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[[File:Codex_free_run.jpg|thumb|300px|Altaïr's [[Codex]] sketch on free running.]]
[[File:Codex_free_run.jpg|thumb|300px|Altaïr's [[Codex]] sketch on free running.]]
'''Freerunning''' or '''free running''' is a form of acrobatics in which participants, known as free runners or traceurs, use the city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the [[Assassin's Creed series|''Assassin's Creed'' series]].
'''Freerunning''' or '''free running''' is a form of acrobatics in which participants, known as free runners or traceurs, use the city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the [[Assassin's Creed series|''Assassin's Creed'' series]], and utilized mainly by [[Assassins]], [[Templars]], and [[guards]].


It is derived from the French [[wikipedia:parkour|Parkour]] or ''l'art du déplacement'' (English: ''the art of moving''), but is now considered as a separate discipline. While Parkour emphasizes efficiency, free running embodies complete freedom of movement, which allows the inclusion of many acrobatic maneuvers often simply for aesthetics and challenge.
==Practitioners==
 
In this way, the movements that [[Altaïr Ibn-La'Ahad]], [[Ezio Auditore da Firenze]], and [[Desmond Miles]] perform should instead be considered as Parkour, despite being referred to as free running both in the game and by the developers. Characters in the game also use many movements of the Parkour discipline such as Passe-muraille, Balancé, Saut de bras, Planche, etc.
 
==Known practitioners==
[[File:654.jpg|thumb|250px|Freerun chase between Ezio and an [[Agiles|Agile Guard]] in [[San Gimignano]].]]
===Assassins===
===Assassins===
*Most known [[Assassins]] and [[Apprentices]]
[[File:654.jpg|thumb|250px|A free-run chase between [[Ezio Auditore da Firenze|Ezio]] and an [[Agiles|agile]] [[Guards|guard]] in [[San Gimignano]].]]
*[[Adam and Eve]]
*[[Adam and Eve]]
*[[Altaïr Ibn-La'Ahad]]
*[[Altaïr Ibn-La'Ahad]]
*[[Malik A-Sayf]] (before the amputation of his arm)
*[[Malik A-Sayf]] (Prior the amputation of his arm)
*[[Kadar A-Sayf]]
*[[Kadar A-Sayf]]
*[[Rauf]]
*[[Rauf]]
*[[Giovanni Auditore]]
*[[Giovanni Auditore]]
*[[Ezio Auditore da Firenze]]
*[[Ezio Auditore da Firenze]]
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*[[La Volpe]]
*[[La Volpe]]
*[[Antonio]]
*[[Antonio]]
 
*[[Desmond Miles]]
*[[Desmond Miles]] (through the [[Bleeding effect]] of the [[Animus]])
*[[Lucy Stillman]]
*[[Lucy Stillman]] (limited free running)
*Most known Assassins and [[Apprentices]]
 
===Templars===
===Templars===
*[[Maria Thorpe]] (In [[Acre]], while being chased by Altaïr)
*[[Maria Thorpe]]
*All [[Guards]] (except [[Seekers]] and [[Brutes]])
*All Guards (except [[Seekers]] and [[Brutes]])
*[[Borgia Messenger]]s
*[[Borgia Messengers]]
*[[Francesco de' Pazzi]]
*[[Francesco de' Pazzi]]
*Corrupt [[Cardinal]] (during [[A Wolf In Sheep's Clothing]])
*Corrupt [[Cardinal]]
*''[[Assassin's Creed: Brotherhood]]'' Multiplayer Characters
*''[[Assassin's Creed: Brotherhood]]'' [[Multiplayer/ACBH|Multiplayer]] Characters
 
===Others===
===Others===
*[[Misbah]]
*[[Rosa]]
*[[Rosa]]
*[[Thieves]]
*[[Thieves]]
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==Movements==
==Movements==
===''Assassin's Creed''===
===Third Crusade===
Altaïr can climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following Parkour movements:
[[File:Altair_free-run.jpg|thumb|250px|[[Altaïr Ibn-La'Ahad|Altaïr]] doing a gap jump in [[Jerusalem]].]]
 
Altaïr is able to climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following movements:
*'''Balancé''' (''Swing'') is a movement where you swing on a bar and let go, in order to grab another object, or to drop to the ground.
*'''Lâché''' (''Drop'') is the act of dropping from a hanging position or from a bar.
*'''Passe-muraille''' (''Wallpass'') is the climbing of a tall wall by kicking its surface once to propel upward.
*'''Planche''' (''Muscle-up'' or ''Climb-up'') is the movement of climbing an obstacle from a hanging position into a position where your upper body is above the obstacle, supported by the arms.
*'''Passement''' (''Vault, Pass'') involves quickly and smoothly passing over medium sized obstacles.
*'''Roulade''' (''Roll''), often called breakfall, is a forward roll where the hands, arms and diagonal of the back contact the ground. It is used primarily to transfer the momentum from jumps, and to minimize impact and prevent a painful landing.
*'''Saut de bras''' (''Arm jump'') is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.
*'''Saut de fond''' ''(Long jump)'' is a jump from a high height, usually followed by a roll.
*'''Saut de détente''' (''Gap jump'', ''running jump'') is similar to a long jump.
*'''Saut de précision''' (''Precision jump'') is a static or moving jump from one object to a precise spot on another object of a small surface, such as low walls or pillars.
 
===''Assassin's Creed II''===
[[Video:Uplay Help - Assassin's Creed II: Parkour Tutorial|thumb|250px|right|Uplay Help - Assassin's Creed II: Parkour Tutorial]]
In addition to all the movements of ''Assassin's Creed'' (with the exception of the '''Passement'''), several new ones are introduced.


*'''Swing''' is a movement where Altaïr swings onto a bar and lets go, in order to grab another object, or to drop to the ground.
*'''Drop''' is the act of dropping from a hanging position or bar.
*'''Wallpass''' is the climbing of a tall wall by kicking its surface once to propel upward.
*'''Climb-up''' is the movement of climbing an obstacle from a hanging position into a position where Altaïr's upper body is above the obstacle, supported by his arms.
*'''Pass''' involves quickly and smoothly passing over medium sized obstacles.
*'''Roll''', often called a breakfall, is a forward roll where the hands, arms, and diagonal of the back contact the ground.
*'''Arm jump''' is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.
*'''Long jump''' is a jump from a high height, and is usually followed by a roll.
*'''Gap jump''' is similar to a long jump except over an open expanse.
*'''Precision jump''' is a static or moving jump from one object to a precise spot on another object of a small surface, such as low walls or pillars.
===Renaissance===
[[File:Climbing_rome.jpg|thumb|250px|[[Ezio Auditore da Firenze|Ezio]] climbing a structure in [[Rome]].]]
In addition to all the movements of the [[Third Crusade]] (with the exception of the '''Passement'''), several new ones are introduced.
====Fast Climb====
====Fast Climb====
By moving in High Profile, Ezio can climb up the building much faster than Altaïr. However, the scheme of the ledges he will grab onto must be regular, and he must start in a standing position on a ledge.
By moving in High Profile, Ezio can climb up structures much faster than Altaïr. However, the scheme of the ledges he will grab onto must be regular, and he must start in a standing position on a ledge.
 
====Climb Leap====
====Climb Leap====
{{quote|Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!|Rosa|Assassin's Creed II}}
{{quote|Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!|Rosa|Assassin's Creed II}}
This movement is first shown by Rosa, and allows Ezio to grab a potentially out-of-reach handhold by performing a vertical jump while climbing.
This movement is first shown to Ezio by Rosa, and allows him to grab a potentially out-of-reach handhold by performing a vertical jump while climbing.
 
====Sprint Jump====
====Sprint Jump====
Sprint Jump is a maneuver unlocked in the [[Bonfire of the Vanities]] [[DLC]], but can only be used in the [[Oltrarno District]] of [[Florence]]. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard.
The Sprint Jump is a maneuver unlocked in the [[Bonfire of the Vanities]] [[DLC|downloadable content]], but can only be used in the [[Oltrarno District]] of [[Florence]]. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard.
====Swinging====
====Swinging====
Ezio can also swing from lanterns and pots hanging by buildings.
Ezio can also swing from lanterns and pots hanging off of structures in order to navigate cities quicker.


==Trivia==
==Trivia==
*There is a bug present in ''Assassin's Creed'', ''Assassin's Creed II ''and ''Assassins Creed: Brotherhood'', wherein citizens perform free running movements. This bug mostly occurs when the NPC appears on a building or higher platform. The bug can be manually activated by throwing a civilian against a wall next to a river.
*There is a [[Bugs|bug]] present in ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]] ''and ''[[Assassins Creed: Brotherhood]]'' in which [[citizens]] perform freerunning movements. This bug can be manually activated by throwing a civilian against a wall next to a river.
*As seen in [http://www.youtube.com/watch?v=ueBWEud8p9s here] the '''Passement''' (''Vault, Pass'') was included in'' Assassin's Creed'', but is not a move that is well-known, nor is it easily accessible. It was removed in ''Assassin's Creed II''.
*As seen in [http://www.youtube.com/watch?v=ueBWEud8p9s here] the '''Passement''' was included in'' Assassin's Creed'', but is not a move that is well-known, nor is it easily accessible. It was removed in ''Assassin's Creed II''.
*In ''Assassin's Creed: Brotherhood'', while trying to catch [[Lucrezia Borgia]], there is sometimes a bug that makes her free-run over the gardens.
*In ''Assassin's Creed: Brotherhood'', while trying to tackle [[Lucrezia Borgia]], there is occasionally a bug that makes her free-run over the gardens.
*During the Da Vinci Disappearance, Leonardo displays some skill in free running, despite never having done it.
*During the [[Da Vinci Disappearance]], Leonardo displays some skill in free running, despite never having done it.
*In-game hints in ''Assassin's Creed II'' suggest looking for white sheets, as stacked boxes that serve as a starting point for free running will always have those draped over them. This also occurs in ''Assassin's Creed: Brotherhood.''
*In ''Assassin's Creed: Brotherhood'', Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up.
*In ''Assassin's Creed: Brotherhood'', Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up.
*It is worth noting that the ''Assassin's Creed: Brotherhood'' multiplayer characters also have the ability to climb leap, even though it was a move that was discovered by Thieves.
*Altaïr's [[Codex]] sketch that shows free running is inspired by ancient natal charts.
*In ''Assassin's Creed II'' and ''Brotherhood'', it is possible to use control exploits to sprint while holding out any weapon (normally, sprinting with any weapon drawn will make Ezio sheathe his weapon). It is done by quickly drawing one's weapon with the D-pad and very quickly holding X/A while running in high profile or while fast walking.
*The Altaïr's [[Codex]] sketch that shows the free running is inspired in ancient natal charts
*Although not an Assassin, or part of any other faction, [[Misbah]] ([[Assassin's Creed: Altaïr's Chronicles]]) shows his ability to free run while attempting to flee from [[Altair Ibn-La'Ahad]]. Although he hangs from a rope at the end of the chase, the guards tell that Misbah told them about an Assassin, concluding that Misbah managed to escape while hanging high in the air.
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed Gameplay]]

Revision as of 20:32, 24 September 2011

File:Codex free run.jpg
Altaïr's Codex sketch on free running.

Freerunning or free running is a form of acrobatics in which participants, known as free runners or traceurs, use the city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the Assassin's Creed series, and utilized mainly by Assassins, Templars, and guards.

Practitioners

Assassins

File:654.jpg
A free-run chase between Ezio and an agile guard in San Gimignano.

Templars

Others

Movements

Third Crusade

Altaïr doing a gap jump in Jerusalem.

Altaïr is able to climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following movements:

  • Swing is a movement where Altaïr swings onto a bar and lets go, in order to grab another object, or to drop to the ground.
  • Drop is the act of dropping from a hanging position or bar.
  • Wallpass is the climbing of a tall wall by kicking its surface once to propel upward.
  • Climb-up is the movement of climbing an obstacle from a hanging position into a position where Altaïr's upper body is above the obstacle, supported by his arms.
  • Pass involves quickly and smoothly passing over medium sized obstacles.
  • Roll, often called a breakfall, is a forward roll where the hands, arms, and diagonal of the back contact the ground.
  • Arm jump is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.
  • Long jump is a jump from a high height, and is usually followed by a roll.
  • Gap jump is similar to a long jump except over an open expanse.
  • Precision jump is a static or moving jump from one object to a precise spot on another object of a small surface, such as low walls or pillars.

Renaissance

File:Climbing rome.jpg
Ezio climbing a structure in Rome.

In addition to all the movements of the Third Crusade (with the exception of the Passement), several new ones are introduced.

Fast Climb

By moving in High Profile, Ezio can climb up structures much faster than Altaïr. However, the scheme of the ledges he will grab onto must be regular, and he must start in a standing position on a ledge.

Climb Leap

"Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!"
―Rosa[src]

This movement is first shown to Ezio by Rosa, and allows him to grab a potentially out-of-reach handhold by performing a vertical jump while climbing.

Sprint Jump

The Sprint Jump is a maneuver unlocked in the Bonfire of the Vanities downloadable content, but can only be used in the Oltrarno District of Florence. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard.

Swinging

Ezio can also swing from lanterns and pots hanging off of structures in order to navigate cities quicker.

Trivia

  • There is a bug present in Assassin's Creed, Assassin's Creed II and Assassins Creed: Brotherhood in which citizens perform freerunning movements. This bug can be manually activated by throwing a civilian against a wall next to a river.
  • As seen in here the Passement was included in Assassin's Creed, but is not a move that is well-known, nor is it easily accessible. It was removed in Assassin's Creed II.
  • In Assassin's Creed: Brotherhood, while trying to tackle Lucrezia Borgia, there is occasionally a bug that makes her free-run over the gardens.
  • During the Da Vinci Disappearance, Leonardo displays some skill in free running, despite never having done it.
  • In Assassin's Creed: Brotherhood, Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping horse), rather than simply pulling himself up.
  • Altaïr's Codex sketch that shows free running is inspired by ancient natal charts.