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[[File:Ezio_Seal.png|thumb|190px|right|Ezio holding one of the seals.]]
The '''Seals of Altaïr''' were a collection of five [[First Civilization]] artifacts<ref name="GamesTM">''GamesTM, issue #110''</ref> concealed with information and the memories of it's original owner: [[Altaïr Ibn-La'Ahad]]. When brought together, the seals would unlock a powerful weapon hidden deep within the fortress of [[Masyaf]]; a weapon sought by both the [[Assassins]] and the [[Templars]].<ref name="Game Informer">''Game Informer'' magazine, June 2011 edition</ref>
The '''Seals of Altaïr''' were a collection of five [[First Civilization]] artifacts<ref name="GamesTM">''GamesTM, issue #110''</ref> concealed with information and the memories of it's original owner: [[Altaïr Ibn-La'Ahad]]. When brought together, the seals would unlock a powerful weapon hidden deep within the fortress of [[Masyaf]]; a weapon sought by both the [[Assassins]] and the [[Templars]].<ref name="Game Informer">''Game Informer'' magazine, June 2011 edition</ref>



Revision as of 22:56, 18 August 2011

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File:Ezio Seal.png
Ezio holding one of the seals.

The Seals of Altaïr were a collection of five First Civilization artifacts[1] concealed with information and the memories of it's original owner: Altaïr Ibn-La'Ahad. When brought together, the seals would unlock a powerful weapon hidden deep within the fortress of Masyaf; a weapon sought by both the Assassins and the Templars.[2]

In 1257, Altaïr passed the seals onto Niccolò Polo along with the Codex during Masyaf's fall, in hopes he would be able to hide them for future generations. Niccolò succeeded and hid the five seals in the city of Constantinople.

In 1511, Ezio Auditore da Firenze, Grand Master of the Assassin Order, learned of the seals' existence from a captive Templar during his exploration of the aged Assassin fortress, and traveled to Constantinople in the hope of obtaining them.[2]

Trivia

Notes and references

  1. GamesTM, issue #110
  2. 2.0 2.1 Game Informer magazine, June 2011 edition