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In 2012, his [[Genetic memory|genetic memories]] were used as an Animi Avatar by the Templar company [[Abstergo Industries]], for the training of their [[Animus]] recruits, under the title of the [[Ottoman Jester|Jester]].
In 2012, his [[Genetic memory|genetic memories]] were used as an Animi Avatar by the Templar company [[Abstergo Industries]], for the training of their [[Animus]] recruits, under the title of the [[Ottoman Jester|Jester]].
==Trivia==
*Dulcamara comes from Latin ''dulcis'' ("sweet") and ''amarus'' ("bitter"), translated as "bittersweet," as both the adjective as well as another name for the plant woody nightshade, Solanum dulcamara.


==Reference==
==Reference==

Revision as of 10:18, 2 April 2013

Dulcamara

Dulcamara was a Venetian expatriate and jester in Constantinople, who performed tasks for the Templars after his antics caused the ruin of a Sultan's beloved vizier. Unlike his French counterpart, Cahin, he used a single khanjar dagger to kill his unfortunate victims.

In 2012, his genetic memories were used as an Animi Avatar by the Templar company Abstergo Industries, for the training of their Animus recruits, under the title of the Jester.

Trivia

  • Dulcamara comes from Latin dulcis ("sweet") and amarus ("bitter"), translated as "bittersweet," as both the adjective as well as another name for the plant woody nightshade, Solanum dulcamara.

Reference