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Decipher fragment: Difference between revisions
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*Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in ''[[Assassin's Creed II]]''. | *Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in ''[[Assassin's Creed II]]''. | ||
*Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]]. | *Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]]. | ||
* | **Through collecting all 20 fragments, the [[Assassin's Creed: Revelations achievements|achievement]] '''"Find all pieces"''' was awarded, and the possibility to break the Loop was implemented. | ||
==Reference== | ==Reference== | ||
Revision as of 00:27, 15 July 2013

Decipher fragments were digital objects spread throughout Clay Kaczmarek's memories within The Lost Archive.
Trivia
- Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby treasure chests, feathers and Glyphs in Assassin's Creed II.
- Collecting the fragments constructed an image in the database, leading to a hidden door in one of the memories.
- Through collecting all 20 fragments, the achievement "Find all pieces" was awarded, and the possibility to break the Loop was implemented.
Reference
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