Sanctuary

The Sanctuary is a location in both Assassin's Creed II and Assassin's Creed: Brotherhood. It was created by Domenico Auditore as a tribute to the greatest Assassins in history, and is found underneath the Auditore Family Villa, with its entrance concealed behind a tall bookcase in Mario Auditore's study. It is revealed by Mario to his nephew Ezio Auditore as he becomes more devoted to the Assassin ways.
It houses seven statues of seven legendary Assassins. Six of these statues are missing seals that must be collected in order to unlock the gate blocking way to the seventh statue of Altaïr Ibn-La'Ahad, which holds the set of indestructible armor made by Altaïr centuries before.
During the Siege of Monteriggioni, a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and some surviving townspeople. The hidden door led them into the tunnels under Monteriggioni, which were also connected to the Auditore Family Crypt.
Later on in modern times , Desmond Miles and Lucy Stillman traveled that same path to unlock the bookcase entrance, in order for Rebecca Crane and Shaun Hastings to gain access to the Sanctuary. The modern Assassins then used the Sanctuary as refuge, as their first hideout had been found and assaulted by Abstergo. However, since the Sanctuary had no electricity, Desmond first free ran around modern Monteriggioni to reroute electricity into the Sanctuary.
Statues
From left to right:
Trivia
- The circular grate in the courtyard at the back of the Auditore Family Villa is actually the top of the Sanctuary, which allows light in.
- Surprisingly, the face of the statue of Altaïr looks nothing like Altaïr's face in Assassin's Creed.
- In Assassin's Creed II, you can examine all the statues except Altaïr's, and gain information about the Assassin. In Brotherhood, only the statue of Altaïr may be interacted with, resulting in a racist comment that involves Desmond using a stereotypical Arabic accent.
- The secret exit used during the siege of Monteriggioni is present in Assassin's Creed II, however, it is blocked by a pile of logs.
- In Brotherhood, one of Lucy's computers in the Sanctuary displays the Memory menu from Assassin's Creed: Project Legacy.
- In Brotherhood, though the grate at the top of the Sanctuary appears broken from the inside, when viewed from the outside, it seems undamaged.
- Desmond Miles, through the Bleeding Effect, witnessed a much older Ezio return to the Sanctuary, and looked at the statues of great Assassins.
- The design of the Sanctuary bears a structural resemblance to the Roman Pantheon.
Gallery
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Desmond arguing with Shaun in the Sanctuary.
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Shaun Hastings in the Sanctuary.
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Modern-day Assassins in the Sanctuary.
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The modern-day Assassins making use of the Animus.
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