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A Botched Escape: Difference between revisions
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{{Era|AC4}} | {{Era|Memories|AC4}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = A Botched Escape 3.png | |image = A Botched Escape 3.png | ||
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==Outcome== | ==Outcome== | ||
Edward completed the contract and received his payment. | Edward completed the contract and received his payment. | ||
{{-}} | {{-}} | ||
==Gallery== | ==Gallery== | ||
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==Reference== | ==Reference== | ||
*''[[Assassin's Creed IV: Black Flag]]'' | *''[[Assassin's Creed IV: Black Flag]]'' | ||
{{AC4Memories}} | {{AC4Memories}} | ||
{{DEFAULTSORT:Botched Escape, A}} | {{DEFAULTSORT:Botched Escape, A}} | ||
Revision as of 18:24, 20 July 2018
A Botched Escape was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.
Description
Edward opened a pigeon coop and accepted a contract from the Assassins.
Dialogue
Edward approached the criminals' location.
- Guard: (Where is your cohort? Hand over the murderer now! I won't ask so nicely again! Speak or lose your tongue entirely. Bring me the killer! Or shall I take you to the Governor's prisons? Is that what you want?)
One of the criminals, hiding in a bush, attempted to flee the scene.
- Guard: (The killer is fleeing!)
- Criminal: The devil scratch your eyes out!
- Guard: (Stop him!)
Edward killed the fleeing criminal and escaped the area.
Outcome
Edward completed the contract and received his payment.
Gallery
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Edward accepting the contract
-
Edward tackling the criminal