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==Trivia==
==Trivia==
*''Liberation'' is the in-universe counterpart to the real world video game ''[[Assassin's Creed III: Liberation]]'', released by [[Ubisoft]].
*Advertisements for ''Liberation'' were routinely displayed in the Abstergo Entertainment offices in Montreal.
*Advertisements for ''Liberation'' were routinely displayed in the Abstergo Entertainment offices in Montreal.
*''Liberation'' is the in-universe counterpart to the real world video game ''[[Assassin's Creed III: Liberation]]'', released by [[Ubisoft]].
*In the [[Abstergo Entertainment research analyst]]'s Employee Passport, the game was referred to as ''Assassin's Creed III: Liberation'', despite there being no other known ''Assassin's Creed'' games that would have preceded it.
*In the [[Abstergo Entertainment research analyst]]'s Employee Passport, the game was referred to as ''Assassin's Creed III: Liberation'', despite there being no other known ''Assassin's Creed'' games that would have preceded it.
*Álvaro Gramática, Isabelle Ardant, Warren Vidic, and Alan Rikkin were part of the production team.
*The game's "credits" listed [[Alan Rikkin]], [[Álvaro Gramática]], [[Isabelle Ardant]] and [[Warren Vidic]] as being part of the production team. 
*The credits have the game titled Assassin’s Creed Liberation.
**Other developers included Jean-Pierre Fournier, Steve Gerkin, Stacy French, and Suzuki Fumito, all of which appeared in "developer diaries" unlocked through the [[Abstergo Story]] of ''[[Assassin's Creed III]]'''s multiplayer component.
*The credits say that the game was an Abstergo Industries production, even though it is later credited to Abstergo Entertainment. Also, the Abstergo Entertainment logo is shown at the beginning of the game.   
*Other developers included Jean-Pierre Fournier, Steve Gerkin, Stacy French, and Suzuki Fumito.  


==References==
==References==

Revision as of 20:23, 2 January 2016


This article is about the in-universe video game. You may be looking for its real world counterpart.
An advertisement of Liberation in Montreal

Liberation is a 2012 video game developed in partnership by Abstergo Entertainment and Ubisoft. The game follows the story of Aveline de Grandpré, daughter of the wealthy French merchant Philippe de Grandpré and his placée bride Jeanne.[1]

Compiled from recordings collected from Subject 1,[2] the game presents a very idealized and censored view of Aveline's life, portraying her as a traitor to the Assassin Order; in response to this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.[1]

Despite Erudito's actions, Liberation was considered such a success that it prompted Abstergo Industries to expand their entertainment branch to Montreal and hire research analysts for their next project.[3]

Trivia

References