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<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Naval Cannon_Concept.JPG|Concept art for the [[Naval Cannon]]
Naval Cannon_Concept.JPG
Siege Tower_Concept.JPG|Viana siege tower concept art
Siege Tower_Concept.JPG
Tunnel_Concept.JPG|Concept art for the Roman tunnel entrances
Tunnel_Concept.JPG
Armor of Altair_Concept.JPG|[[Armor of Altaïr]] concept art
Armor of Altair_Concept.JPG
La Volpe Addormentata_Concept.JPG|Original concept art for the [[La Volpe Addormentata]]
La Volpe Addormentata_Concept.JPG
Cesare and Ezio_Final Battle_Concept.JPG|Concept art for Cesare and Ezio's final battle
Cesare and Ezio_Final Battle_Concept.JPG
Abstergo Assault_Concept.JPG|Modern facility concept art
Abstergo Assault_Concept.JPG
Pagan Party_Concept.JPG|Original concept art for the Pagan party
Pagan Party_Concept.JPG
Vianna Battle_Concept.JPG|Concept art for the [[Siege of Viana]]
Vianna Battle_Concept.JPG
Fall of Monteriggioni_Battlement_Concept.JPG|[[Siege of Monteriggioni|Fall of Monteriggioni]] concept art
Fall of Monteriggioni_Battlement_Concept.JPG
Pantheon Apprentice Mission_Concept.JPG|Concept art for an [[Apprentices|apprentice]] mission in the [[Pantheon]]
Pantheon Apprentice Mission_Concept.JPG
Fall of Monteriggioni_Cesare Triumph_Concept.JPG|Cesare's triumph concept art
Fall of Monteriggioni_Cesare Triumph_Concept.JPG
Florence_Rooftops_Concept.JPG|[[Florence]] rooftops concept art
Florence_Rooftops_Concept.JPG
Aqueducts Rebuilt_Concept.JPG|[[Aqueducts|Aqueduct]] rebuilt concept image
Aqueducts Rebuilt_Concept.JPG
Aqueducts_Concept.JPG|Aqueduct ruins concept image
Aqueducts_Concept.JPG
Assassins Den Concept.jpg|Concept art of the Assassin Towers
Assassins Den Concept.jpg
ACB Castel concept art.jpg
Concept art of the Pigeon Coops.JPG
</gallery>
</gallery>



Revision as of 09:25, 24 January 2015

Olivier Martin is currently a concept artist and digital matte painter at Ubisoft Montreal. He is also a freelance digital matte painter at Rodeo FX. Other notable work he has done includes working as an art director on Prince of Persia: Forgotten Sands for Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.

Biography

Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.

Credits

  • Piglet's Big Game (2003) - Disney Interactive Studios
  • Monster Hunter (2004) - Capcom
  • Tom Clancy's Rainbow Six: Lockdown (2005) - Ubisoft
  • Peter Jackson's King Kong: The Official Game of the Movie (2005) - Ubisoft
  • Tom Clancy's Rainbow Six: Vegas (2006) - Ubisoft
  • Lost: Via Domus (2007) - Ubisoft
  • Assassin's Creed: Lineage (2009) - Ubisoft
  • Prince of Persia: The Forgotten Sands (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft

Trivia

  • Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.

Gallery

Assassin's Creed: Brotherhood

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Brotherhood.

Assassin's Creed: Revelations

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Revelations.

Assassin's Creed III

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed III.

External links