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Luc Veillette

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Revision as of 15:20, 2 June 2024 by imported>Soranin (Created page with "{{Era|RW}} '''Luc Veillette''' is a shading and texture artist, currently working at Ubisoft Montreal. He was a part of the development team for a number of ''Assassin's Creed'' games. ==''Assassin's Creed'' credits== *''Assassin's Creed'' (2007) – Texture Artist *''Assassin's Creed: Revelations'' (2011) – 2D/3D Artist *''Assassin's Creed III'' (2012) – 3D Artist **''The Tyranny of King Washington: The Redem...")
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Luc Veillette is a shading and texture artist, currently working at Ubisoft Montreal. He was a part of the development team for a number of Assassin's Creed games.

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