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Kobe Sek

From the Assassin's Creed Wiki
Revision as of 03:00, 7 November 2013 by imported>Rikerslade (No; most occupation names aren't capitalized. Concept artist, modeler, and level artist happen to be some of them.)
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Kobe Sek is a concept artist working with Ubisoft Singapore.

He has worked on numerous projects for Ubisoft, with some of his notable pieces manifesting themselves in the Assassin's Creed series, where his specialization lies in concept art, character design, environment design and digital illustration.

Education

  • Diploma in Digital Animation (2005 – 2009) from The One Academy.

Expertise

  • Video games
  • Game development
  • Texturing
  • Game art
  • Character animation
  • Environment art
  • Cinematics
  • UV mapping
  • Low poly modeling
  • Digital painting
  • Computer graphics
  • Conceptual art
  • Digital art
  • Concept design

Games credited

Gallery

The following gallery contains artwork created by Kobe Sek for the Assassin's Creed series.

Assassin's Creed IV: Black Flag

References