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{{Era|AC2|ACB|2book|Assassins|Good}}
{{Era|AC2|ACB|2book|Assassins|Good}}
{{quote|This is the sanctuary. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets.|Mario Auditore.|Assassin's Creed II}}
{{quote|This is the sanctuary. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets.|Mario Auditore.|Assassin's Creed II}}
[[File:Sanctuary_v.png|thumb|250px|The Sanctuary.]]
[[File:Sanctuary_v.png|thumb|250px|The Sanctuary]]
The '''Sanctuary''' was a well-built, stone chamber located in [[Monteriggioni]], and was used by [[Assassins]] in both the [[Renaissance]] and [[modern times]].
The '''Sanctuary''' was a well-built, stone chamber located in [[Monteriggioni]], and was used by [[Assassins]] in both the [[Renaissance]] and [[modern times]].


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==History==
==History==
[[File:ACoP 15 v.png|thumb|250px|left|Mario showing Ezio the Sanctuary.]]
[[File:ACoP 15 v.png|thumb|250px|left|Mario showing Ezio the Sanctuary]]
The Sanctuary was constructed by [[Domenico Auditore]], and served as a tribute to the greatest Assassins in history.<ref name="AC2" />
The Sanctuary was constructed by [[Domenico Auditore]], and served as a tribute to the greatest Assassins in history.<ref name="AC2" />


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{{-}}
{{-}}
===Siege of Monteriggioni===
===Siege of Monteriggioni===
[[File:EExit 7.png|thumb|250px|right|The Sanctuary's secret exit.]]
[[File:EExit 7.png|thumb|250px|right|The Sanctuary's secret exit]]
During the [[Fall of Monteriggioni]], the Sanctuary was used as a temporary haven for survivors fleeing the attack, in which a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and several hundred of the townspeople.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>
During the [[Fall of Monteriggioni]], the Sanctuary was used as a temporary haven for survivors fleeing the attack, in which a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and several hundred of the townspeople.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref>


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===Modern times===
===Modern times===
{{Quote|Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect.|[[Rebecca Crane]], upon entering the Sanctuary in 2012.|Assassin's Creed: Brotherhood}}
{{Quote|Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect.|[[Rebecca Crane]], upon entering the Sanctuary in 2012.|Assassin's Creed: Brotherhood}}
[[File:ACB_Modern_Assassins_in_Sanctuary.png|thumb|250px|left|The modern day Assassins in the Sanctuary.]]
[[File:ACB_Modern_Assassins_in_Sanctuary.png|thumb|250px|left|The modern day Assassins in the Sanctuary]]
Centuries later, in September 2012, a team of Assassins sought out the Sanctuary, as their [[Hideout|first hideout]] had been found and assaulted by [[Abstergo Industries]].<ref name="ACB"/>
Centuries later, in September 2012, a team of Assassins sought out the Sanctuary, as their [[Hideout|first hideout]] had been found and assaulted by [[Abstergo Industries]].<ref name="ACB"/>


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==Gallery==
==Gallery==
<gallery widths="180" spacing="small" position="center" captionalign="center">
<gallery widths="180" spacing="small" position="center" captionalign="center">
Desmond in the Sactuary.png|Desmond in the modern day Sanctuary.
Desmond in the Sactuary.png|Desmond in the modern day Sanctuary
ACB_Modern_Sanctuary_Statues.png|Assassin statues as seen in the modern day Sanctuary.
ACB_Modern_Sanctuary_Statues.png|Assassin statues as seen in the modern day Sanctuary
Des Alt Sanctuary.png|Desmond looking at Altaïr's statue.
Des Alt Sanctuary.png|Desmond looking at Altaïr's statue
Armor of Altaïr ACII.png|Ezio looking at Altaïr's armor.
Armor of Altaïr ACII.png|Ezio looking at Altaïr's armor
Qulan_Gal_ACoP.png|Qulan Gal's statue.
Qulan_Gal_ACoP.png|Qulan Gal's statue
Darius_ACoP.png|Darius' statue.
Darius_ACoP.png|Darius' statue
Wei_Yu_ACoP.png|Wei Yu's statue.
Wei_Yu_ACoP.png|Wei Yu's statue
Amunet_ACoP.png|Amunet's statue.
Amunet_ACoP.png|Amunet's statue
Iltani_ACoP.png|Iltani's statue.
Iltani_ACoP.png|Iltani's statue
Leonius_ACoP.png|Leonius' statue.
Leonius_ACoP.png|Leonius' statue
Armor_of_Altaïr_ACoP.png|Altaïr's statue, along with his armor.
Armor_of_Altaïr_ACoP.png|Altaïr's statue, along with his armor
</gallery>
</gallery>



Revision as of 01:05, 22 April 2013

"This is the sanctuary. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets."
―Mario Auditore.[src]
The Sanctuary

The Sanctuary was a well-built, stone chamber located in Monteriggioni, and was used by Assassins in both the Renaissance and modern times.

It could be found underneath the Villa Auditore, and was accessed primarily through an entrance hidden behind a bookshelf in the Villa's study.

Statues

The Sanctuary was characterized notably by statues of seven legendary Assassins, who "guarded the freedom of humanity when it was most threatened."[1]

Six of these statues each had a corresponding seals at their base, which had to be collected and returned, in order to unlock the gate in front of the seventh statue of Altaïr Ibn-La'Ahad. This seventh statue also held the armor set fashioned by Altaïr.[1]

From left to right, the statues represented:

History

Mario showing Ezio the Sanctuary

The Sanctuary was constructed by Domenico Auditore, and served as a tribute to the greatest Assassins in history.[1]

In 1478, Mario Auditore revealed the Sanctuary to his nephew Ezio, as he became devoted to the Assassin's Creed.[1]

Siege of Monteriggioni

The Sanctuary's secret exit

During the Fall of Monteriggioni, the Sanctuary was used as a temporary haven for survivors fleeing the attack, in which a passageway behind the statue of Altaïr served as an escape route for Ezio, his family, and several hundred of the townspeople.[2]

This hidden door led them into the tunnels underneath Monteriggioni, which were also connected to the Auditore Family Crypt.[2]

Modern times

"Whoa, they built this place to last. No signs of structural damage, and no cell signal either. This place is perfect."
Rebecca Crane, upon entering the Sanctuary in 2012.[src]
The modern day Assassins in the Sanctuary

Centuries later, in September 2012, a team of Assassins sought out the Sanctuary, as their first hideout had been found and assaulted by Abstergo Industries.[2]

Of this team, Desmond Miles and Lucy Stillman traced back the escape route, in order to unlock the bookcase entrance, and allow Rebecca Crane and Shaun Hastings to gain access to the chamber.[2]

The modern Assassins then used it as refuge, since its underground structure was ideal in protecting them from Abstergo's cell phone surveillance. However, as the Sanctuary had no electricity, Desmond was tasked with navigating around modern-day Monteriggioni and rerouting power to the safehouse.[2]

Trivia

  • The circular grate in the courtyard at the back of the Auditore Family Villa was actually the top of the Sanctuary, which allowed light in. The Sanctuary could not be viewed from the outside, however.
    • In Assassin's Creed: Brotherhood, the grate at the top of the Sanctuary appeared broken from the inside, even though when viewed from the outside, it appeared undamaged.
  • In Assassin's Creed II, all of the statues could be examined to gain information about the Assassin, with the exception being Altaïr's statue. In Brotherhood, only the statue of Altaïr could be interacted with, resulting in a short cutscene that involved Desmond using a stereotypical Italian accent, and Rebecca scolding his "racism." This process could have been repeated until Sequence 6, though without Rebecca's reply.
  • Although all of the Assassin statues, other than Altaïr's, have the small skull mechanisms that open the entrances of Assassin Tombs, they could not be interacted with.
    • In Brotherhood, the skull mechanisms have been removed from the statues during the siege of Monteriggioni, but reappear in modern Monteriggioni.
  • Desmond could interact with his teammates or certain items in the Sanctuary during each memory sequence, triggering a variety of conversations.

Gallery

References