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Despite Erudito's actions, ''Liberation'' was considered such a success that it prompted [[Abstergo Industries]] to expand their entertainment branch to [[Montreal]] and hire research analysts for their next [[Sample 17 Project|project]].<ref name="ACI">''[[Assassin's Creed: Initiates]]''</ref>
Despite Erudito's actions, ''Liberation'' was considered such a success that it prompted [[Abstergo Industries]] to expand their entertainment branch to [[Montreal]] and hire research analysts for their next [[Sample 17 Project|project]].<ref name="ACI">''[[Assassin's Creed: Initiates]]''</ref>


==Trivia==
==Behind the scenes==
*''Liberation'' is the in-universe counterpart to the real-world video game ''[[Assassin's Creed III: Liberation]]'', released by [[Ubisoft]].
*''Liberation'' is the in-universe counterpart to the real-world video game ''[[Assassin's Creed III: Liberation]]'' released by [[Ubisoft]].  
**In the [[Noob|Abstergo Entertainment research analyst]]'s [[Abstergo Entertainment research analyst's personal files|Employee Passport]], the game was referred to as ''Assassin's Creed III: Liberation'', despite there being no other known ''Assassin's Creed'' games that would have preceded it.
*In the [[Noob|player]]'s [[Abstergo Entertainment research analyst's personal files|Employee Passport]], the game is referred to as ''Assassin's Creed III: Liberation'' despite there being no other known ''Assassin's Creed'' games that would have preceded it.
*Advertisements for ''Liberation'' were routinely displayed in the Abstergo Entertainment offices in Montreal.
*Advertisements for ''Liberation'' are routinely displayed in the Abstergo Entertainment offices in Montreal.
*The game's "credits" listed [[Alan Rikkin]], [[Álvaro Gramática]], [[Isabelle Ardant]] and [[Warren Vidic]] as being part of the production team. 
*The game's "credits" lists [[Alan Rikkin]], [[Álvaro Gramática]], [[Isabelle Ardant]] and [[Warren Vidic]] as being part of the production team. 
**Other developers included Jean-Pierre Fournier, Steve Gerkin, Stacy French and Suzuki Fumito, who appeared in "developer diaries" unlocked through the [[Abstergo Story]] of ''[[Assassin's Creed III]]'''s multiplayer component. According to Erudito, however, they were merely actors hired by Abstergo.
**Other developers include Jean-Pierre Fournier, Steve Gerkin, Stacy French, and Suzuki Fumito, who appear in "developer diaries" unlocked through the [[Abstergo Story]] of ''[[Assassin's Creed III]]'''s multiplayer component. According to Erudito, however, they are merely actors hired by Abstergo.


==References==
==References==
{{Reflist}}
{{Reflist}}
[[Category:Video games]]
[[Category:Video games]]

Revision as of 02:22, 6 November 2018


This article is about the in-universe video game. You may be looking for its real world counterpart.
An advertisement of Liberation in Montreal

Liberation is a 2012 video game developed in partnership by Abstergo Entertainment and Ubisoft. The game follows the story of Aveline de Grandpré, daughter of the wealthy French merchant Philippe de Grandpré and his placée bride Jeanne.[1]

Compiled from recordings collected from Subject 1,[2] the game presents a heavily distorted view of Aveline's life, as it portrays positively her false defection from the Assassins to the Templars; in response to this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.[1]

Despite Erudito's actions, Liberation was considered such a success that it prompted Abstergo Industries to expand their entertainment branch to Montreal and hire research analysts for their next project.[3]

Behind the scenes

  • Liberation is the in-universe counterpart to the real-world video game Assassin's Creed III: Liberation released by Ubisoft.
  • In the player's Employee Passport, the game is referred to as Assassin's Creed III: Liberation despite there being no other known Assassin's Creed games that would have preceded it.
  • Advertisements for Liberation are routinely displayed in the Abstergo Entertainment offices in Montreal.
  • The game's "credits" lists Alan Rikkin, Álvaro Gramática, Isabelle Ardant and Warren Vidic as being part of the production team. 
    • Other developers include Jean-Pierre Fournier, Steve Gerkin, Stacy French, and Suzuki Fumito, who appear in "developer diaries" unlocked through the Abstergo Story of Assassin's Creed III's multiplayer component. According to Erudito, however, they are merely actors hired by Abstergo.

References