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*Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in ''[[Assassin's Creed II]]''.
*Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby [[treasure chests]], [[feathers]] and [[Glyphs]] in ''[[Assassin's Creed II]]''.
*Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]].
*Collecting the fragments constructed an image in the database, leading to a hidden door in [[Bleeding Effect (memory)|one of the memories]].
*Collecting all 20 fragments made it possible to break the Loop.
**Through collecting all 20 fragments, the [[Assassin's Creed: Revelations achievements|achievement]] '''"Find all pieces"''' was awarded, and the possibility to break the Loop was implemented.
*The [[Assassin's Creed: Revelations Achievements|achievement]] '''"Find all pieces"''' was awarded for collecting all decipher fragments.


==Reference==
==Reference==

Revision as of 00:27, 15 July 2013

A decipher fragment

Decipher fragments were digital objects spread throughout Clay Kaczmarek's memories within The Lost Archive.

Trivia

  • Proximity to a fragment was signaled by a twinkling sound effect identical to that heard nearby treasure chests, feathers and Glyphs in Assassin's Creed II.
  • Collecting the fragments constructed an image in the database, leading to a hidden door in one of the memories.
    • Through collecting all 20 fragments, the achievement "Find all pieces" was awarded, and the possibility to break the Loop was implemented.

Reference