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{{Era|ACR}}
{{Era|ACR}}
[[File:Souk_-_Night.jpg|thumb|250px|Souk]]
[[File:Souk_-_Night.jpg|thumb|250px|Souk]]
'''Souk''' was a simulated training location that was used in the [[Assassin's Creed: Revelations|secondary stage]] of the [[Animi Training Program]] in 2012.
'''Souk''' was a simulated training location that was used in the [[Assassin's Creed: Revelations|second stage]] of the [[Animi Training Program]] in 2012.


One of the locations set in [[Rhodes]], Souk consisted of a huge open-air marketplace, similar to the [[Grand Bazaar]]. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about.
One of the locations set in [[Rhodes]], Souk consisted of a huge open-air marketplace, similar to the [[Grand Bazaar]]. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about.
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Due to the vastness of the simulation, each area had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present within the Souk.
Due to the vastness of the simulation, each area had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present within the Souk.


Souk, like most of the simulated locations in the primary and secondary stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.
Souk, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.


==Gallery==
==Gallery==

Revision as of 23:46, 17 August 2013

Souk

Souk was a simulated training location that was used in the second stage of the Animi Training Program in 2012.

One of the locations set in Rhodes, Souk consisted of a huge open-air marketplace, similar to the Grand Bazaar. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about.

Due to the vastness of the simulation, each area had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present within the Souk.

Souk, like most of the simulated locations in the first and second stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.

Gallery

Reference