vidic chuckled wryly.
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| Breaks |
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Lucy cut Vidic off.
Desmond eavesdropped on their conversation through the ventilation system in the bathroom.
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| The Farm |
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| Tracking |
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Desmond chuckled.
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| The Right Idea |
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Desmond groaned as he woke up, and spotted Vidic staring down at him.
Desmond responded sarcastically.
Vidic replied back in a terse manner.
Vidic chuckled.
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| Deadline |
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Lucy looked up at Desmond.
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| Translation |
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| Abstergo |
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| Order |
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Desmond laughed.
Desmond replied harshly.
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| Tensions Overheating |
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| Lucy |
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Lucy walked over to the Animus.
Lucy pinched her fingers together.
Lucy got up and walked over to the nearby windows.
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| Abstergo's Work |
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| The Templars |
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Vidic's phone rang and he answered it, starting a conversation.
Vidic hung up, and then addressed Desmond.
Vidic walked out of the laboratory.
Lucy's phone rang and she answered it.
Vidic's voice could be heard through Lucy's phone.
Lucy hung up.
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| The Piece of Eden |
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Lucy's phone rang and she answered it. Vidic responded through the phone.
Lucy hung up.
Lucy's phone rang again, with Vidic on the other end.
Lucy hung up again.
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| Accepted History |
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Vidic replied shrewdly.
Desmond played coy.
Vidic interrupted Desmond.
Desmond interrupts Vidic.
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| Failed Rescue |
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Vidic turned on the intercom, through which gunfire could be heard.
Vidic talked into the intercom.
Vidic switched off the intercom and turned to Desmond.
Vidic turned the intercom back on and the gunfire continued, before stopping abruptly.
Vidic switched off the intercom for the last time, before turning back towards Desmond.
Vidic walked out.
Lucy bent her left ring finger, symbolizing the Assassins.
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| The Experiment's End |
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Desmond finished the final memory of Altaïr.
Vidic replied to Lucy.
Desmond got up and activated Eagle Vision for the first time. Many symbols could be seen on the floor in the Animus room.
Desmond went to his bedroom and noticed more symbols on the wall.
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Assassin's Creed II
After escaping Abstergo, Desmond was introduced to fellow Assassins Shaun Hastings and Rebecca Crane. These two would assist Lucy in training Desmond to be an Assassin.
| Escape from Abstergo |
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Desmond entered the Animus and witnessed the birth of Ezio Auditore.
Two guards noticed Lucy and Desmond escaping.
Lucy typed in a code and locked a door, to prevent the guards from following them.
Lucy and Desmond were spotted by some other Abstergo guards.
Lucy fought with the guards, swiftly taking them down.
Lucy swiped a card into a keypad and entered a code, which failed.
Desmond tried his hand at entering a code into the keypad.
Desmond used Eagle Vision to see the fingerprints on the keypad and entered the code "2374".
Desmond and Lucy reached the parking lot and fought off a squad of guards. Afterwards, they ran for Vidic's car and Lucy opened the trunk.
Desmond got into the trunk of the car.
Desmond shot a dirty look up at Lucy, who slammed the trunk door shut. |
| The Hideout |
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Finally, Lucy opened the trunk and Desmond sat up.
Desmond got out of the trunk and followed Lucy.
Desmond scoffed.
Desmond replied in a shocked manner.
Lucy turned around.
Lucy stammered a little.
Lucy hugged Desmond warmly.
They kept walking into the hideout, and Rebecca jumped up when she saw Lucy.
Shaun noticed Desmond.
Rebecca responded excitedly.
Desmond walked over to Lucy.
Desmond walked over to Rebecca.
Desmond approached Shaun.
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| Glyph Hunting |
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(During Memory Sequence 2)
After Desmond found the first Glyph.
After listening to Subject 16's recording.
After Desmond discovered the first Assassin Tomb:
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| Precautions |
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(After Memory sequence 6)
Desmond became worried.
Desmond initiated a conversation with Rebecca.
Desmond walked over to Shaun.
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| The Bleeding Effect |
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They both walked into the warehouse together.
Desmond started the course and began to suffer from the Bleeding effect.
Desmond successfully reached all of the sensors.
Desmond went upstairs to the hideout. On the way, he experienced another vision and lost consciousness. |
| Altaïr and Maria |
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Desmond relives Altaïr's memories in Acre.
Desmond noticed a person who ran once they spotted Altaïr.
Altaïr chased his target to the top of the tower, where they took off their hood.
Altaïr and Maria kissed.
Part of the memory skipped. Altaïr performed a Leap of Faith and left Maria, but the focus of the memory didn't follow him.
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| Recovery |
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Desmond woke up, and Rebecca came to speak to him.
Desmond struck up a conversation with Lucy.
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| Final Sequences |
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(After Memory sequence 11)
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| Entering the Vault |
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A hologram of the First Civilization member, Minerva, addressed Ezio.
Ezio showed the Apple of Eden to Minerva, who "touched" it, and then Minerva spoke through Ezio to Desmond.
Minerva answered Ezio's question.
The projection of Minerva laughed.
Minerva turned to Desmond.
Minerva addressed Ezio once more.
Minerva reprimanded Ezio.
Minerva returned her focus to Desmond.
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| An Old Friend Returns |
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(After Memory sequence 14)
Lucy turned to Desmond.
Lucy spoke to Desmond.
Desmond and Lucy fought with Abstergo guards.
Desmond incapacitated all of the guards with the help of Lucy.
Vidic's truck drove away.
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| After completing The Truth |
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Assassin's Creed: Brotherhood
| Broken Sequence |
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The Assassins try to access Memory sequence 9, but it is corrupted.
Desmond started to relive Ezio Auditore in the first memory sequence. |
| Arrival in Monteriggioni |
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Lucy turned to Rebecca.
Lucy led Desmond and the other Assassins inside the Villa, to Mario's study.
Desmond beckoned Lucy.
Desmond performed his first Leap of Faith, astonishing Lucy.
Desmond and Lucy entered the Auditore Crypt, though their glow-sticks didn't work at first.
The two managed to get their glow sticks to function.
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| Path to the Sanctuary |
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Desmond suffered the bleeding effect and saw the forms of Monteriggioni's townspeople escaping, with Ezio Auditore assisting them.
Ezio pulled a lever, and a gate impaled a Borgia soldier as it fell. Afterwards, the apparitions faded away, revealing the guard's skeleton.
The two of them walked up to the gate and Desmond pulled a nearby lever. The gate only raised a few inches above the bones of the guard, before Desmond let it go and it dropped back down.
Desmond lifted the gate and Lucy quickly crawled under it.
Desmond cracked a joke.
Lucy replied in a slightly frightened manner.
Desmond laughed.
Lucy scolded him back for his prank.
Afterwards, Lucy jumped down, and Desmond began to see more figures through the Bleeding effect.
Desmond heard a conversation between Claudia Auditore and Ezio, due to the Bleeding effect.
The ghostly forms disappeared.
Desmond walked toward a lift, and pulled Lucy close to him.
Desmond kicked back the lever on the lift, and the two of them rocketed upwards to a ledge.
They began to free-run through the tunnel.
Lucy replied back jokingly.
Desmond reassured Lucy.
They both came to another gate and lever.
Desmond feigned innocence.
The gate opened and Lucy rolled under it.
Lucy pulled a lever, and grinding noises could be heard.
Desmond pulled a lever to help Lucy progress.
Desmond jumped into the water, and was shocked at its temperature.
Desmond climbed out of the water.
Desmond climbed up some scaffolding near to him.
They both rappeled up another pulley, and the Bleeding effect provided Desmond with some more visions.
Lucy ran at Desmond, who catapulted her to the supports.
Lucy provided Desmond with a platform to cross, allowing him to progress.
Another short vision appeared to Desmond.
They came to a bridge, sealed against the cave walls.
Lucy replied back in a whimsical manner.
They came to another collapsed bridge.
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| Setting Up |
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Upon entering the Sanctuary, Desmond saw an image of an aged Ezio, due to the Bleeding effect.
Desmond noticed a triangular symbol on the wall, opposite to the bookcase that acted as a door to the hidden passageway which the two were behind.
Shaun could be heard, although muffled, from behind the passageway door.
Desmond pulled up the locks and the bookcase opened, with Shaun and Rebecca walking through afterwards.
Shaun noticed the symbol on the wall.
Desmond activated Eagle Vision to try and learn more about it, and noticed three numbers.
Desmond replied back in a playful way.
Lucy shot Desmond a dirty look, as he had called her out.
Rebecca handed Desmond some circuit breakers.
Shaun turned to Desmond.
Shaun led Desmond outside.
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| The Improved Animus |
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(After powering up the Sanctuary)
Desmond went over to Shaun to talk.
Desmond then went to talk with Lucy, regarding the Assassins.
Desmond then went to bother Rebecca, with her work as the topic of discussion.
Desmond then re-entered the Animus.
Desmond attempted one of the virtual missions and completed it.
Desmond selected Memory sequence 2.
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| After Memory Sequence 2 |
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Desmond struck up a conversation with Shaun.
Shaun scoffed.
Desmond then went over to check up on Lucy.
After talking with Lucy, Desmond inquired about Rebecca, and whether she tried out the Animus for herself.
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| After Memory Sequence 3 |
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Desmond decided to talk to Lucy, regarding Abstergo's motivations and her link to them.
Desmond then went to Shaun to discuss ciphers and his love life.
After speaking with the other two members, Desmond approached Rebecca and asked whether she had taken a life.
Desmond then went on to do other things around the Sanctuary, such as staring at Altaïr's statue.
Desmond replied back in an insulted manner.
Lucy raised her voice to try and drown out the others who were arguing.
Still displeased, but somewhat calmer, Desmond replied back.
Shaun, previously uninvolved with the argument, cut in nonchantly.
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| After Memory sequence 4 |
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Desmond struck up some conversation with Shaun, revolving around Caterina Sforza and the main Assassin HQ.
After speaking with Shaun, Desmond walked over to Rebecca to chat about the power and the Animus, until Shaun cut in with some commentary about Europe.
A hungry Desmond then went to Lucy, concerning the food supplies, as well as to inspire some hope in her.
An brief awkward silence filled the Sanctuary.
A short while passed.
Once Desmond ate a hamburger, Rebecca made what could be her vegetarianism known.
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| After Memory sequence 7 |
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Wishing to know more about Ezio's nemesis, Desmond approached Shaun for some information.
From there, Desmond spoke with Rebecca about his psychological state, in connection with the corrupted sequence.
Following that, Desmond went to talk with Lucy, inquiring about the amount of time they had left to improve his skills.
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| After Memory sequence 9 |
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Aftr fully synchronizing with Ezio, the four-man Assassin team discovered the location of Ezio's Apple.
All of a sudden, the power cut out.
While the three brainstormed ideas in the Sanctuary, Desmond headed upstairs to the triangular symbol on the wall.
The other Assassins walked up to Desmond.
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| The Colosseum |
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Lucy, Shaun and Rebecca departed, leaving Desmond to go forward. From this point on, any contact between Desmond and the other three was through a radio connection.
Desmond found the hidden entrance and Juno appeared to him, though only he could hear her words.
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| A Knife to the Heart |
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Desmond entered Santa Maria Aracoeli through a secret entrance, while Lucy, Shaun and Rebecca waited at the door outside.
Desmond unbarred the door.
Desmond had a vision of Ezio climbing up the altar.
Desmond activated what would turn out to be a wall lever, and multiple poles shifted out of the ceiling, constructing a series of free-running obstacles.
Desmond activated another switch, and a ladder came out of the wall.
Desmond eventually activated a switch on the highest platform, and a pedestal came out of floor at the front of the church.
Desmond moved his hand above the pedestal, which activated into a lift on sensing his First Civilization genes, that took the Assassins underground.
The lift stopped, and the entrance to Juno's Temple could be seen.
The Assassins approached the door.
The door opened.
Desmond activated the pedestal, and multiple platforms and beams came out from the floor and walls.
Desmond activated all of the switches, and stairs to the central platform came out of the floor.
The Assassins approached the Apple of Eden.
The Apple activated and showed many different symbols around it.
Desmond touched the Apple, and it took control of his body, while the other Assassins were frozen in time.
Forced to move by Juno, Desmond unwillingly approached Lucy and stabbed her in the stomach with his Hidden Blade.
Afterwards, both Desmond and Lucy fell to the ground, with blood seeping out from her wound, while Desmond's mind began to lapse into unconsciousness. Following this, a short conversation between two people could be heard after a few minutes.
Desmond then began experiencing Ezio's memories of a repressed memory sequence.
Desmond finished exploring the repressed memories.
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| After completing The Truth |
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Desmond found himself in a virtual maze. After some free-running, he found Subject 16.
The virtual construct of Subject 16 laughed.
Subject 16 disappeared, and Desmond removed himself from the Animus.
Desmond apologized to Lucy.
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Assassin's Creed: Revelations
| Animus Island |
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Desmond woke up in the Black Room, before taking some steps forward to adjust to his surroundings. Meanwhile, the digital construct of Clay Kaczmarek (Subject 16) initialized nearby.
Clay suddenly relocated himself close to Desmond's position, startling him.
Clay laughed longly.
Clay pointed to the Sync Nexus.
Desmond collapsed to the ground, as images flashed through his mind.
A digital tone could be heard, similar to that of when a telephone was answered. Afterwards, a conversation between Rebecca, Shaun and William Miles began.
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| After DNA sequence 1 |
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Desmond was forcibly returned to Animus Island from Ezio's memories.
Clay disappeared.
Another conversation between Rebecca and Shaun could be heard through Animus Island.
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| After DNA Sequence 2 |
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Once more, a conversation could be overheard, which featured Rebecca and William Miles.
Desmond then came across Clay, lamenting on his misfortune.
Clay disappeared. After a while, a discussion between Rebecca, Shaun and William Miles could be eavesdropped on.
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| After DNA Sequence 6 |
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Some time later, another talk between Shaun and William Miles took place.
After this exchange, Clay inquired about Desmond's life, which at first he was nervous to reply to.
Once Clay's curiosity was fulfilled, another group conversation with those outside the Animus started.
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| After DNA sequence 8 |
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Following Desmond exploring more of Ezio's memories, the Assassins outside of his coma planned to relocate themselves, and him along with them.
Meanwhile, inside the Animus, the machine planned to wipe Animus Island of all its contents, with Clay and Desmond along with it. As the threat of being deleted was finally at hand, it spurred one last conversation between the two.
Clay embraced Desmond tightly, bewildering the Assassin in the process.
Jumping to the conclusion that Clay intended to take both of them to their deaths, Desmond pleaded with him.
Clay pushed Desmond towards the Sync Nexus, as he began to be erased by the system deletion. However, it would not stop him from shouting out one final command to Desmond.
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| The Sync Nexus |
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Once Desmond had achieved the necessary synchronization with his ancestors, he found himself communicating with Jupiter, one of the First Civilization, as Juno and Minerva stood at either side of the ancient figure before him.
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| After DNA sequence 9 |
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Following Jupiter's message and having fully separated himself from his ancestors and their memories, Desmond began to awaken from his comatose state.
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| Animi Training Program |
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On the advancement of the Animi Training Program, select Abstergo recruits were allocated to the second stage of the program, and came into contact with Warren Vidic often, as well as some other Templars. WelcomeTaking place in a dark, dimly lit room, Warren Vidic introduced himself to the prospective Abstergo recruits who had excelled in the program's first stage.
First stepsFrom their previous first meeting, one Abstergo recruit had began to impress the Templar Order, so much so that Vidic offered encouraging words to help motivate them to climb higher.
PromisesAs usual, the Abstergo recruit had built upon their progress at a quick rate, which impressed Warren Vidic's assistant and called for another meeting with him.
PrivilegesAs the recruit's development bolstered as they invested more effort into the Animi Training Program, their effort began to bear fruit, as Vidic provided a commentary of what differed them from the rest of humanity.
The recruit chose a designer watch from a box before them, courtesy of Abstergo.
The recruit then took a glass of champagne offered to them and entered onto a private jet.
The recruit casually strolled through an airport.
From there, they entered a limousine and picked up a bottle of expensive wine.
The recruit pulled up at a remote countryside mansion.
The recruit opened the door and stepped out of the limousine, and Vidic walked out of the mansion's entrance, waiting to greet them.
InductedFollowing the Abstergo recruit's luxurious treatment, Vidic prepared to impart an important message to them, though he was interrupted.
ClearanceDetermined not to disappoint, the Abstergo recruit had progressed even more since Vidic's last visit, prompting him to tempt at allowing the recruit deeper into the Templar Order.
Active agentSoon enough, with the growth of skill that the recruit had shown, Vidic made mention of their first mission, as well as their final briefing, as they encroached upon the completion of the Animi Training Program.
One of themRather slowly, the Abstergo recruit entered into the secret chamber located within the corporation after using a fingerprint scanner, making sure to take all of what they saw into their mind. Hearing a voice, they sat down as they were asked, before Laetitia England introduced herself to them.
A gruff sounding voice suddenly stated an order.
Panicking slightly, the recruit-turned-agent attempted to get up, but were held still by an arm around the throat, the hand holding an injection gun.
Proceeding onward, Daniel implanted the recruit with a microchip from the injection gun.
Target AcquiredNewly appointed as a Master Templar, the Abstergo recruit sat observing the figures before them during their briefing, who had an announcement to make regarding the Assassins.
The two Templars then turned to the recruit, staring straight at them.
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