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Olivier Martin

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Revision as of 14:58, 26 February 2013 by imported>Amnestyyy
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Olivier Martin is currently a Concept Artist and Digital Matte Painter at Ubisoft, Montreal. He is also a freelance Digital Matte Painter at Rodeo FX. Other notable work he has done includes working as an Art Director on Prince of Persia: Forgotten Sands at Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.

Biography

Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.

Games credited

  • Assassin's Creed: Revelations, (2011), Ubisoft
  • Assassin's Creed: Brotherhood, (2010), Ubisoft
  • Assassin's Creed: Lineage, (2009), Ubisoft
  • Prince of Persia: Forgotten Sands, (2008-2009), Ubisoft
  • Lost: Via Domus, (2006-2008), Ubisoft
  • Tom Clancy's Rainbow Six: Vegas, (2005-2006), Ubisoft
  • Peter Jackson's King Kong: The Official Game of the Movie, (2005), Ubisoft
  • Tom Clancy's Rainbow Six: Lockdown, (2004-2005), Ubisoft
  • Monster Hunter, (2002-2004), Capcom
  • Piglet's Big Game, (2002-2004), Disney Interactive Studios

Trivia

  • Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.

Gallery

Assassin's Creed: Brotherhood

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Brotherhood.

Assassin's Creed: Revelations

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Revelations.

External links