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Pierre Quéru: Difference between revisions

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==Gallery==
==Gallery==
===''Assassin's Creed: Mirage''===
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
File:ACMir VOM Jabal Ikma Concept.jpg|Concept art of [[Basim ibn Ishaq]] at |{{Wiki|ar:جبل عكمة|Jabal Ikma}}
ACMir VOM Jabal Ikma Concept.jpg|Concept art of [[Basim ibn Ishaq]] at [[Ikmah Mountain]]
File:ACMir VOM Basim Playing Oud Concept.jpg|Basim playing the {{Wiki|oud}}
ACMir VOM Basim Playing Oud Concept.jpg|Basim playing the {{Wiki|oud}}
File:ACMir VOM Ishaq's Painting.png|A painted tile of [[Ishaq ibn Khalid]] and a young Basim in [[Samarra]]
ACMir VOM Ishaq's Painting.png|A painted tile of [[Ishaq ibn Khalid]] and a young Basim in [[Samarra]]
</gallery>
 
===''Assassin's Creed: Shadows''===
<gallery widths="180" position="center" captionalign="center">
ACSH CoA Fukura Village 2.jpg|Concept art of [[Fukura Village]]
ACSH CoA Yura Shipyard 2.jpg|Concept art of [[Yura Shipyard]]
ACSH CoA Yura Shipyard 3.jpg|Concept art of Yura Shipyard
</gallery>
</gallery>



Revision as of 16:58, 6 May 2026

Pierre Quéru is a Senior Concept Artist at Ubisoft Bordeaux. He was a part of the development team for Assassin's Creed: Mirage, its downloadable expansion Valley of Memory, as well as the Claws of Awaji downloadable expansion for Assassin's Creed: Shadows.

Gallery

Assassin's Creed: Mirage

Assassin's Creed: Shadows

External links

zh:皮埃尔·奎鲁