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Compiled from recordings collected from [[Subject 1]],<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref> the game presents a heavily distorted view of Aveline's life, as it portrays positively her false defection from the [[Assassins]] to the [[Templars]]; in response to this, the hacking collective known as [[Erudito]] actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.<ref name="ACL"/>
Compiled from recordings collected from [[Subject 1]],<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref> the game presents a heavily distorted view of Aveline's life, as it portrays positively her false defection from the [[Assassins]] to the [[Templars]]; in response to this, the hacking collective known as [[Erudito]] actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.<ref name="ACL"/>


Despite Erudito's actions, ''Liberation'' was considered such a success that it prompted [[Abstergo Industries]] to expand their entertainment branch to [[Montreal]] and hire research analysts for their next [[Sample 17 Project|project]].<ref name="ACI">''[[Assassin's Creed: Initiates]]''</ref>
Despite Erudito's actions, ''Liberation'' was considered such a success that it prompted [[Abstergo Industries]] to expand their entertainment branch to [[Montreal]] and hire research analysts for their next [[Sample 17 Project|project]].<ref name="ACI">''[[Assassin's Creed: Initiates]]''</ref> The Montreal office has advertisements for the game routinely displayed on its walls and screens.<ref name="AC4"/>


==Trivia==
In August 2014, Abstergo Entertainment's CCO [[Melanie Lemay]] sent an email to [[Kristina Uhrich]] about a possible follow up to Liberation, having found footage of the [[Louisiana Brotherhood of Assassins|Louisiana Assassin]] [[Aveline de Grandpré]]'s time in New England, though recognized that it would take some resources they did not have at the time.<ref name="Rogue">''[[Assassin's Creed: Rogue]]'' – [[Numbskull's personal files]]</ref>
*''Liberation'' is the in-universe counterpart to the real-world video game ''[[Assassin's Creed III: Liberation]]'' released by [[Ubisoft]].
 
*In the [[Noob|player]]'s [[Abstergo Entertainment research analyst's personal files|Employee Passport]], the game is referred to as ''Assassin's Creed III: Liberation'' despite there being no other known ''Assassin's Creed'' games that would have preceded it.
==Game credits==
*Advertisements for ''Liberation'' are routinely displayed in the Abstergo Entertainment offices in Montreal.
*[[Alan Rikkin]] {{c|CEO; Management; Consultant}}
*The game's "credits" lists [[Alan Rikkin]], [[Álvaro Gramática]], [[Isabelle Ardant]] and [[Warren Vidic]] as being part of the production team.
*[[Thomas Fournier|Jean-Pierre Fournier]]* {{c|Design}}
**Other developers include Jean-Pierre Fournier, Steve Gerkin, Stacy French, and Suzuki Fumito, who appear in "developer diaries" unlocked through the [[Abstergo Story]] of ''[[Assassin's Creed III]]''{{'}}s multiplayer component. According to Erudito, however, they are merely actors hired by Abstergo.
*[[Álvaro Gramática]] {{c|Future technology research}}
*[[Isabelle Ardant]] {{c|Historical research; Operations}}
*[[Steve Gerkin]]* {{c|Engineer}}
*[[Stacy French]]* {{c|Engineer}}
*[[Suzuki Fumito]]* {{c|Engineer}}
 
<nowiki>*</nowiki> According to [[Erudito]], these individuals were merely actors hired by Abstergo.
 
==Behind the scenes==
''Liberation'' is the in-universe counterpart to the real-world video game ''[[Assassin's Creed III: Liberation]]'' released by [[Ubisoft]]. Though usually referred to by its proper name, in the [[Noob|player]]'s [[Abstergo Entertainment research analyst's personal files|Employee Passport]], the game is referred to as ''Assassin's Creed III: Liberation''.
 
==Appearances==
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed: Initiates]]''
*''[[Assassin's Creed: Rogue]]''


==References==
==References==
{{Reflist}}
{{Reflist}}
[[Category:Video games]]
[[Category:Video games]]

Revision as of 16:13, 8 September 2023

This article is about the in-universe video game. You may be looking for its real world counterpart.
An advertisement of Liberation in Montreal

Liberation is a 2012 video game developed in partnership by Abstergo Entertainment and Ubisoft. The game follows the story of Aveline de Grandpré, daughter of the wealthy French merchant Philippe de Grandpré and his placée bride Jeanne.[1]

Compiled from recordings collected from Subject 1,[2] the game presents a heavily distorted view of Aveline's life, as it portrays positively her false defection from the Assassins to the Templars; in response to this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.[1]

Despite Erudito's actions, Liberation was considered such a success that it prompted Abstergo Industries to expand their entertainment branch to Montreal and hire research analysts for their next project.[3] The Montreal office has advertisements for the game routinely displayed on its walls and screens.[2]

In August 2014, Abstergo Entertainment's CCO Melanie Lemay sent an email to Kristina Uhrich about a possible follow up to Liberation, having found footage of the Louisiana Assassin Aveline de Grandpré's time in New England, though recognized that it would take some resources they did not have at the time.[4]

Game credits

* According to Erudito, these individuals were merely actors hired by Abstergo.

Behind the scenes

Liberation is the in-universe counterpart to the real-world video game Assassin's Creed III: Liberation released by Ubisoft. Though usually referred to by its proper name, in the player's Employee Passport, the game is referred to as Assassin's Creed III: Liberation.

Appearances

References