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imported>Soranin
Created page with "{{Era|RW}} '''Pau Treserra Roca''' is a Spanish Lead Artist at Ubisoft Barcelona, being first hired in 2017.<ref name="LinkedIn">{{Cite web|url=https://es.linkedin.com/in/pau-treserra-roca-9a6b4aa| title=Pau Treserra Roca| publisher={{Wiki|LinkedIn}}| accessdate=08 July 2024}}</ref> His first work for the ''Assassin's Creed'' series was as a 3D Artist for ''Assassin's Creed III Remastered'', where he focused on envi..."
 
imported>Darman36
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==''Assassin's Creed'' credits==
==''Assassin's Creed'' credits==
*''[[Assassin's Creed III Remastered]]'' (2019) 3D Artist
*''[[Assassin's Creed III Remastered]]'' (2019) 3D Artist
*''[[Assassin's Creed: Valhalla]]'' (2020) Environment/3D Artist
*''[[Assassin's Creed: Valhalla]]'' (2020) Environment/3D Artist


==External links==
==External links==

Latest revision as of 03:04, 9 July 2024

Pau Treserra Roca is a Spanish Lead Artist at Ubisoft Barcelona, being first hired in 2017.[1] His first work for the Assassin's Creed series was as a 3D Artist for Assassin's Creed III Remastered, where he focused on environment meshes and vegetation.[2] Later, he was a part of the development team for Assassin's Creed: Valhalla, working alongside Lead Artist Lluis Andreu and Level Artist Pablo Ruano to develop the Daughters of Lerion encounters,[3] among other efforts.

Assassin's Creed credits[edit | edit source]

External links[edit | edit source]

References[edit | edit source]