Sanctuary: Difference between revisions
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{{Era|AC2|ACB|Assassins | {{Era|AC2|ACB|2book|Assassins|Good}} | ||
[[Image:Sanctuary_v.png|thumb|280px|The Sanctuary.]] | [[Image:Sanctuary_v.png|thumb|280px|The Sanctuary.]] | ||
{{quote|This is the sanctuary. It was built by | {{quote|This is the sanctuary. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets.|Mario Auditore.|Assassin's Creed II}} | ||
The '''Sanctuary''' was a well-built, stone chamber located in [[Monteriggioni]], and was used by [[Assassins]] in both the [[Renaissance]] and [[modern times]]. | |||
It could be found underneath the [[Villa Auditore]], and was accessed primarily through an entrance hidden behind a bookshelf in the Villa's study. | |||
It | |||
==Statues== | ==Statues== | ||
The Sanctuary was characterized notably by | The Sanctuary was characterized notably by statues of seven legendary Assassins, who "''guarded the freedom of humanity when it was most threatened.''"<ref name="AC2">''[[Assassin's Creed II]]''</ref> | ||
Six of these statues had corresponding [[Assassin Seal|seals]] at their base, which had to be collected and returned, in order to unlock the gate in front of the seventh statue of [[Altaïr Ibn-La'Ahad]]. This seventh statue also held the [[Armor of Altaïr|armor set fashioned by Altaïr | Six of these statues each had a corresponding [[Assassin Seal|seals]] at their base, which had to be collected and returned, in order to unlock the gate in front of the seventh statue of [[Altaïr Ibn-La'Ahad]]. This seventh statue also held the [[Armor of Altaïr|armor set]] fashioned by Altaïr.<ref name="AC2" /> | ||
From left to right, the statues represented: | From left to right, the statues represented: | ||
| Line 26: | Line 24: | ||
The Sanctuary was constructed by [[Domenico Auditore]], and served as a tribute to the greatest Assassins in history.<ref name="AC2" /> | The Sanctuary was constructed by [[Domenico Auditore]], and served as a tribute to the greatest Assassins in history.<ref name="AC2" /> | ||
In 1478, [[Mario Auditore]] revealed the Sanctuary to his nephew [[Ezio Auditore da Firenze|Ezio]] as he became devoted to the [[The Creed|Assassin's Creed]].<ref name="AC2" /> | In 1478, [[Mario Auditore]] revealed the Sanctuary to his nephew [[Ezio Auditore da Firenze|Ezio]], as he became devoted to the [[The Creed|Assassin's Creed]].<ref name="AC2"/> | ||
{{-}} | {{-}} | ||
===Siege of Monteriggioni=== | ===Siege of Monteriggioni=== | ||
[[File:EExit 7.png|thumb|250px|right|The Sanctuary's secret exit.]] | [[File:EExit 7.png|thumb|250px|right|The Sanctuary's secret exit.]] | ||
During the [[Fall of Monteriggioni]], the Sanctuary was used as a temporary haven for survivors fleeing the attack.<ref name=" | During the [[Fall of Monteriggioni]], the Sanctuary was used as a temporary haven for survivors fleeing the attack, in which a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and several hundred of the townspeople.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref> | ||
This hidden door led them into the tunnels underneath Monteriggioni, which were also connected to the [[Auditore Family Crypt]].<ref name="ACB"/> | |||
{{-}} | {{-}} | ||
===Modern times=== | |||
===Modern | |||
{{Quote|Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect.|[[Rebecca Crane]], upon entering the Sanctuary in 2012.|Assassin's Creed: Brotherhood}} | {{Quote|Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect.|[[Rebecca Crane]], upon entering the Sanctuary in 2012.|Assassin's Creed: Brotherhood}} | ||
[[File:ACB_Modern_Assassins_in_Sanctuary.png|thumb|250px|left|The modern day Assassins in the Sanctuary.]] | [[File:ACB_Modern_Assassins_in_Sanctuary.png|thumb|250px|left|The modern day Assassins in the Sanctuary.]] | ||
Centuries later in | Centuries later, in September 2012, a team of Assassins sought out the Sanctuary, as their [[Hideout|first hideout]] had been found and assaulted by [[Abstergo Industries]].<ref name="ACB"/> | ||
Of this team, [[Desmond Miles]] and [[Lucy Stillman]] traced back the escape route, in order to unlock the bookcase entrance, and allow [[Rebecca Crane]] and [[Shaun Hastings]] to gain access to the chamber.<ref name="ACB"/> | |||
The modern Assassins then used it as refuge, since its underground structure | The modern Assassins then used it as refuge, since its underground structure was ideal in protecting them from Abstergo's cell phone surveillance. However, as the Sanctuary had no electricity, Desmond was tasked with navigating around modern-day Monteriggioni and rerouting power to the safehouse.<ref name="ACB"/> | ||
==Trivia== | ==Trivia== | ||
*The circular grate in the courtyard at the back of the Auditore Family Villa | *The circular grate in the courtyard at the back of the Auditore Family Villa was actually the top of the Sanctuary, which allowed light in. The Sanctuary could not be viewed from the outside, however. | ||
*In ''[[Assassin's Creed: Brotherhood]]'', though the grate at the top of the Sanctuary | **In ''[[Assassin's Creed: Brotherhood]]'', though the grate at the top of the Sanctuary appeared broken from the inside, when viewed from the outside, it was shown as undamaged. | ||
[[File:Des Alt Sanctuary.png|thumb|250px|right|Desmond in the Sanctuary looking at Altaïr's statue.]] | [[File:Des Alt Sanctuary.png|thumb|250px|right|Desmond in the Sanctuary, looking at Altaïr's statue.]] | ||
*In ''[[Assassin's Creed II]]'', all the statues can be examined to gain information about the Assassin, except Altaïr's. In ''Brotherhood'', only the statue of Altaïr may be interacted with, resulting in a short cutscene that involves Desmond using a stereotypical Italian accent, and Rebecca scolding his racism. This process may be repeated until Sequence 6. | *In ''[[Assassin's Creed II]]'', all of the statues can be examined to gain information about the Assassin, except Altaïr's. In ''Brotherhood'', only the statue of Altaïr may be interacted with, resulting in a short cutscene that involves Desmond using a stereotypical Italian accent, and Rebecca scolding his "racism." This process may be repeated until Sequence 6, though without Rebecca's reply. | ||
*Although all of the Assassin statues (other than Altaïr's) have the small skull mechanisms that open the entrances of [[Assassin | *Although all of the Assassin statues (other than Altaïr's) have the small skull mechanisms that open the entrances of [[Assassin Tombs]], they cannot be interacted with. | ||
**In ''Brotherhood'', these skull mechanisms | **In ''Brotherhood'', these skull mechanisms were been removed from the statues during the siege of Monteriggioni, but reappear in modern Monteriggioni. | ||
*Desmond can interact with his teammates or certain items in the Sanctuary during each memory sequence | *Desmond can interact with his teammates or certain items in the Sanctuary during each memory sequence, triggering a variety of [[2012 Conversations|conversations]]. | ||
==Gallery== | ==Gallery== | ||
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==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{AC2}} | |||
{{ | {{ACBH}} | ||
{{ | |||
[[Category:Monteriggioni]] | [[Category:Monteriggioni]] | ||
[[Category:Assassin Order]] | [[Category:Assassin Order]] | ||
Revision as of 19:18, 6 February 2013

- "This is the sanctuary. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets."
- ―Mario Auditore.[src]
The Sanctuary was a well-built, stone chamber located in Monteriggioni, and was used by Assassins in both the Renaissance and modern times.
It could be found underneath the Villa Auditore, and was accessed primarily through an entrance hidden behind a bookshelf in the Villa's study.
Statues
The Sanctuary was characterized notably by statues of seven legendary Assassins, who "guarded the freedom of humanity when it was most threatened."[1]
Six of these statues each had a corresponding seals at their base, which had to be collected and returned, in order to unlock the gate in front of the seventh statue of Altaïr Ibn-La'Ahad. This seventh statue also held the armor set fashioned by Altaïr.[1]
From left to right, the statues represented:
History

The Sanctuary was constructed by Domenico Auditore, and served as a tribute to the greatest Assassins in history.[1]
In 1478, Mario Auditore revealed the Sanctuary to his nephew Ezio, as he became devoted to the Assassin's Creed.[1]
Siege of Monteriggioni

During the Fall of Monteriggioni, the Sanctuary was used as a temporary haven for survivors fleeing the attack, in which a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and several hundred of the townspeople.[2]
This hidden door led them into the tunnels underneath Monteriggioni, which were also connected to the Auditore Family Crypt.[2]
Modern times
- "Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect."
- ―Rebecca Crane, upon entering the Sanctuary in 2012.[src]

Centuries later, in September 2012, a team of Assassins sought out the Sanctuary, as their first hideout had been found and assaulted by Abstergo Industries.[2]
Of this team, Desmond Miles and Lucy Stillman traced back the escape route, in order to unlock the bookcase entrance, and allow Rebecca Crane and Shaun Hastings to gain access to the chamber.[2]
The modern Assassins then used it as refuge, since its underground structure was ideal in protecting them from Abstergo's cell phone surveillance. However, as the Sanctuary had no electricity, Desmond was tasked with navigating around modern-day Monteriggioni and rerouting power to the safehouse.[2]
Trivia
- The circular grate in the courtyard at the back of the Auditore Family Villa was actually the top of the Sanctuary, which allowed light in. The Sanctuary could not be viewed from the outside, however.
- In Assassin's Creed: Brotherhood, though the grate at the top of the Sanctuary appeared broken from the inside, when viewed from the outside, it was shown as undamaged.

- In Assassin's Creed II, all of the statues can be examined to gain information about the Assassin, except Altaïr's. In Brotherhood, only the statue of Altaïr may be interacted with, resulting in a short cutscene that involves Desmond using a stereotypical Italian accent, and Rebecca scolding his "racism." This process may be repeated until Sequence 6, though without Rebecca's reply.
- Although all of the Assassin statues (other than Altaïr's) have the small skull mechanisms that open the entrances of Assassin Tombs, they cannot be interacted with.
- In Brotherhood, these skull mechanisms were been removed from the statues during the siege of Monteriggioni, but reappear in modern Monteriggioni.
- Desmond can interact with his teammates or certain items in the Sanctuary during each memory sequence, triggering a variety of conversations.
Gallery
-
Desmond in the modern day Sanctuary.
-
Assassin statues as seen in the modern day Sanctuary.
-
Ezio looks at Altaïr's statue and armor.
-
Panoramic view of the interior of the Sanctuary.
-
Qulan Gal's statue.
-
Darius' statue.
-
Wei Yu's statue.
-
Amunet's statue.
-
Iltani's statue.
-
Leonius' statue.
-
Altaïr's statue, along with his armor.
References
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