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DeathmatchACR.jpg|The [[Bombardier]] chasing The [[Vanguard]].
DeathmatchACR.jpg|The [[Bombardier]] chasing The [[Vanguard]].
Assassins-creed-revelations-20110607054550196.jpg|The [[Bombardier]] about to get killed by The [[Guardian]].
Assassins-creed-revelations-20110607054550196.jpg|The Bombardier about to get killed by The [[Guardian]].
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Revision as of 10:28, 19 October 2012

The Deathmatch mode.

Deathmatch is a new multiplayer gameplay mode in the game Assassin's Creed: Revelations. It allows 4-8 players and each game lasts 10 minutes.

Description

The Deathmatch game mode functions in a similar manner to the game mode of Wanted. However, there are no skin replicates of a player's chosen persona (i.e. if you choose the Ottoman Doctor, no other Ottoman Doctors will appear on the map), encouraging players to blend to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.

With Deathmatch, there is no compass to guide the player; instead, players must use their target's portrait (located in the top right corner of the HUD) to identify and hunt them down. The inner part of the portrait lights up when one is near to their target, and the outer ring is brightly highlighted when in the line of sight of whoever the player is assigned to.

One other thing to note about Deathmatch is the size of the maps, which differ to the maps in other modes, as they are roughly one quarter of the size of the regular map; making for hectic, fast-paced games.

Variations

Simple Deathmatch

Simple Deathmatch is Deathmatch with a slight difference, which is the exclusion of Profile Sets. This means that players will enter the game without abilities, perks, or streaks and must therefore be more dependant on their own skills of observation, blending and planning.

Gallery

References