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Perks
Perks are upgrades and abilities used to improve your ship in various ways. They can be unlocked by recruiting new crew members for your ship.


==Sail (Passive) - 3 Slots==
==Sail (Passive)==


[[File:PerkBoostACP.png|right|65px]]
[[File:PerkBoostACP.png|right|65px]]
===Boost
===Boost===
Decreases boost reload time.
Decreases boost reload time.
*Level I: Decreased by 5%
*Level I: Decreased by 5%
Line 87: Line 87:
*Level III: Enemy reaction time slowed down by 60%
*Level III: Enemy reaction time slowed down by 60%


[[File:PerkExpertSeamanACP.png|right|65px]]
===Expert Seaman===
Increases the ship's maneuverability.
*Level I: Manipulation improved by 5%*
*Level II: Manipulation improved by 10%*
*Level III: Manipulation improved by 15%


[[File:PerkFogRangeACP.png|right|65px]]
===Fog Range===
Increases the fog of war's reveal.
*Level I: Range increased by 15%
*Level II: Range increased by 30%
*Level III: Range increased by 45%


[[File:PerkWindDownACP.png|right|65px]]
===Wind Down===
Reduces the effect of the wind down zones in assassination missions.
*Level I: Effect reduced by 15%
*Level II: Effect reduced by 30%
*Level III: Effect reduced by 45%


[[File:PerkWindUpACP.png|right|65px]]
===Wind Up===
Increases the effect of the wind up zones in assassination missions.
*Level I: Effect increased by 15%
*Level II: Effect increased by 30%
*Level III: Effect increased by 45%


[[File:PerkMinesweeperACP.png|right|65px]]
===Minesweeper===
Reduces the frequency of the mines dropped by escort ships.
*Level I: Mines decreased by 30%
*Level II: Mines decreased by 50%
*Level III: Mines decreased by 70%


 
[[File:PerkIronSailsACP.png|right|65px]]
 
===Iron Sails===
 
Reduces the gust zone effects.
*Level I: 10% reduction*
*Level II: 20% reduction
*Level III: 30% reduction


==Hull (Passive)==
==Hull (Passive)==

Revision as of 16:51, 26 July 2015

Perks are upgrades and abilities used to improve your ship in various ways. They can be unlocked by recruiting new crew members for your ship.

Sail (Passive)

Boost

Decreases boost reload time.

  • Level I: Decreased by 5%
  • Level II: Decreased by 10%
  • Level III: Decreased by 15%

Dynamic Event

Increases the probability of dynamic events occuring.

  • Level I: Chance increased by 10%*
  • Level II: Chance increased by 20%*
  • Level III: Chance increased by 30%

File Seeker

Increases detection range for lost files.

  • Level I: Range increased by 10%*
  • Level II: Range increased by 20%*
  • Level III: Range increased by 30%

Fog Expert

Increases the field of view in the fog.

  • Level I: Field of view increased by 50%*
  • Level II: Field of view increased by 75%*
  • Level III: Field of view increased by 100%

High Spirits

Increases the ship's power when the weather is sunny.

  • Level I: Power increased by 3%
  • Level II: Power increased by 7%
  • Level III: Power increased by 10%

Night Vision

Decreases enemies' speed at night.

  • Level I: Enemies' speed decreased by 5%
  • Level II: Enemies' speed decreased by 10%
  • Level III: Enemies' speed decreased by 15%

Stay Alive

Increases time given to save sailors lost at sea.

  • Level I: Time increased by 5 s
  • Level II: Time increased by 10 s
  • Level III: Time increased by 15 s

Rage

Increases damage dealt to enemies when the ship's HP falls below 25%.

  • Level I: Damage increased by 20%
  • Level II: Damage increased by 35%
  • Level III: Damage increased by 50%

Full Speed

Increases the ship's speed.

  • Level I: Speed increased by 5%
  • Level II: Speed increased by 7%
  • Level III: Speed increased by 10%

Liberator

Increases time given to attack slavers.

  • Level I: Time increased by 5 s
  • Level II: Time increased by 10 s
  • Level III: Time increased by 15 s

Ship Collision

Reduces collision damage during race missions.

  • Level I: Damage decreased by 10%*
  • Level II: Damage decreased by 20%*
  • Level III: Damage decreased by 30%

Discretion

Increases the enemy ships' reaction time.

  • Level I: Enemy reaction time slowed down by 20%
  • Level II: Enemy reaction time slowed down by 40%
  • Level III: Enemy reaction time slowed down by 60%

Expert Seaman

Increases the ship's maneuverability.

  • Level I: Manipulation improved by 5%*
  • Level II: Manipulation improved by 10%*
  • Level III: Manipulation improved by 15%

Fog Range

Increases the fog of war's reveal.

  • Level I: Range increased by 15%
  • Level II: Range increased by 30%
  • Level III: Range increased by 45%

Wind Down

Reduces the effect of the wind down zones in assassination missions.

  • Level I: Effect reduced by 15%
  • Level II: Effect reduced by 30%
  • Level III: Effect reduced by 45%

Wind Up

Increases the effect of the wind up zones in assassination missions.

  • Level I: Effect increased by 15%
  • Level II: Effect increased by 30%
  • Level III: Effect increased by 45%

Minesweeper

Reduces the frequency of the mines dropped by escort ships.

  • Level I: Mines decreased by 30%
  • Level II: Mines decreased by 50%
  • Level III: Mines decreased by 70%

Iron Sails

Reduces the gust zone effects.

  • Level I: 10% reduction*
  • Level II: 20% reduction
  • Level III: 30% reduction

Hull (Passive)

Figurehead (Active)

Cannons (Active)

Nav box


SERPENT EXAMPLE


"A small vessel equipped with a handful of cannons and used for operations in shallow waters."
―Description of the Serpent.[src]
The Serpent

The Serpent was a gunboat briefly captained by the French pirate Alonzo Batilla during June 1716.

Before it was given to Alonzo, the Serpent was part of the fleet of Olivier Levasseur. Impressed by Alonzo's courage and determination after rescuing him from Captain Barnes, Levasseur gave the Serpent to the released pirate. Alonzo briefly used this ship, before claiming the larger schooner, the Wanderer, as his own.

Crew

  • Olivier Levasseur - Captain (unknown – June 1716)
  • Alonzo Batilla - Captain (June 1716)
  • Jumao - Quartermaster (June 1716)
  • Numerous unnamed pirates

Statistics

Speed Power Defense Cost
2 1 1 N/A

Customization

Reference