Welcome to Assassin's Creed Wiki! Log in and join the community.

Stalker: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>MasterAssassinEzio
Added some trivia
imported>GuardDog
moving some trivia into body, rewording
Line 1: Line 1:
{{Era|ACR}} {{Stub}}{{Imageneed}}
{{Era|ACR}}
'''Stalkers''' were [[Byzantine Empire|Byzantine]] assailants who were determined to kill the [[Assassins|Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] in the city of [[Constantinople]] during 1511. When they found Ezio in the city, they would sneak up behind him and attempt to stab him. However, they were often disarmed by Ezio and killed before they could stab him. Ezio could either ignore or kill the stalkers.
{{Stub}}
{{Imageneed}}
'''Stalkers''' were [[Byzantine Empire|Byzantine]] assailants, who were determined to kill the [[Assassins|Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] in the city of [[Constantinople]] during 1511.


Stalkers were dressed similarly to [[civilians]] and wielded [[short blades]] that they concealed in their sleeves before attacking.
Stalkers were dressed similarly to [[civilians]] and wielded [[short blades]] that they concealed in their sleeves before attacking. They also carried a large amount of Akçe, as well as rare [[Bombs|bomb]] ingredients.
 
==Behavior==
When approaching their target, stalkers would often hide amongst the crowd, and conceal their weapons until they were sure they were unseen. Should Ezio be looking towards them, they would only stand still and wait for an opportunity to strike him from behind.
 
Stalkers would rarely engage in open combat, and would only sneak up behind Ezio, stab him, and flee. However, they were often disarmed and killed before they could strike.
 
They would also participate in the [[Den Defense|attacking of Assassin Dens]], and would sneak onto rooftops to kill Assassin defenders from behind.
 
==Trivia==
*An appearance of a stalker is indicated by a white knife on the mini-map, ambient whispering noise, civilians fleeing, and a change in the background music.
*Sometimes, stalkers come in groups, but will flee once the main one is either killed or is fleeing. The only way to see if there are other stalkers is to activate [[Eagle Vision#Eagle Sense|Eagle Sense]] right after a stalker attack.
*The player needs to kill (or counter) five stalkers before they stab Ezio in order to complete the second part of the [[Romanies]] [[Guild Challenges|challenge]].
*If Ezio turns around just before a stalker gets close enough to stab him, Ezio will forcefully push the stalker backwards and send him flying onto the floor. This does not kill the stalker, however, and they will flee if Ezio does not finish them.
*Killing a stalker reduces [[Social Stealth|Templar Awareness]] by 25%.
*[[Ottomans|Ottoman]] guards will chase down stalkers if they witness them assaulting Ezio.


==Gallery==
==Gallery==
Line 10: Line 27:
ACR_Stalker_2.png|A stalker is killed by Ezio.
ACR_Stalker_2.png|A stalker is killed by Ezio.
</gallery>
</gallery>
==Trivia==
*An appearance of a Stalker is indicated by a white knife on the mini-map, ambient whispering noise resembling the approach of a pursuer in multiplayer, civilians fleeing, and a change in the background music.
*Similarly to the [[Cento Occhi|Cento Occhi thieves]] in ''[[Assassin's Creed: Brotherhood|Assassin's Creed:&nbsp;Brotherhood]]'', Stalkers carry a large sum of money. When their corpses are looted, the player will receive above one thousand Akce and occasionally rare bomb ingredients.
*Sometimes, Stalkers come in groups, but they'll flee once the main Stalker is either killed or is fleeing. The only way to see if there are other Stalkers is to activate [[Eagle Vision#Eagle Sense|Eagle Sense]] right after a Stalker attack. The Stalkers will be highlighted in red.
*The player needs to kill 5 Stalkers before they stab Ezio in order to complete the second part of the Romanies challenge. Note that either countering or simply killing them will count, as long as they don't stab him.
*If Ezio turns around just before a Stalker gets close enough to attempt to backstab him, Ezio will forcefully push the Stalker backwards and send him flying onto the floor. This does not kill the Stalker, however, and they will flee if Ezio does not finish them.
*Killing a Stalker reduces [[Social Stealth|Templar Awareness]] by 25%.
*Stalkers are also one of the possible attacking Templar unit types in [[Den Defense]].
*On rare occasions, a Stalker will try to blend in with the crowd by hiding his knife. If Ezio gets too close and turns his back on the Stalker, the Stalker will attempt to grab Ezio from behind like normal.
*Ottoman guards will chase down Stalkers if they witness them assaulting Ezio.


==Source==
==Source==

Revision as of 18:17, 3 January 2012

This article is a stub. You can help Assassin's Creed Wiki by expanding it.
Where are the paintings?

This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page.

Stalkers were Byzantine assailants, who were determined to kill the Assassin Ezio Auditore in the city of Constantinople during 1511.

Stalkers were dressed similarly to civilians and wielded short blades that they concealed in their sleeves before attacking. They also carried a large amount of Akçe, as well as rare bomb ingredients.

Behavior

When approaching their target, stalkers would often hide amongst the crowd, and conceal their weapons until they were sure they were unseen. Should Ezio be looking towards them, they would only stand still and wait for an opportunity to strike him from behind.

Stalkers would rarely engage in open combat, and would only sneak up behind Ezio, stab him, and flee. However, they were often disarmed and killed before they could strike.

They would also participate in the attacking of Assassin Dens, and would sneak onto rooftops to kill Assassin defenders from behind.

Trivia

  • An appearance of a stalker is indicated by a white knife on the mini-map, ambient whispering noise, civilians fleeing, and a change in the background music.
  • Sometimes, stalkers come in groups, but will flee once the main one is either killed or is fleeing. The only way to see if there are other stalkers is to activate Eagle Sense right after a stalker attack.
  • The player needs to kill (or counter) five stalkers before they stab Ezio in order to complete the second part of the Romanies challenge.
  • If Ezio turns around just before a stalker gets close enough to stab him, Ezio will forcefully push the stalker backwards and send him flying onto the floor. This does not kill the stalker, however, and they will flee if Ezio does not finish them.
  • Killing a stalker reduces Templar Awareness by 25%.
  • Ottoman guards will chase down stalkers if they witness them assaulting Ezio.

Gallery

Source