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'''View Points''' were structures high enough for an observer positioned on its highest point to view surrounding terrain. They range from church towers and city mansion roof beams, to watchtowers and guard posts.
'''View Points''' were structures high enough for an observer positioned on its highest point to view surrounding terrain. They range from church towers and city mansion roof beams, to watchtowers and guard posts.


==High Middle Ages==
==Third Crusade==
[[File:Altair_leap_jerus.jpg|thumb|left|264px|Altaïr performing a Leap of Faith from a viewpoint.]]
[[File:Altair_leap_jerus.jpg|thumb|left|264px|Altaïr performing a Leap of Faith from a viewpoint.]]
View Points could be found in all the cities [[Damascus]], [[Jerusalem]] and [[Acre]], and in the [[Kingdom]], but not in [[Masyaf]]. Each city contained 10 to 12 view points located on the highest buildings, such as a cross on top of a Catholic Cathedral, the top of a lighthouse in the port-city of Acre, or a palace guard tower in the city of Damascus. View Points could be located by watching the skies for the eagles that nest there. Climbing atop one of these structures allowed [[Altaïr]] to [[Synchronization|synchronize]] the View Point.
View Points could be found in all the cities; [[Damascus]], [[Jerusalem]], and [[Acre]], and in the [[Kingdom]], but not in [[Masyaf]]. Each city contained 10 to 12 view points located on the highest buildings, such as a cross on top of a Catholic Cathedral, the top of a lighthouse in the port-city of Acre, or a palace guard tower in the city of Damascus. View Points could be located by watching the skies for the eagles that nest there. Climbing atop one of these structures allowed [[Altaïr Ibn-La'Ahad]] to [[Synchronization|synchronize]] the View Point.


View Points allowed [[Altaïr]] to observe the layout of the terrain around him and watch the movement of its people. After the first View Point in a map was "activated," it revealed the location of the remaining points and [[missions]] within a certain radius.
View Points allowed Altaïr to observe the layout of the terrain around him and watch the movement of its people. After the first View Point in a map was "activated," it revealed the location of the remaining Viiew Points and [[missions]] within a certain radius.


Some View Points had [[archers]] defending the position, or [[guards]] set around and below it. They could either fire arrows or throw rocks to prevent a climber from reaching the top. All the View Points had carts or piles of hay on the ground at the very bottom, providing perfect and spectacular locations for the performance of a [[Leap of Faith]].
Some View Points had [[archers]] defending the position, or [[guards]] set around and below it. They could either fire arrows or throw rocks to prevent a climber from reaching the top. All the View Points had carts or piles of hay on the ground at the very bottom, providing safe locations for the performance of a [[Leap of Faith]].


==15th century==
==Renaissance==
[[File:AssassinsCreedIIGame-2010-05-03-16-54-53-551.jpg|thumb|A View Point in Venice.]]During the 15th century, View Points functioned much the same as in the Middle Ages and some were located on famous land marks of [[Italy]]. [[Ezio|Ezio Auditore]] would not only be able to dive into carts and stacks of hay, but also into carts of flower petals, leaves and bodies of water. There were 73 View Points divided into each city.
===15th Century===
==16th century==
[[File:AssassinsCreedIIGame-2010-05-03-16-54-53-551.jpg|thumb|A View Point in Venice.]]During the 15th century, View Points functioned much the same as during the [[Third Crusade]], and some were located on famous land marks of [[Italy]]. [[Ezio Auditore da Firenze]] would not only be able to dive into carts and stacks of hay, but also into carts of flower petals, leaves, and bodies of water. There were 73 View Points (66 excluding [[DLC|downloadable content]]) divided among the cities.
===16th Century===
[[File:TrinitaDeiMontiVP.jpg|thumb|left|A View Point in Rome.]]
[[File:TrinitaDeiMontiVP.jpg|thumb|left|A View Point in Rome.]]
View points functioned in the same way as in the 15th century and there were 24 of them scattered around [[Rome]], half of them being [[Borgia towers]], and some of them were located on famous monuments, such as the [[Colosseum]] and [[Pantheon]].<br /><br /><br /><br />
During the 16th century, View Points functioned in the same way as in the 15th century, and there were 24 of them scattered around [[Rome]]. Half of these View Points were [[Borgia towers]], and some of them were located on famous monuments, such as the [[Colosseum]] and [[Pantheon]].<br /><br /><br /><br />


==Trivia==
==Trivia==
*In the achievements for ''Assassin's Creed'', the "Fearless" achievement refers to View Points as "Reach High Points". In other areas of the game they are also referred to as "Eagle Points".
*In the achievements for [[Assassin's Creed|''Assassin's Creed'']], the "Fearless" achievement refers to View Points as "Reach High Points". In other areas of the game they are also referred to as "Eagle Points".
*In ''Assassin's Creed'', you may activate Eagle Vision once you have Synchronized the View Point. However in ''Assassin's Creed II ''and ''Brotherhood'', attempting to hold "Y" or triangle will simply have Ezio "Interact" with the View Point, showing the camera spin cutscene. But it is possible to move off the View Point, activate Eagle Vision, and then move back onto the beam.
*In ''Assassin's Creed'', you may activate Eagle Vision once you have Synchronized the View Point. However, in [[Assassin's Creed II|''Assassin's Creed II '']] and [[Assassin's Creed: Brotherhood|''Assassin's Creed:&nbsp;Brotherhood'']], attempting to hold "Y" or triangle will simply have the player "Interact" with the View Point, showing the camera spin cutscene. But it is possible to move off the View Point, activate Eagle Vision, and then move back onto the beam.
*In each game the highest point is either inaccessible or not a viewpoint: in ''Assassin's Creed ''it's the fortress of Masyaf, in ''Assassin's Creed II'' it's the [[Basilica Santa Maria del Fiore]], and in ''Assassin's Creed: Brotherhood'' it's the [[Castel Sant'Angelo]].
*In each game the highest point is either inaccessible or not a View Point: in ''Assassin's Creed ''it's the fortress of Masyaf, in ''Assassin's Creed II'' it is the [[Basilica Santa Maria del Fiore]], and in ''Assassin's Creed: Brotherhood'' it is the [[Castel Sant'Angelo]].
*You can be on the viewpoint the same time the eagle is, causing the eagle to "noclip" through the protagonist.
*In ''Assassin's Creed'', you can be on the View Point the same time the eagle is, causing the eagle to "noclip" through the protagonist.
*[[File:AssassinsCreed_Fearless.jpg|right]]In Assassin's Creed on the Xbox 360, an achievement can be obtained by synchronizing with all View Points. This achievement is called Fearless, and is worth 25 points.
*You can obtain an achievement "I Like the View" by synchronizing with ten View Points in ''Assassin's Creed II''.
*There are 73 View Points in the game (66 not including [[DLC|DLC's]]) and an [[Assassin's Creed II Achievements|achievement]] called "I Like the View" can be obtained by synchronizing with ten View Points.
**You can also get the achievement "High Dive" for ''Assassin's Creed II'' when you perform a Leap of Faith on top of [[Giotto's Campanile]] in [[Florence]].
**You can also get the achievement "High Dive" where you perform a Leap of Faith on top of [[Giotto's Campanile]] in [[Florence]].


[[Video:Burning A Borgia Tower|thumb|left|300px|Synchronizing viewpoint]]
[[Video:Burning A Borgia Tower|thumb|left|300px|Synchronizing viewpoint]]

Revision as of 23:50, 21 August 2011


Altaïr on a View Point in Jerusalem.

View Points were structures high enough for an observer positioned on its highest point to view surrounding terrain. They range from church towers and city mansion roof beams, to watchtowers and guard posts.

Third Crusade

File:Altair leap jerus.jpg
Altaïr performing a Leap of Faith from a viewpoint.

View Points could be found in all the cities; Damascus, Jerusalem, and Acre, and in the Kingdom, but not in Masyaf. Each city contained 10 to 12 view points located on the highest buildings, such as a cross on top of a Catholic Cathedral, the top of a lighthouse in the port-city of Acre, or a palace guard tower in the city of Damascus. View Points could be located by watching the skies for the eagles that nest there. Climbing atop one of these structures allowed Altaïr Ibn-La'Ahad to synchronize the View Point.

View Points allowed Altaïr to observe the layout of the terrain around him and watch the movement of its people. After the first View Point in a map was "activated," it revealed the location of the remaining Viiew Points and missions within a certain radius.

Some View Points had archers defending the position, or guards set around and below it. They could either fire arrows or throw rocks to prevent a climber from reaching the top. All the View Points had carts or piles of hay on the ground at the very bottom, providing safe locations for the performance of a Leap of Faith.

Renaissance

15th Century

A View Point in Venice.

During the 15th century, View Points functioned much the same as during the Third Crusade, and some were located on famous land marks of Italy. Ezio Auditore da Firenze would not only be able to dive into carts and stacks of hay, but also into carts of flower petals, leaves, and bodies of water. There were 73 View Points (66 excluding downloadable content) divided among the cities.

16th Century

A View Point in Rome.

During the 16th century, View Points functioned in the same way as in the 15th century, and there were 24 of them scattered around Rome. Half of these View Points were Borgia towers, and some of them were located on famous monuments, such as the Colosseum and Pantheon.



Trivia

  • In the achievements for Assassin's Creed, the "Fearless" achievement refers to View Points as "Reach High Points". In other areas of the game they are also referred to as "Eagle Points".
  • In Assassin's Creed, you may activate Eagle Vision once you have Synchronized the View Point. However, in Assassin's Creed II and Assassin's Creed: Brotherhood, attempting to hold "Y" or triangle will simply have the player "Interact" with the View Point, showing the camera spin cutscene. But it is possible to move off the View Point, activate Eagle Vision, and then move back onto the beam.
  • In each game the highest point is either inaccessible or not a View Point: in Assassin's Creed it's the fortress of Masyaf, in Assassin's Creed II it is the Basilica Santa Maria del Fiore, and in Assassin's Creed: Brotherhood it is the Castel Sant'Angelo.
  • In Assassin's Creed, you can be on the View Point the same time the eagle is, causing the eagle to "noclip" through the protagonist.
  • You can obtain an achievement "I Like the View" by synchronizing with ten View Points in Assassin's Creed II.
    • You can also get the achievement "High Dive" for Assassin's Creed II when you perform a Leap of Faith on top of Giotto's Campanile in Florence.

thumb|left|300px|Synchronizing viewpoint