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Revision as of 10:19, 4 October 2012

Khai Nguyen, sometimes known under the alias Tri Nguyen, is an Animation Director and Artist working with Ubisoft Montreal.
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the Assassin's Creed series, where his specialization lies in animation, conceptual art and environment concepts.
Games credited
- Assassin's Creed III (2012), Ubisoft
- James Cameron's Avatar: The Game (2009), Ubisoft
- Assassin's Creed (Director's Cut Edition) (2008), Ubisoft
- Assassin's Creed (2007), Ubisoft
- Naruto: Rise of a Ninja (2007), Ubisoft
- Tom Clancy's Splinter Cell: Double Agent (2006), Ubisoft
- Prince of Persia: The Two Thrones (2005), Ubisoft
- Myst IV: Revelation (2004), Ubisoft
- Prince of Persia: Warrior Within (2004), Ubisoft
- Prince of Persia: The Sands of Time (2003), Ubisoft
Gallery
The following gallery contains artwork created by Nguyen for the Assassin's Creed series.
Assassin's Creed
Assassin's Creed III
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Artwork of the Boston rooftops during the winter season.
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Artwork of a naval battle.
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Alternate artwork of a naval battle.
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SEA ENGAGEMENT by Tri Nguyen.
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Dawn Watch by Tri Nguyen.
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Cold Ambush by Tri Nguyen.
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Frontier Horizon concept art.
References
- Khai Nguyen's professional profile on LinkedIn.
- Khai Nguyen's profile on MobyGames.
- Interview featuring Khai Nguyen.
- Article featuring Khai Nguyen Assassin's Creed work.