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He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his specialization lies in animation, conceptual art and environment concepts.
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his specialization lies in animation, conceptual art and environment concepts.


== Games credited ==
==Games credited==
*''[[Assassin's Creed III]]'' (2012), Ubisoft
*''[[Assassin's Creed III]]'' (2012), Ubisoft
*''James Cameron's Avatar: The Game'' (2009), Ubisoft
*''James Cameron's Avatar: The Game'' (2009), Ubisoft
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*''Prince of Persia: The Sands of Time'' (2003), Ubisoft
*''Prince of Persia: The Sands of Time'' (2003), Ubisoft


== Gallery ==
==Gallery==
The following gallery contains artwork created by Nguyen for the ''Assassin's Creed'' series.
The following gallery contains artwork created by Nguyen for the ''Assassin's Creed'' series.


=== ''Assassin's Creed'' ===
===''Assassin's Creed''===
<gallery position="center" captionalign="center">
<gallery position="center" captionalign="center">
Assassins-Creed-Early-Concept-Art-Horse Battle.jpg
Assassins-Creed-Early-Concept-Art-Horse Battle.jpg
Line 40: Line 40:
</gallery>
</gallery>


=== ''Assassin's Creed III'' ===
===''Assassin's Creed III''===
<gallery position="center" captionalign="center">
<gallery position="center" captionalign="center">
Tri-Nguyen-Winter-Roofs.jpg|Artwork of the [[Boston]] rooftops during the winter season.
Tri-Nguyen-Winter-Roofs.jpg|Artwork of the [[Boston]] rooftops during the winter season.
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</gallery>
</gallery>


== References ==
==References==
*[http://ca.linkedin.com/pub/khai-nguyen/1/556/92 Khai Nguyen]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/khai-nguyen/1/556/92 Khai Nguyen]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_genre/developerId,115172/ Khai Nguyen]'s profile on MobyGames.
*[http://www.mobygames.com/developer/sheet/view/by_genre/developerId,115172/ Khai Nguyen]'s profile on MobyGames.
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{{DEFAULTSORT:Nguyen, Khai}}
{{DEFAULTSORT:Nguyen, Khai}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]

Revision as of 20:03, 16 March 2013

Khai Nguyen.

Khai Nguyen, sometimes known under the alias Tri Nguyen, is an Animation Director and Artist working with Ubisoft Montreal.

He has worked on numerous projects for Ubisoft, with some of his notable work being done on the Assassin's Creed series, where his specialization lies in animation, conceptual art and environment concepts.

Games credited

  • Assassin's Creed III (2012), Ubisoft
  • James Cameron's Avatar: The Game (2009), Ubisoft
  • Assassin's Creed (Director's Cut Edition) (2008), Ubisoft
  • Assassin's Creed (2007), Ubisoft
  • Naruto: Rise of a Ninja (2007), Ubisoft
  • Tom Clancy's Splinter Cell: Double Agent (2006), Ubisoft
  • Prince of Persia: The Two Thrones (2005), Ubisoft
  • Myst IV: Revelation (2004), Ubisoft
  • Prince of Persia: Warrior Within (2004), Ubisoft
  • Prince of Persia: The Sands of Time (2003), Ubisoft

Gallery

The following gallery contains artwork created by Nguyen for the Assassin's Creed series.

Assassin's Creed

Assassin's Creed III

References