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'''Olivier Martin''' is currently a Concept Artist and Digital Matte Painter at [[Ubisoft]], Montreal. He is also a freelance Digital Matte Painter at Rodeofx. Other notable work he has done includes working as an Art Director on ''Prince of Persia: Forgotten Sands'' at Ubisoft, as well as an Assistant Art Director on ''Lost: Via Domus''.
'''Olivier Martin''' is currently a concept artist and digital matte painter at [[Ubisoft]], Montreal. He is also a freelance digital matte painter at Rodeofx. Other notable work he has done is as an art director on ''Prince of Persia: Forgotten Sands'' at Ubisoft as well as an assistant art director on ''Lost Via Domus''.


==Biography==
==Biography==
Martin was born and raised in Lyon, France but he has been living in Canada since 2004. He studied traditional visual arts in Emile Cohl School in Lyon, France.
Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.


==Games Credited==
==Games credited==
*''[[Assassin's Creed: Revelations]], ''(2011), Ubisoft
*''[[Assassin's Creed: Revelations]]'', (2011), Ubisoft
*''[[Assassin's Creed: Brotherhood]]'', (2010), Ubisoft
*''[[Assassin's Creed: Brotherhood]]'', (2010), Ubisoft
*''[[Assassin’s Creed: Lineage]]'', (2009), Ubisoft
*''[[Assassin's Creed: Lineage]]'', (2009), Ubisoft
*''Prince of Persia: Forgotten Sands'', (2008-2009), Ubisoft
*''Prince of Persia: Forgotten Sands'', (2008-2009), Ubisoft
*''Lost Via Domus'', (2006-2008), Ubisoft
*''Lost: Via Domus'', (2006-2008), Ubisoft
*''Tom Clancy’s Rainbow Six Vegas'', (2005-2006), Ubisoft
*''Tom Clancy's Rainbow Six: Vegas'', (2005-2006), Ubisoft
*''Peter Jackson’s King-Kong Game'', (2005), Ubisoft
*''Peter Jackson's King Kong: The Official Game of the Movie'', (2005), Ubisoft
*''Rainbow Six Lockdown'', (2004 - 2005), Ubisoft
*''Tom Clancy's Rainbow Six: Lockdown'', (2004 - 2005), Ubisoft
*''Monster Hunter'', (2002 - 2004), Capcom
*''Monster Hunter'', (2002-2004), Capcom
*''Piglet's Big Game'', (2002 - 2004), Disney Interactive Studios
*''Piglet's Big Game'', (2002-2004), Disney Interactive Studios


==Trivia==
==Trivia==
*Martin was one of the artists at Ubisoft to have his work on the [[Assassin's Creed (series)|''Assassin's Creed'' series]] to be featured in an international art exhibition.
*Martin was one of the artists at Ubisoft to have his artwork of the [[Assassin's Creed (series)|''Assassin's Creed'' series]] to be featured in an international art exhibition.


==Gallery==
==Gallery==
===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Brotherhood''.


The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Brotherhood''.
<gallery captionalign="left">
<gallery captionalign="left">
Naval Cannon_Concept.JPG|Concept art for the Naval Cannon.
Naval Cannon_Concept.JPG|Concept art for the [[Naval Cannon]].
Siege Tower_Concept.JPG|Viana siege tower concept art.
Siege Tower_Concept.JPG|Viana siege tower concept art.
Tunnel_Concept.JPG|Concept art for the Roman tunnel entrances.
Tunnel_Concept.JPG|Concept art for the Roman tunnel entrances.
Armor of Altair_Concept.JPG|Armor of Altair concept art.
Armor of Altair_Concept.JPG|[[Armor of Altaïr]] concept art.
La Volpe Addormentata_Concept.JPG|Original concept art for the La Volpe Addormentata.
La Volpe Addormentata_Concept.JPG|Original concept art for the [[La Volpe Addormentata]].
Cesare and Ezio_Final Battle_Concept.JPG|Concept art for Cesare and Ezio's final battle.
Cesare and Ezio_Final Battle_Concept.JPG|Concept art for Cesare and Ezio's final battle.
Abstergo Assault_Concept.JPG|Modern facility concept art.
Abstergo Assault_Concept.JPG|Modern facility concept art.
Pagan Party_Concept.JPG|Original concept art for the Pagan Party.
Pagan Party_Concept.JPG|Original concept art for the Pagan party.
Vianna Battle_Concept.JPG|Concept art for the Siege of Viana.
Vianna Battle_Concept.JPG|Concept art for the [[Siege of Viana]].
Fall of Monteriggioni_Battlement_Concept.JPG|Fall of Monteriggioni concept art.
Fall of Monteriggioni_Battlement_Concept.JPG|[[Fall of Monteriggioni]] concept art.
Pantheon Apprentice Mission_Concept.JPG|Concept art for an apprentice mission in the Pantheon.
Pantheon Apprentice Mission_Concept.JPG|Concept art for an [[Apprentices|apprentice]] mission in the [[Pantheon]].
Fall of Monteriggioni_Cesare Triumph_Concept.JPG|Cesare's triumph concept art.
Fall of Monteriggioni_Cesare Triumph_Concept.JPG|Cesare's triumph concept art.
Florence_Rooftops_Concept.JPG|Florence rooftops concept art.
Florence_Rooftops_Concept.JPG|[[Florence]] rooftops concept art.
Aqueducts Rebuilt_Concept.JPG|Aqueduct rebuilt concept image.
Aqueducts Rebuilt_Concept.JPG|[[Aqueducts|Aqueduct]] rebuilt concept image.
Aqueducts_Concept.JPG|Aqueduct ruins concept image.
Aqueducts_Concept.JPG|Aqueduct ruins concept image.
Assassins Den Concept.jpg|Concept art of the Assassin Dens.
Assassins Den Concept.jpg|Concept art of the Assassin Towers.
</gallery>
</gallery>


===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Revelations''.
The following gallery contains concept artwork created by Olivier Martin for ''Assassin's Creed: Revelations''.


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</gallery>
</gallery>
==External links==
==External links==
*[http://www.oliviermartin-art.com/main.php?path=about Official Website] of Olivier Martin.
*[http://www.oliviermartin-art.com/main.php?path=about Olivier Martin]'s official website.
*[http://ca.linkedin.com/pub/olivier-martin/3/533/4b7 Olivier Martin’s] professional profile at Linkedin.
*[http://ca.linkedin.com/pub/olivier-martin/3/533/4b7 Olivier Martin]'s professional profile at LinkedIn.
*[http://www.imdb.com/name/nm2900664/ Olivier Martin’s] profile at the internet movie database.
*[http://www.imdb.com/name/nm2900664/ Olivier Martin]'s profile at the Internet Movie Database.
*[http://features.cgsociety.org/story_custom.php?story_id=5989 Cover story] featuring some of Olivier Martin’s work.
*[http://features.cgsociety.org/story_custom.php?story_id=5989 A cover story] featuring some of Olivier Martin's work.


{{DEFAULTSORT:Martin, Olivier}}
{{DEFAULTSORT:Martin, Olivier}}

Revision as of 07:02, 27 August 2012

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Olivier Martin is currently a Concept Artist and Digital Matte Painter at Ubisoft, Montreal. He is also a freelance Digital Matte Painter at Rodeofx. Other notable work he has done includes working as an Art Director on Prince of Persia: Forgotten Sands at Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.

Biography

Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.

Games credited

  • Assassin's Creed: Revelations, (2011), Ubisoft
  • Assassin's Creed: Brotherhood, (2010), Ubisoft
  • Assassin's Creed: Lineage, (2009), Ubisoft
  • Prince of Persia: Forgotten Sands, (2008-2009), Ubisoft
  • Lost: Via Domus, (2006-2008), Ubisoft
  • Tom Clancy's Rainbow Six: Vegas, (2005-2006), Ubisoft
  • Peter Jackson's King Kong: The Official Game of the Movie, (2005), Ubisoft
  • Tom Clancy's Rainbow Six: Lockdown, (2004 - 2005), Ubisoft
  • Monster Hunter, (2002-2004), Capcom
  • Piglet's Big Game, (2002-2004), Disney Interactive Studios

Trivia

  • Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.

Gallery

Assassin's Creed: Brotherhood

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Brotherhood.

Assassin's Creed: Revelations

The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Revelations.

External links