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Revision as of 00:33, 5 January 2016

Kobe Sek is a concept artist, modeler and Associate Art Director working at Ubisoft Singapore.
He has worked on numerous projects for Ubisoft, with some of his notable pieces manifesting themselves in the Assassin's Creed series, where his specialization lies in concept art, character design, environment design and digital illustration.
Games credited
- Ghost Recon Future Soldier (2009) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Prince of Persia : Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2009) - Ubisoft
- Assassin's Creed IV: Black Flag (2013) - Ubisoft
- Assassin's Creed: Rogue (2014) - Ubisoft
Gallery
Assassin's Creed: Revelations
Assassin's Creed IV: Black Flag
Assassin's Creed: Rogue
References
Categories:
- Development team
- Assassin's Creed II development team
- Assassin's Creed: Brotherhood development team
- Assassin's Creed: Revelations development team
- Assassin's Creed III development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Syndicate development team