The Truth: Difference between revisions
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{{Quote|There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong.|Clay Kaczmarek.|Assassin's Creed II}} | {{Quote|There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong.|Clay Kaczmarek.|Assassin's Creed II}} | ||
[[File:S16EDEN.png|thumb|250px|The Truth video.]] | [[File:S16EDEN.png|thumb|250px|The Truth video.]] | ||
'''The Truth''' referred to a video hidden | '''The Truth''' referred to a video hidden inside the [[Animus]]' memory core by [[Abstergo Industries]]' 16th [[Animus Project|test subject]], [[Clay Kaczmarek]], with the intent to enlighten and warn his successor in the project, [[Desmond Miles]]. | ||
Its twenty pieces could be unlocked by solving the puzzles hidden behind the twenty [[Glyphs]] scattered throughout the Animus' projection of [[Renaissance]] [[Italy]]. | Its twenty pieces could be unlocked by solving the puzzles hidden behind the twenty [[Glyphs]] scattered throughout the Animus' projection of [[Renaissance]] [[Italy]]. | ||
Similarly, the puzzles also contained the coordinates where Clay had hidden ten [[Rifts]]. Solving the cluster puzzles behind these unlocked another video labelled the Truth, as well as a hidden executable file referred to as | Similarly, the puzzles also contained the coordinates where Clay had hidden ten [[Rifts]] in the virtual machine's programming. Solving the cluster puzzles behind these unlocked another video labelled "the Truth", as well as a hidden executable file referred to as "the Miracle". | ||
==The Truth== | ==The Truth== | ||
[[File:Eden 4 v.png|thumb|250px|left|A scene from the Truth video.]] | [[File:Eden 4 v.png|thumb|250px|left|A scene from the Truth video.]] | ||
In the Truth video, [[Adam]] and [[Eve]] | In the Truth video, it displayed [[Adam]] and [[Eve]], dressed in skin-colored or translucent bodysuits, who were seen running through an open area, followed by something off-screen.<ref name="AC2">''[[Assassin's Creed II]]''</ref> | ||
The scenery | The scenery contained a mixture of flora, a reflective blue material that resembled glass, and a white surface that sounded like stone. The garden was decorated in a futuristic style, contrary to the expected Biblical setting. Moving through a circular automatic door, Adam and Eve used [[freerunning]] to scale a large, futuristic building.<ref name="AC2"/> | ||
While they were climbing up the building, they stopped momentarily at a large window, through which a silhouette of a [[First Civilization|humanoid figure]] could be seen holding a [[Pieces of Eden|Piece of Eden]], along with several human slaves. These workers appeared to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.<ref name="AC2"/> | While they were climbing up the building, they stopped momentarily at a large window, through which a silhouette of a [[First Civilization|humanoid figure]] could be seen holding a [[Pieces of Eden|Piece of Eden]], along with several human slaves. These workers appeared to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.<ref name="AC2"/> | ||
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Adam and Eve continued climbing until they reached the roof of the building, with other futuristic buildings visible surrounding them. Further in the background, a mountain was clearly visible, while there was little other elevation in land elsewhere. The terrain was lush, and a large forest's boundaries were visible.<ref name="AC2"/> | Adam and Eve continued climbing until they reached the roof of the building, with other futuristic buildings visible surrounding them. Further in the background, a mountain was clearly visible, while there was little other elevation in land elsewhere. The terrain was lush, and a large forest's boundaries were visible.<ref name="AC2"/> | ||
Eve could then be seen holding a Piece of Eden before saying ''"Adam, I have it!"'' Adam then called out to Eve by name, as both turned to look at what was presumably chasing them. She then shouted to Adam ''"Look out!"'', before the video cut to black, and a binary code flashed up.<ref name="AC2"/> | Eve could then be seen holding a Piece of Eden, before saying ''"Adam, I have it!"'' Adam then called out to Eve by name, as both turned to look at what was presumably chasing them. She then shouted to Adam ''"Look out!"'', before the video cut to black, and a binary code flashed up.<ref name="AC2"/> | ||
The binary code, "01000101 01000100 01000101 01001110," translated to "[[Eden|EDEN]]." Another point of interest was that there were 20 zeros and 12 ones, a reference to the supposed doomsday year of 2012.<ref name="AC2"/> | The binary code, "01000101 01000100 01000101 01001110," translated to "[[Eden|EDEN]]." Another point of interest was that there were 20 zeros and 12 ones, a reference to the supposed doomsday year of 2012.<ref name="AC2"/> | ||
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{{Quote|I am with you until the end. Find me in the darkness.|Clay to Desmond.|Assassin's Creed: Brotherhood}} | {{Quote|I am with you until the end. Find me in the darkness.|Clay to Desmond.|Assassin's Creed: Brotherhood}} | ||
[[File:desmondstruth.jpg|thumb|250px|left|The virtual reality within the Miracle file.]] | [[File:desmondstruth.jpg|thumb|250px|left|The virtual reality within the Miracle file.]] | ||
Along with the video clips hidden behind the Glyphs, small strings of numbers were included at the end of each.<ref name="AC2"/> Upon Desmond reliving [[Ezio Auditore da Firenze]]'s later memories, Shaun discovered the numbers | Along with the video clips hidden behind the Glyphs, small strings of numbers were included at the end of each.<ref name="AC2"/> Upon Desmond reliving [[Ezio Auditore da Firenze]]'s later memories, Shaun discovered that the numbers corresponded to further coordinates in [[Rome]]; where ten Rifts were hidden.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]''</ref> | ||
These rifts could only be seen with [[Eagle Vision]], and needed to be climbed into, rather than simply being found and scanned. Behind each was one of ten Cluster puzzles that, when completed, unlocked a small video clip that displayed a series of seemingly corrupted data with unintelligible words on the top left corner.<ref name="Brotherhood"/> | These rifts could only be seen with [[Eagle Vision]], and needed to be climbed into, rather than simply being found and scanned. Behind each was one of ten Cluster puzzles that, when completed, unlocked a small video clip that displayed a series of seemingly corrupted data with unintelligible words on the top left corner.<ref name="Brotherhood"/> | ||
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[[File:Subject 16 meets Desmond.png|thumb|250px|right|Clay speaking to Desmond through the Miracle.]] | [[File:Subject 16 meets Desmond.png|thumb|250px|right|Clay speaking to Desmond through the Miracle.]] | ||
Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a somewhat long virtual maze similar to those within the [[Animus Virtual Training Program]]. At the end of the maze, Desmond found a hologram | Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a somewhat long virtual maze similar to those within the [[Animus Virtual Training Program]]. At the end of the maze, Desmond found a hologram of Clay – partially broken and made of computing code – who told Desmond that all hope was lost, and that he must "go to Eden" to find a woman named Eve.<ref name="Brotherhood"/> | ||
===Dialogue=== | |||
*'''Desmond:''' ''Subject 16?'' | *'''Desmond:''' ''Subject 16?'' | ||
*''' | *'''Clay:''' ''Yes, Subject 17.'' | ||
*'''Desmond:''' ''You're dead. I saw your blood.'' | *'''Desmond:''' ''You're dead. I saw your blood.'' | ||
*''' | *'''Clay:''' ''No time. It is far later than you know. Too late to save them.'' | ||
*'''Desmond:''' ''Who?'' | *'''Desmond:''' ''Who?'' | ||
*''' | *'''Clay:''' ''She is not who you think she is. Everything you hope to become, everything you hold dear. It's already gone.'' | ||
*'''Desmond:''' ''Explain. Please.'' | *'''Desmond:''' ''Explain. Please.'' | ||
*''' | *'''Clay:''' ''Eden. She... in Eden. Find Eve. The key. Her DNA...'' | ||
*'''Desmond:''' ''Tell me!'' | *'''Desmond:''' ''Tell me!'' | ||
*''' | *'''Clay:''' ''I can not... The sun... Your son... Too weak... Must replenish energy...'' | ||
*'''Desmond:''' ''Don't go.'' | *'''Desmond:''' ''Don't go.'' | ||
*''' | *'''Clay:''' ''I am with you until the end. Find me in the darkness.'' | ||
Before leaving, Clay instructed Desmond to find him in the [[Black Room|darkness]]. The program ended with the ground collapsing from under Desmond's feet, and a loading screen showing Desmond in free fall.<ref name="Brotherhood"/> | Before leaving, Clay instructed Desmond to find him in the [[Black Room|darkness]]. The program ended with the ground collapsing from under Desmond's feet, and a loading screen showing Desmond in free fall.<ref name="Brotherhood"/> | ||
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==Videos== | ==Videos== | ||
<gallery widths="180" position="center" spacing="small" captionalign="center | <gallery widths="180" position="center" spacing="small" captionalign="center"> | ||
Video:Assassin's Creed II - The Truth Video (HD)|The Truth video. | Video:Assassin's Creed II - The Truth Video (HD)|The Truth video. | ||
Video:Assassin's Creed Brotherhood Walkthrough - The Truth|The Miracle file. | Video:Assassin's Creed Brotherhood Walkthrough - The Truth|The Miracle file. | ||
Revision as of 20:27, 22 February 2013
- "There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong."
- ―Clay Kaczmarek.[src]

The Truth referred to a video hidden inside the Animus' memory core by Abstergo Industries' 16th test subject, Clay Kaczmarek, with the intent to enlighten and warn his successor in the project, Desmond Miles.
Its twenty pieces could be unlocked by solving the puzzles hidden behind the twenty Glyphs scattered throughout the Animus' projection of Renaissance Italy.
Similarly, the puzzles also contained the coordinates where Clay had hidden ten Rifts in the virtual machine's programming. Solving the cluster puzzles behind these unlocked another video labelled "the Truth", as well as a hidden executable file referred to as "the Miracle".
The Truth

In the Truth video, it displayed Adam and Eve, dressed in skin-colored or translucent bodysuits, who were seen running through an open area, followed by something off-screen.[1]
The scenery contained a mixture of flora, a reflective blue material that resembled glass, and a white surface that sounded like stone. The garden was decorated in a futuristic style, contrary to the expected Biblical setting. Moving through a circular automatic door, Adam and Eve used freerunning to scale a large, futuristic building.[1]
While they were climbing up the building, they stopped momentarily at a large window, through which a silhouette of a humanoid figure could be seen holding a Piece of Eden, along with several human slaves. These workers appeared to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.[1]

Adam and Eve continued climbing until they reached the roof of the building, with other futuristic buildings visible surrounding them. Further in the background, a mountain was clearly visible, while there was little other elevation in land elsewhere. The terrain was lush, and a large forest's boundaries were visible.[1]
Eve could then be seen holding a Piece of Eden, before saying "Adam, I have it!" Adam then called out to Eve by name, as both turned to look at what was presumably chasing them. She then shouted to Adam "Look out!", before the video cut to black, and a binary code flashed up.[1]
The binary code, "01000101 01000100 01000101 01001110," translated to "EDEN." Another point of interest was that there were 20 zeros and 12 ones, a reference to the supposed doomsday year of 2012.[1]
The Miracle
- "I am with you until the end. Find me in the darkness."
- ―Clay to Desmond.[src]
Along with the video clips hidden behind the Glyphs, small strings of numbers were included at the end of each.[1] Upon Desmond reliving Ezio Auditore da Firenze's later memories, Shaun discovered that the numbers corresponded to further coordinates in Rome; where ten Rifts were hidden.[2]
These rifts could only be seen with Eagle Vision, and needed to be climbed into, rather than simply being found and scanned. Behind each was one of ten Cluster puzzles that, when completed, unlocked a small video clip that displayed a series of seemingly corrupted data with unintelligible words on the top left corner.[2]
Immediately after solving the final cluster, a short video was unlocked that stated "The miracle is in the execution" while the ultrasound of an unborn child was shown. At this point, Rebecca Crane noted that, unlike the Truth video, the Cluster puzzles actually concealed an executable file.[2]

Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a somewhat long virtual maze similar to those within the Animus Virtual Training Program. At the end of the maze, Desmond found a hologram of Clay – partially broken and made of computing code – who told Desmond that all hope was lost, and that he must "go to Eden" to find a woman named Eve.[2]
Dialogue
- Desmond: Subject 16?
- Clay: Yes, Subject 17.
- Desmond: You're dead. I saw your blood.
- Clay: No time. It is far later than you know. Too late to save them.
- Desmond: Who?
- Clay: She is not who you think she is. Everything you hope to become, everything you hold dear. It's already gone.
- Desmond: Explain. Please.
- Clay: Eden. She... in Eden. Find Eve. The key. Her DNA...
- Desmond: Tell me!
- Clay: I can not... The sun... Your son... Too weak... Must replenish energy...
- Desmond: Don't go.
- Clay: I am with you until the end. Find me in the darkness.
Before leaving, Clay instructed Desmond to find him in the darkness. The program ended with the ground collapsing from under Desmond's feet, and a loading screen showing Desmond in free fall.[2]
Trivia

- The mountain in the Truth bore a striking resemblance to Mount Kilimanjaro, thus placing the scene in Africa. This would make sense, as humanity is generally considered to originate from Africa.
- The Codex map also showed that a Piece of Eden was located in the vicinity of Kilimanjaro.
- Lucy Stillman mentioned that Warren Vidic tagged several of Subject 16's memories in ancient Africa.
- Altaïr Ibn-La'Ahad had seen the Truth in some shape or form, since, in the Codex, he mentioned the buildings and mountain that are in the video. In the pages, he was clearly horrified by what he has seen.
- The music played during Adam's and Eve's escape, entitled "Wetlands Escape" in the Assassin's Creed II soundtrack, was the same track that played during Desmond and Lucy's escape from Abstergo facility, and Ezio's escape from the Auditore execution.
- In the PS3 version, Eve did not say "Look out!" At that point, there was silence, and the binary code for "Eden" appeared.
- The DLC pack The Lost Archive, which followed the story of Clay, contained a mission named "The Truth".
- On a wall in the Miracle's obstacle course, the climbing cubes formed the Assassin insignia.
Videos
-
The Truth video.
-
The Miracle file.
References
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