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{{quote|Why do we have these gifts? Because it's in our blood.|[[Subject 16]] about the eagle vision|Assassin's Creed II}}


{{Template:Quote|Why do we have these gifts? Because it's in our blood.|[[Subject 16]] about the eagle vision|Assassin's Creed II}}
'''Eagle Vision''' is a supernatural ability that certain lineages of [[Assassins]] possess, such as the bloodlines of [[Altaïr Ibn-La'Ahad]], and [[Marcus Junius Brutus]]. The user is able to instinctively sense how people and objects relate to him or her, which manifests as a colored glowing (much like an aura would in a person's mind's eye). This ability is known to be accessible only to the descendants of the [[humans]] who interbred with [[Those Who Came Before]].
 
'''Eagle Vision''' is a supernatural ability that certain lineages of [[Assassins]] possess, like those of [[Marcus Junius Brutus]], [[Ezio Auditore da Firenze|Ezio Auditore]], and [[Altaïr Ibn-La'Ahad]]. The user is able to instinctively sense how people and objects relate to him, which manifests as a colored glowing (much like an aura would in a person's "mind's eye"). This ability is known to only be accessible to the descendants and bloodlines of the [[humans]] that paired with [[Those Who Came Before]].


==''[[Assassin's Creed]]''==
==''[[Assassin's Creed]]''==
[[File:Eagle_vision.jpg|thumb|300px|Desmond identifying Lucy as an ally and Vidic as an enemy through Eagle Vision.]]
[[File:Eagle_vision.jpg|thumb|250px|Desmond identifying Lucy as an ally, and Vidic as an enemy through Eagle Vision.]]
To use Eagle Vision, the player must press the Head button. Depending on [[Controls|control settings]], the Head button will most likely be either [[File:PlayStationTriangle.svg]] (for PlayStation 3), Y (for Xbox 360), or E (for PC default layout). In addition, the [[Synchronization]] bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.
By using the [[Animus]] to follow the memories of his ancestor, Altaïr, [[Desmond Miles]] also gained the ability to use eagle vision, likely as a result of the [[Bleeding Effect]]. Through it, he was able to see [[Lucy Stillman]] (a fellow Assassin) glowing blue and [[Warren Vidic]] (a [[Templars|Templar]]) glowing red.


At the end of ''Assassin's Creed'', Desmond [[Bleeding Effect|gains the ability]] to use Eagle Vision outside of the [[Animus]]. He sees [[Lucy Stillman]] (a fellow Assassin) glowing blue and [[Warren Vidic]] (a [[Templar]]) glowing red. Using Eagle Vision will also reveal [[Cryptic Messages|cryptic messages]] [[Subject 16]] wrote with his own blood in the [[Abstergo laboratory]].
He was also able to use this ability to see the [[Cryptic Messages|cryptic messages]] [[Subject 16]] had written in the [[Abstergo laboratory]] with his own blood.


===Legend===
===Legend===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px; "
{|border="1" cellpadding="1" cellspacing="1" style="width: 400px; "
|Color
|Color
|Representation
|Representation
|-
|-
|Red
|Red
|Enemies/blood
|Enemies/Blood
|-
|-
|Blue
|Blue
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|-
|-
|White
|White
| Sources of Information/Hiding Spots/Point of Interest
|Sources of Information/Hiding Spots/Points of Interest
|-
|-
|Gold
|Gold
|Targets/ Person of Interest
|Targets/People of Interest
|}
|}


==''[[Assassin's Creed II]]''==
==''[[Assassin's Creed II]]''==
[[File:Glyph20_-_Scuola_Grande_di_San_Marco2--article_image.jpg|thumb|300px|Ezio finding one of the glyphs.]]
[[File:Glyph20_-_Scuola_Grande_di_San_Marco2--article_image.jpg|thumb|250px|Ezio finding one of the glyphs.]]
During his escape from [[Abstergo]], Desmond discovers a new application of this power; using it on a keypad which Lucy lacks a code to unlock reveals the fingerprints of previous users. A simple process of elimination thus enables him to unlock the door.
During his escape from [[Abstergo]], Desmond discovered a new application of his newly-acquired power. Much like thermal vision, he used it to discover the code of a keypad, by seeing the heat signature or fingerprints left upon the correct numbers.
 
Ezio, like Altaïr, was able to use Eagle Vision. [[Giovanni Auditore da Firenze|His father]] and [[Mario Auditore|uncle]] also possessed this ability, and it is thought that [[La Volpe]] also possessed an advanced form of this skill as well, as it is claimed he can "look through walls". It is used to detect and scan [[Glyphs]] from Desmond's perspective.
 
In a glyph narration from Subject 16, he says, "Behold the Assassins, the children of two worlds! Why do we have these gifts? Because it's in our blood." This implies that because Altaïr, Ezio, Desmond and Subject 16 all have Eagle Vision, their bloodline is connected to Those Who Came Before. This theory can be supported by the fact that both Subject 16's blood and light patterns in [[Vatican Vault|the vault]] glow when seen with Eagle Vision.


Also Eagle Vision can now be used in 3rd Person and while Ezio is moving, allowing it to be a lot more useful during missions.
[[Ezio Auditore]], much like Altaïr, was also able to use eagle vision. It is thought that [[La Volpe]] also possessed an advanced form of the skill as well, as it is claimed he could "look through walls."


==''Assassin's Creed: Brotherhood''==
In a video clip hidden within one of his [[Glyphs]] (which may only be scanned with eagle vision), Subject 16 states ''"Behold the Assassins, the children of two worlds! Why do we have these gifts? Because it's in our blood."'' This implies that, because Altaïr, Ezio, Desmond and Subject 16 all have Eagle Vision, their bloodline is connected to Those Who Came Before. This theory is supported by the fact that both Subject 16's and Ezio's blood glow when seen with eagle vision.
[[File:TemplarVision-ACB-usage.jpg|thumb|300px|The Harlequin using Templar Vision to find his target in the crowd.]]
When traveling through [[Rome]], any flag, or feather seen with eagle vision on will be marked on the map.


Subject 16 has also hidden objects similar to Glyphs in ''Assassin's Creed II'' in Rome, called [[Rifts]]. These Rifts are small openings in structures that expel rays of light continuously. Unlike the Glyphs, the Rifts can only be seen while in Eagle vision, as turning it off will render the rift invisible, and otherwise inaccessible.
{{-}}
==''[[Assassin's Creed: Brotherhood]]''==
[[File:TemplarVision-ACB-usage.jpg|thumb|250px|The [[Harlequin]] using Templar Vision to find his target in the crowd.]]
Subject 16 also hid several [[Rifts]] throughout Ezio's memories in [[Rome]], which (unlike the Glyphs) may be seen exclusively through eagle vision.


In the multiplayer mode a similar ability, Templar Vision, exists. The ability gives the player approximately 3.5 seconds of eagle vision. Targets are blue, neutral players, and hiding spots are white and pursuers are red.
Abstergo trainees using Animi to hone their skills are also granted an ability called [[Multiplayer Abilities#Templar Vision|Templar Vision]]. The ability grants the user approximately 3.5 seconds of eagle vision. Targets are marked with blue, neutral personas and hiding spots are white, and pursuers are red.


{{-}}
==Trivia==
==Trivia==
===''Assassin's Creed''===
===''Assassin's Creed''===
*An Assassin guard in the [[Kingdom]] can be seen as glowing red, but reacts as all other guards do. This guard was originally supposed to have been [[Jamal]], an Assassin who aided [[Masun]] in betraying the Brotherhood; however, the sequence where Altaïr assassinates him was cut from the final game, leaving him as a minor Easter-egg.
*An Assassin guard in the [[Kingdom]] can be seen as glowing red, but reacts as all other guards do. This guard was originally supposed to have been [[Jamal]], an Assassin who aided [[Masun]] in betraying the Brotherhood; however, the sequence where Altaïr assassinates him was cut from the final game, leaving him as a minor [[Easter Eggs|Easter egg]].
*In the original ''Assassin's Creed'', movement was prohibited while using Eagle Vision, and the player was required to be at maximum synchronization. This was changed, however, in succeeding games.
*In the original ''Assassin's Creed'', movement was prohibited while using eagle vision, and the player was required to be at maximum [[synchronization]]. This was changed, however, in succeeding games.
*''Assassin's Creed'' states that the Eagle Vision ability is actually just a visualization of the Assassin's observational skills, created by the Animus. However, as [[Juno]] later refers to Assassins seeing "the blue shimmer," the backstory for Eagle Vision was likely changed to be a real-world ability.
*''Assassin's Creed'' states that the eagle vision ability is actually just the Animus' visualization of the Assassin's observational skills. However, as [[Juno]] later refers to Assassins seeing "the blue shimmer," the backstory for Eagle Vision was likely changed to be a real-world ability.


===''Assassin's Creed II''===
===''Assassin's Creed II''===
*[[Giovanni Auditore]] tells Ezio to "use his talent" to find a hidden door in his office, showing that Giovanni was aware of his son's ability.
*[[Giovanni Auditore]] tells Ezio to "use his talent" to find a hidden door in his office, showing that Giovanni was aware of his son's ability.
*When using Eagle Vision, Ezio himself is marked with blue, indicating him as an ally to any others with the ability.
*When using eagle vision, Ezio himself is marked with blue, indicating him as an ally to any others with the ability.


===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
*Whilst using Eagle Vision and roaming [[Monteriggioni]] as Desmond Miles, a red trail is visible leading from the fountain with the [[Assassin insignia]], until the door to [[Mario Auditore]]'s study. The trail is colored similarly to the blood glyphs of Subject 16, and seems to be made up of many footprints that form a double helix (or DNA strand).
*When traveling through Rome, eagle vision can be used to mark any [[Flags|flag]], or [[Feathers|feather]] on the map.
*In ''Assassins Creed: Brotherhood'', when outside of the Animus, there is sometimes a pause that cause allies to be gold for a few seconds.
*Whilst using eagle vision and roaming [[Monteriggioni]] as Desmond Miles, a red trail is visible leading from the fountain with the [[Assassin insignia]], until the door to [[Mario Auditore]]'s study. The trail is colored similarly to the blood glyphs of Subject 16, and seems to be made up of many footprints that form a double helix (or DNA strand).
*In Assassin's Creed: Brotherhood dead enemies and allies don't glow their normal colors unlike in Assassins Creed II, they will just appear grey like civilians.
*When outside of the Animus, there is sometimes a pause that causes allies to glow gold for a few seconds.
*In ''Assassin's Creed: Brotherhood'', when the eagle vision is activated, the water, in some memories, is showed in grey like hiding spots.
*Unlike in ''Assassins Creed II'', enemies and allies do not glow their standard colors after they die, and will just appear grey like civilians.
*When eagle vision is activated in some memories, water is shown to be glowing white like hiding spots.


===Others===
===Others===
*A mini-game in the ''Assassin's Creed'' room of PlayStation Home features an Eagle Vision puzzle, which, when completed, opens up the [[Hideout]].
*A mini-game in the ''Assassin's Creed'' room of PlayStation Home features an eagle vision puzzle that, when completed, opens up the [[Hideout]].
*In ''[[Assassin's Creed: Project Legacy]]'', [[Giovanni Borgia]] also displays this ability, and uses it to locate [[Francesco Vecellio]]. Francesco referred to it as using his "other eyes."
*In ''[[Assassin's Creed: Project Legacy]]'', [[Giovanni Borgia]] also displays this ability, and uses it to locate [[Francesco Vecellio]]. Francesco referred to it as using his "other eyes."


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
al mualim eagle vision.jpg|Altaïr's target, Al Mualim is shown in gold, and his duplicates are shown in red.
al mualim eagle vision.jpg|Altaïr's target, [[Al Mualim]], is shown in gold, and his duplicates are shown in red.
eagle vision comparsion.jpg|Comparison of eagle vision to a normal view.
eagle vision comparsion.jpg|Comparison of eagle vision to a normal view.
Zw-codex-eagle.png|Eagle vision used on the Codex Wall.
Zw-codex-eagle.png|Eagle vision used on the [[Codex]] Wall.
My Own Eyes PL.jpg|Giovanni Borgia using eagle vision.
My Own Eyes PL.jpg|Giovanni Borgia using eagle vision.
</gallery>
</gallery>


{{AC}}  
{{AC}}
{{ACII}}
{{ACII}}
{{ACB}}
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Genetic skills]]
[[Category:Genetic skills]]

Revision as of 11:09, 30 March 2011

"Why do we have these gifts? Because it's in our blood."
Subject 16 about the eagle vision[src]

Eagle Vision is a supernatural ability that certain lineages of Assassins possess, such as the bloodlines of Altaïr Ibn-La'Ahad, and Marcus Junius Brutus. The user is able to instinctively sense how people and objects relate to him or her, which manifests as a colored glowing (much like an aura would in a person's mind's eye). This ability is known to be accessible only to the descendants of the humans who interbred with Those Who Came Before.

Assassin's Creed

File:Eagle vision.jpg
Desmond identifying Lucy as an ally, and Vidic as an enemy through Eagle Vision.

By using the Animus to follow the memories of his ancestor, Altaïr, Desmond Miles also gained the ability to use eagle vision, likely as a result of the Bleeding Effect. Through it, he was able to see Lucy Stillman (a fellow Assassin) glowing blue and Warren Vidic (a Templar) glowing red.

He was also able to use this ability to see the cryptic messages Subject 16 had written in the Abstergo laboratory with his own blood.

Legend

Color Representation
Red Enemies/Blood
Blue Allies
White Sources of Information/Hiding Spots/Points of Interest
Gold Targets/People of Interest

Assassin's Creed II

File:Glyph20 - Scuola Grande di San Marco2--article image.jpg
Ezio finding one of the glyphs.

During his escape from Abstergo, Desmond discovered a new application of his newly-acquired power. Much like thermal vision, he used it to discover the code of a keypad, by seeing the heat signature or fingerprints left upon the correct numbers.

Ezio Auditore, much like Altaïr, was also able to use eagle vision. It is thought that La Volpe also possessed an advanced form of the skill as well, as it is claimed he could "look through walls."

In a video clip hidden within one of his Glyphs (which may only be scanned with eagle vision), Subject 16 states "Behold the Assassins, the children of two worlds! Why do we have these gifts? Because it's in our blood." This implies that, because Altaïr, Ezio, Desmond and Subject 16 all have Eagle Vision, their bloodline is connected to Those Who Came Before. This theory is supported by the fact that both Subject 16's and Ezio's blood glow when seen with eagle vision.

Assassin's Creed: Brotherhood

The Harlequin using Templar Vision to find his target in the crowd.

Subject 16 also hid several Rifts throughout Ezio's memories in Rome, which (unlike the Glyphs) may be seen exclusively through eagle vision.

Abstergo trainees using Animi to hone their skills are also granted an ability called Templar Vision. The ability grants the user approximately 3.5 seconds of eagle vision. Targets are marked with blue, neutral personas and hiding spots are white, and pursuers are red.

Trivia

Assassin's Creed

  • An Assassin guard in the Kingdom can be seen as glowing red, but reacts as all other guards do. This guard was originally supposed to have been Jamal, an Assassin who aided Masun in betraying the Brotherhood; however, the sequence where Altaïr assassinates him was cut from the final game, leaving him as a minor Easter egg.
  • In the original Assassin's Creed, movement was prohibited while using eagle vision, and the player was required to be at maximum synchronization. This was changed, however, in succeeding games.
  • Assassin's Creed states that the eagle vision ability is actually just the Animus' visualization of the Assassin's observational skills. However, as Juno later refers to Assassins seeing "the blue shimmer," the backstory for Eagle Vision was likely changed to be a real-world ability.

Assassin's Creed II

  • Giovanni Auditore tells Ezio to "use his talent" to find a hidden door in his office, showing that Giovanni was aware of his son's ability.
  • When using eagle vision, Ezio himself is marked with blue, indicating him as an ally to any others with the ability.

Assassin's Creed: Brotherhood

  • When traveling through Rome, eagle vision can be used to mark any flag, or feather on the map.
  • Whilst using eagle vision and roaming Monteriggioni as Desmond Miles, a red trail is visible leading from the fountain with the Assassin insignia, until the door to Mario Auditore's study. The trail is colored similarly to the blood glyphs of Subject 16, and seems to be made up of many footprints that form a double helix (or DNA strand).
  • When outside of the Animus, there is sometimes a pause that causes allies to glow gold for a few seconds.
  • Unlike in Assassins Creed II, enemies and allies do not glow their standard colors after they die, and will just appear grey like civilians.
  • When eagle vision is activated in some memories, water is shown to be glowing white like hiding spots.

Others

Gallery