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It houses seven statues of seven Assassins, though there are six [[Assassin's Seal|seals]] missing needed to unlock [[Altaïr's armor]], which is also housed there.
It houses seven statues of seven Assassins, though there are six [[Assassin's Seal|seals]] missing needed to unlock [[Altaïr's armor]], which is also housed there.


In ''[[Assassin's Creed: Brotherhood]]'', the Sanctuary serves as the next hideout for [[Desmond]] and the other modern Assassins after the [[Hideout|first one]] got assaulted by [[Abstergo]] at the end of ''Assassin's Creed II''.
In ''[[Assassin's Creed: Brotherhood]]'', the Sanctuary serves as the next hideout for [[Desmond]] and the other modern Assassins after the [[Hideout|first one]] got assaulted by [[Abstergo]] at the end of [[Assassin's Creed II|''Assassin's Creed II'']].


==Statues==
==Statues==

Revision as of 14:03, 24 September 2010

The Sanctuary from its entrance.

The sanctuary is a location in Assassin's Creed II created by Domenico Auditore as a tribute to the greatest Assassins in history found underneath the Auditore Family Villa, with its entrance concealed behind a tall bookcase in Mario Auditore's study. It is revealed by Mario Auditore to Ezio as the game progresses.

It houses seven statues of seven Assassins, though there are six seals missing needed to unlock Altaïr's armor, which is also housed there.

In Assassin's Creed: Brotherhood, the Sanctuary serves as the next hideout for Desmond and the other modern Assassins after the first one got assaulted by Abstergo at the end of Assassin's Creed II.

Statues

From left to right:

Trivia

  • The sewer-like opening at the back of the Auditore Family Villa is the top of the sanctuary.
    Modern day Assassins in Sanctuary.
  • You can examine all the statues except Altaïr's.
  • The face of the statue of Altaïr looks nothing like Altaïr's face in Assassin's Creed.