Welcome to Assassin's Creed Wiki! Log in and join the community.

Upton's Sorrow

From the Assassin's Creed Wiki
Revision as of 14:03, 3 December 2013 by imported>Amnestyyy (Created page with "{{Era|AC4}} {{Memory Infobox |image = |description = ''Edward ushers Upton to safety in order to protect him from his brother, Vance.'' |appearance = ''[[Assassin's Creed IV:...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Upton's Sorrow was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.

Description

Edward found Upton drunk in a tavern and decided to escort him to safety.

Dialogue

  • Edward: Good god man, what's happened to you?
  • Upton: I cannot go on anymore! My brother: a traitor! That woman...  Templar. I have no family! No wife of my own! What is the point of living, hm? Let them kill me.
  • Edward: You don't know what you're saying mate. Let's get you some place safe.
  • Upton: What's the point?
  • Edward: The point is, I want my key, so I need you alive. I need your information, so I need you sober.
  • Upton: You are my best friend. C'mere; I'll kill you. What are you looking at?

Edward defended Upton in a fist fight.

  • Sailor: Hey, you there, with the sour face. What's that you said about mah maw?
  • Upton: I said she's a lovely woman, inside and out.
  • Sailor: Ah... And how would you know?
  • Upton: I thought everyone knew. That's right! I said it.
  • Sailor: I'll fix that mouth so it stops talking 'bout mas!

Edward started escorting Upton to safety.

  • Edward: Come on mate, let's go.
  • Upton: No!
  • Edward: Just go as straight as you can.
  • Upton: I don't feel so good. The church! In the name of the father, the son, and the holy-- Mate, the father, the son, and the holy- what's the third one again?
  • Edward: Let's just keep it moving, yeah?
  • Upton: The father, the son, and the let's keep it move-- no, that's not it.
  • Edward: What does it matter?
  • Upton: It doesn't. It' doesn't matter. Nothing in this sour life does. Let's keep it moving. Keep it moving.
  • Edward: Not over there! Upton, mate, no! Guards! There are guards nearby.
  • Upton: Piss off!
  • Edward: They won't stand for this.
  • Upton: I said, piss off! I need a piss. Ahhh, that's much better.
  • Guard: Stop that!
  • Upton: What? Why won't no one let me so much as take a piss.

Edward killed the guards.

  • Upton: I don't want to be like a child, Edward.
  • Edward: It's alright, mate.
  • Upton: Help me not be like a child.
  • Edward: You just need the drink to wear off. Are you safe here?
  • Upton: Safety is an illusion. But yes, I have friends here. I can hide.
  • Edward: Good.
  • Upton: What you must think of me. Have I said anything embarrassing?
  • Edward: No mate. You sound quite the scholar.
  • Upton: Betrayal makes one philosophical, don't it? Imagine. A Templar. My brother to marry a Templar.
  • Edward: I doubt it'll come to that.
  • Upton: I'm so afraid for him! Oh, please help keep him safe!
  • Edward: Sober up mate. We'll finish this in the morning.
  • Upton: You're a forever friend, Kenway.
  • Edward: Mmm.

Outcome

Edward managed to get Upton to safety.

Reference

Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
Antó
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand