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'''Souk''' was a simulated training location that was used in the [[Assassin's Creed: Revelations|secondary stage]] of the [[Animi Training Program]] in 2012.
'''Souk''' was a simulated training location that was used in the [[Assassin's Creed: Revelations|secondary stage]] of the [[Animi Training Program]] in 2012.


One of the locations set in [[Rhodes]], Souk consisted of a huge open-air marketplace, similar to the [[Grand Bazaar]]. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about. Due to the vastness of the simulation, each corner had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present in the area.
One of the locations set in [[Rhodes]], Souk consisted of a huge open-air marketplace, similar to the [[Grand Bazaar]]. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about. Due to the vastness of the simulation, each area had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present within the Souk.


Souk, like most of the simulated locations in the primary and secondary stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.
Souk, like most of the simulated locations in the primary and secondary stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.

Revision as of 13:13, 5 August 2013

Souk

Souk was a simulated training location that was used in the secondary stage of the Animi Training Program in 2012.

One of the locations set in Rhodes, Souk consisted of a huge open-air marketplace, similar to the Grand Bazaar. A large kiosk, with lanterns hanging inside, stood in the center, with palm trees dotted about. Due to the vastness of the simulation, each area had its own distinctive ambiance. Bustling hallways filled with merchants and vendors, open-air market stalls decorated by intricate latticework and patios with a touch of greenery were all present within the Souk.

Souk, like most of the simulated locations in the primary and secondary stage, had two aesthetic variations. As such, it could be utilized during dusk or the night.

Gallery

Reference