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{{Era|Gameplay|AC3}}In ''[[Assassin's Creed III]]'', several '''outfits''' were available to those who completed certain challenges or met specific criteria, which are listed below. Once an outfit was unlocked and equipped, it would alter the [[Assassins|Assassin]] [[Ratonhnhaké:ton]]'s appearance. However, unlike [[armor]], most of these costumes did not affect any other gameplay elements.
{{DISPLAYTITLE:''Assassin's Creed III'' outfits}}
{{Era|Gameplay|AC3|RW}}
In ''[[Assassin's Creed III]]'', several '''outfits''' are available to those who complete certain challenges or met specific criteria, which are listed below. Once an outfit has been unlocked and equipped, it alters the [[Assassins|Assassin]] [[Ratonhnhaké:ton]]'s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.


==Special outfits==
==Special outfits==
===Assassin outfit===
===Assassin outfit===
As Ratonhnhaké:ton's regular robes, his Assassin outfit was unlocked upon the completion of DNA Sequence 5. The Assassin outfit could also be [[Customization/Gallery#Assassin's Creed III|dyed]] at general stores in various color schemes.
As Ratonhnhaké:ton's regular robes, his Assassin outfit is unlocked upon the completion of DNA Sequence 5. The Assassin outfit can also be [[Customization/Gallery#Assassin's Creed III|dyed]] at general stores in various color schemes.


===Animal Spirit outfit===
===Animal Spirit outfit===
Ratonhnhaké:ton's outfit made from bearskin, eagle feathers, and wolf pelt. It could only be used in ''[[The Tyranny of King Washington]]'' downloadable content. However, in the remaster, this outfit is unlocked upon the completion of DNA Sequence 6 to be used in the main game.
Ratonhnhaké:ton's outfit made from bearskin, eagle feathers, and wolf pelt. It can only be used in ''[[The Tyranny of King Washington]]'' downloadable content. However, in the remaster, this outfit is unlocked upon the completion of DNA Sequence 6 to be used in the main game.


===Altaïr's outfit===
===Altaïr's outfit===
[[Altaïr Ibn-La'Ahad]]'s [[Altaïr Ibn-La'Ahad's robes|robes]] were available after attaining 100% [[synchronization]] on all main memory DNA Sequences.
[[Altaïr Ibn-La'Ahad]]'s [[Altaïr Ibn-La'Ahad's robes|robes]] is available after attaining 100% [[synchronization]] on all main memory DNA Sequences.


===Achilles' original outfit===
===Achilles' original outfit===
[[Achilles Davenport|Achilles]]' original outfit was available on the completion of the [[Achilles' Painting]] memory, or through completing the [[Legacy]] memory.
[[Achilles Davenport|Achilles]]' original outfit is available on the completion of the [[Achilles' Painting]] memory or through completing the [[Legacy]] memory.


===Captain of the ''Aquila'' uniform===
===Captain of the ''Aquila'' uniform===
The Captain of the ''[[Aquila]]'' outfit was a captain's uniform worn by Ratonhnhaké:ton. Although similar in appearance to the default outfit worn when on board the ''Aquila'', it differed in that it was more formal in appearance, and possessed slight alterations.
The Captain of the ''[[Aquila]]'' outfit is a captain's uniform worn by Ratonhnhaké:ton. Although similar in appearance to the default outfit worn when on board the ''Aquila'', it differs in that it was more formal in appearance, and possessed slight alterations.


It could be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of ''Assassin's Creed III'', by pre-ordering the game at Amazon, or by purchasing [[The Hidden Secrets Pack]].
It can be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of ''Assassin's Creed III'', by pre-ordering the game at Amazon, or by purchasing [[The Hidden Secrets Pack]].


===Captain Kidd's robes===
===Captain Kidd's robes===
[[William Kidd|Captain Kidd]]'s robes were unlocked on the completion of the [[Oak Island]] naval memory.
[[William Kidd|Captain Kidd]]'s robes are unlocked on the completion of the [[Oak Island]] naval memory.


===Ezio's outfit===
===Ezio's outfit===
Unlocked through [[Uplay]] for 30 points, [[Ezio Auditore da Firenze]]'s [[Rome|Roman]] [[Italian Brotherhood of Assassins|Assassin]] robes, worn during the events of ''[[Assassin's Creed: Brotherhood]]'', were available from the outfit rack in the basement of the [[Davenport Homestead]]'s manor.
Unlocked through [[Uplay]] for 30 points, [[Ezio Auditore da Firenze]]'s [[Rome|Roman]] [[Italian Brotherhood of Assassins|Assassin]] robes, worn during the events of ''[[Assassin's Creed: Brotherhood]]'', are available from the outfit rack in the basement of the [[Davenport Homestead]]'s manor.


===Kanien'kehá:ka outfit===
===Kanien'kehá:ka outfit===
The Kanien'kehá:ka outfit was unlocked after collecting all of the [[feathers]] in the [[Frontier]]. This outfit was originally worn by Ratonhnhaké:ton before his initiation into the Assassin Order.
The Kanien'kehá:ka outfit is unlocked after collecting all of the [[feathers]] in the [[Frontier]]. This outfit is originally worn by Ratonhnhaké:ton before his initiation into the Assassin Order.


===Prisoner clothes===
===Prisoner clothes===
The Prisoner clothes were automatically unlocked after the assassination of [[Thomas Hickey]].
The Prisoner clothes are automatically unlocked after the assassination of [[Thomas Hickey]].


===Colonial Assassin outfit===
===Colonial Assassin outfit===
The Colonial Assassin outfit was previously owned by the Assassin [[John de la Tour]]. It could be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of ''Assassin's Creed III'', by pre-ordering the game at either Target or Play.com, or by purchasing The Hidden Secrets Pack.
In the story, the Colonial Assassin outfit was previously owned by the Assassin [[John de la Tour]]. It can be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of ''Assassin's Creed III'', by pre-ordering the game at either Target or Play.com, or by purchasing The Hidden Secrets Pack.


==Temporary outfits==
==Temporary outfits==
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==Trivia==
==Trivia==
*Ratonhnhaké:ton's robes always appeared in their default color during cutscenes, even if the outfit was sporting a colony's dye; the fact that the lower trim of the outfit would show its dyed color instead indicates that this is an unintentional programming error. In a Q&A session, Ubisoft stated that the problem was deep within the AnvilNext engine, and that rectifying it would be too difficult given the fact that the game had been finished. Non-default outfits would show properly during cutscenes however.
*Ratonhnhaké:ton's robes always appear in their default color during cutscenes, even if the outfit is sporting a colony's dye; the fact that the lower trim of the outfit would show its dyed color instead indicates that this is an unintentional programming error. In a Q&A session, Ubisoft stated that the problem was deep within the AnvilNext engine, and that rectifying it would be too difficult given the fact that the game had been finished. Non-default outfits would show properly during cutscenes however.
*Regardless of the equipped outfit, Ratonhnhaké:ton always wore his Aquila uniform during naval missions.
*Regardless of the equipped outfit, Ratonhnhaké:ton always wears his Aquila uniform during naval missions.
*Unlike the bow, the quiver that contained Ratonhnhaké:ton's arrows did not show on any other outfit other than his Assassin robes. However, during the interactive Animus loading screens, the quiver would be present.
*Unlike the bow, the quiver that contains Ratonhnhaké:ton's arrows did not show on any other outfit other than his Assassin robes. However, during the interactive Animus loading screens, the quiver would be present.
*Ezio's robes lacked a bracer on the right arm, despite the [[Hidden Blade]] extending from the outfit's sleeve.
*Ezio's robes lack a bracer on the right arm despite the [[Hidden Blade]] extending from the outfit's sleeve.
*The original concept of the Colonial Assassin outfit was quite similar to Ratonhnhaké:ton's default attire, with a cloak and the outfit's primary color displaying some of the notable differences.
*The original concept of the Colonial Assassin outfit was quite similar to Ratonhnhaké:ton's default attire, with a cloak and the outfit's primary color displaying some of the notable differences.
*The original concept of the Captain of the ''Aquila'' outfit had Ratonhnhaké:ton with its tricorn hat above his hood.
*The original concept of the Captain of the ''Aquila'' outfit has Ratonhnhaké:ton with its tricorn hat above his hood.
*Achilles' original outfit was previously owned by the Assassin John de la Tour, who then passed it down to Achilles.
*Achilles' original outfit was previously owned by the Assassin John de la Tour, who then passed it down to Achilles.
**During an [[Interactive conversations|interactive conversation]] between Connor and Achilles about John de la Tour's robes, Achilles mentioned it as "armor", although it never provided protection nor any additional gameplay changes.
**During an [[Interactive conversations|interactive conversation]] between Connor and Achilles about John de la Tour's robes, Achilles mentioned it as "armor", although it never provided protection nor any additional gameplay changes.
*The Captain of the ''Aquila'' and Captain Kidd outfits showed double holsters for [[Firearms|flintlock pistols]]. However, Ratonhnhaké:ton could not use them if the double holsters hadn't been crafted through the accounting book at the Davenport Homestead or general stores.
*The Captain of the ''Aquila'' and Captain Kidd outfits showed double holsters for [[Firearms|flintlock pistols]]. However, Ratonhnhaké:ton could not use them if the double holsters hadn't been crafted through the accounting book at the Davenport Homestead or general stores.
*While Connor wore the Colonial Assassin, the Captain Kidd, or the Captain of the ''Aquila'' outfit, he would still attempt to pull up his hood, even though he was wearing a hat.
*When Connor wears the Colonial Assassin, the Captain Kidd, or the Captain of the ''Aquila'' outfit, he attempts to pull up his hood, even though he was wearing a hat.
*Altaïr's robes appeared the same as in ''[[Assassin's Creed: Revelations]]'', rather than as seen in the previous installments. The robes' trims also lacked physics, and moved along with Connor's legs, rather than flowing freely during movement. The fingerless gloves were not present when Connor equipped the robes.
*Altaïr's robes appear the same as in ''[[Assassin's Creed: Revelations]]'', rather than as seen in the previous installments. The robes' trims also lack physics and moves along with Connor's legs, rather than flowing freely during movement. The fingerless gloves were not present when Connor equipped the robes.
*Equipping the Kanien'kehá:ka outfit during Sequence 5 caused Ratonhnhaké:ton's facial structure to change, with hair tied into a ponytail and complexion of his adult self. Two Hidden Blades were also visible on the outfit, but not usable until the [[River Rescue]] memory.
*Equipping the Kanien'kehá:ka outfit during Sequence 5 caused Ratonhnhaké:ton's facial structure to change, with hair tied into a ponytail and complexion of his adult self. Two Hidden Blades were also visible on the outfit, but not usable until the [[River Rescue]] memory.
*If an outfit other than the Assassin outfit was worn while playing Sequence 11 to 12, during the cinematics in which Connor had his hood down, he would appear to have a buzz cut, as opposed to the mohawk that he would have while wearing the Assassin outfit.
*If an outfit other than the Assassin outfit is worn while playing Sequence 11 to 12 during the cinematics in which Connor has his hood down, he appears to have a buzz cut, as opposed to the Mohawk that he would have while wearing the Assassin outfit.


==Gallery==
==Gallery==

Revision as of 18:15, 28 April 2019


In Assassin's Creed III, several outfits are available to those who complete certain challenges or met specific criteria, which are listed below. Once an outfit has been unlocked and equipped, it alters the Assassin Ratonhnhaké:ton's appearance. However, unlike armor, most of these costumes do not affect any other gameplay elements.

Special outfits

Assassin outfit

As Ratonhnhaké:ton's regular robes, his Assassin outfit is unlocked upon the completion of DNA Sequence 5. The Assassin outfit can also be dyed at general stores in various color schemes.

Animal Spirit outfit

Ratonhnhaké:ton's outfit made from bearskin, eagle feathers, and wolf pelt. It can only be used in The Tyranny of King Washington downloadable content. However, in the remaster, this outfit is unlocked upon the completion of DNA Sequence 6 to be used in the main game.

Altaïr's outfit

Altaïr Ibn-La'Ahad's robes is available after attaining 100% synchronization on all main memory DNA Sequences.

Achilles' original outfit

Achilles' original outfit is available on the completion of the Achilles' Painting memory or through completing the Legacy memory.

Captain of the Aquila uniform

The Captain of the Aquila outfit is a captain's uniform worn by Ratonhnhaké:ton. Although similar in appearance to the default outfit worn when on board the Aquila, it differs in that it was more formal in appearance, and possessed slight alterations.

It can be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of Assassin's Creed III, by pre-ordering the game at Amazon, or by purchasing The Hidden Secrets Pack.

Captain Kidd's robes

Captain Kidd's robes are unlocked on the completion of the Oak Island naval memory.

Ezio's outfit

Unlocked through Uplay for 30 points, Ezio Auditore da Firenze's Roman Assassin robes, worn during the events of Assassin's Creed: Brotherhood, are available from the outfit rack in the basement of the Davenport Homestead's manor.

Kanien'kehá:ka outfit

The Kanien'kehá:ka outfit is unlocked after collecting all of the feathers in the Frontier. This outfit is originally worn by Ratonhnhaké:ton before his initiation into the Assassin Order.

Prisoner clothes

The Prisoner clothes are automatically unlocked after the assassination of Thomas Hickey.

Colonial Assassin outfit

In the story, the Colonial Assassin outfit was previously owned by the Assassin John de la Tour. It can be unlocked for use in free-roam by purchasing the Digital Deluxe Edition of Assassin's Creed III, by pre-ordering the game at either Target or Play.com, or by purchasing The Hidden Secrets Pack.

Temporary outfits

Haytham Kenway's outfit

Worn by Haytham Kenway during memory DNA sequences 1 through 3.

Redcoat uniform

Worn by Haytham Kenway as a disguise during Infiltrating Southgate and The Braddock Expedition memories. While wearing the disguise, Haytham's Hidden Blades were invisible, but otherwise usable.

Aquila uniform

Worn by Ratonhnhaké:ton while in command of the Aquila during the Naval memories.

Mercenary uniform

Worn by Ratonhnhaké:ton as a disguise during The Foam and the Flames memory.

Legacy outfits

Edward Kenway's outfit

The pirate robes worn by Edward Kenway.

Exclusive to the remaster, unlocked through Ubisoft Club.

Shay Cormac's outfit

The robes worn by Shay Cormac.

Exclusive to the remaster, unlocked through Ubisoft Club.

Arno Dorian's outfit

The hooded coat worn by Arno Dorian.

Exclusive to the remaster, unlocked through Ubisoft Club.

Jacob Frye's outfit

The outdoorsman outfit worn by Jacob Frye.

Exclusive to the remaster, unlocked through Ubisoft Club.

Aguilar's outfit

The robes worn by Aguilar de Nerha.

Exclusive to the remaster, unlocked through Ubisoft Club.

Bayek's outfit

The robes worn by Bayek of Siwa.

Exclusive to the remaster, unlocked through Ubisoft Club.

Alexios' outfit

A set of robes worn by Alexios of Sparta.

Exclusive to the remaster, unlocked through Ubisoft Club.

Trivia

  • Ratonhnhaké:ton's robes always appear in their default color during cutscenes, even if the outfit is sporting a colony's dye; the fact that the lower trim of the outfit would show its dyed color instead indicates that this is an unintentional programming error. In a Q&A session, Ubisoft stated that the problem was deep within the AnvilNext engine, and that rectifying it would be too difficult given the fact that the game had been finished. Non-default outfits would show properly during cutscenes however.
  • Regardless of the equipped outfit, Ratonhnhaké:ton always wears his Aquila uniform during naval missions.
  • Unlike the bow, the quiver that contains Ratonhnhaké:ton's arrows did not show on any other outfit other than his Assassin robes. However, during the interactive Animus loading screens, the quiver would be present.
  • Ezio's robes lack a bracer on the right arm despite the Hidden Blade extending from the outfit's sleeve.
  • The original concept of the Colonial Assassin outfit was quite similar to Ratonhnhaké:ton's default attire, with a cloak and the outfit's primary color displaying some of the notable differences.
  • The original concept of the Captain of the Aquila outfit has Ratonhnhaké:ton with its tricorn hat above his hood.
  • Achilles' original outfit was previously owned by the Assassin John de la Tour, who then passed it down to Achilles.
    • During an interactive conversation between Connor and Achilles about John de la Tour's robes, Achilles mentioned it as "armor", although it never provided protection nor any additional gameplay changes.
  • The Captain of the Aquila and Captain Kidd outfits showed double holsters for flintlock pistols. However, Ratonhnhaké:ton could not use them if the double holsters hadn't been crafted through the accounting book at the Davenport Homestead or general stores.
  • When Connor wears the Colonial Assassin, the Captain Kidd, or the Captain of the Aquila outfit, he attempts to pull up his hood, even though he was wearing a hat.
  • Altaïr's robes appear the same as in Assassin's Creed: Revelations, rather than as seen in the previous installments. The robes' trims also lack physics and moves along with Connor's legs, rather than flowing freely during movement. The fingerless gloves were not present when Connor equipped the robes.
  • Equipping the Kanien'kehá:ka outfit during Sequence 5 caused Ratonhnhaké:ton's facial structure to change, with hair tied into a ponytail and complexion of his adult self. Two Hidden Blades were also visible on the outfit, but not usable until the River Rescue memory.
  • If an outfit other than the Assassin outfit is worn while playing Sequence 11 to 12 during the cinematics in which Connor has his hood down, he appears to have a buzz cut, as opposed to the Mohawk that he would have while wearing the Assassin outfit.

Gallery

References