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'''Khai Nguyen '''is an animation director and artist working with [[Ubisoft]] {{Wiki|Montreal}}.
'''Khai Nguyen '''is an animation director and artist working with [[Ubisoft]] {{Wiki|Montreal}}.


He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his specialization lies in animation, conceptual art and environment concepts.
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his specialization lies in animation, conceptual art, and environment concepts.


==Games credited==
==Games credited==

Revision as of 04:59, 10 January 2014

Khai Nguyen

Khai Nguyen is an animation director and artist working with Ubisoft Montreal.

He has worked on numerous projects for Ubisoft, with some of his notable work being done on the Assassin's Creed series, where his specialization lies in animation, conceptual art, and environment concepts.

Games credited

  • Prince of Persia: The Sands of Time (2003) - Ubisoft
  • Prince of Persia: Warrior Within (2004) - Ubisoft
  • Myst IV: Revelation (2004) - Ubisoft
  • Prince of Persia: The Two Thrones (2005) - Ubisoft
  • Tom Clancy's Splinter Cell: Double Agent (2006) - Ubisoft
  • Naruto: Rise of a Ninja (2007) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008) - Ubisoft
  • James Cameron's Avatar: The Game (2009) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Gallery

The following gallery contains artwork created by Nguyen for the Assassin's Creed series.

Assassin's Creed

Assassin's Creed III

References