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imported>Soranin
m forgot i had this intro, thanks to an errata on the site
Tag: Manual revert
 
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My quintenary sandbox.


==Status==
My quinary sandbox. :)
 
==Navbox==
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
! style="background:#F1D3F1; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;"><font color="black" style="font-size:13.5px; font-family:tahoma;">''Assassin's Creed: Brotherhood of Venice'' memories</font></div>
!style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;"><font color="black" style="font-size:13.5px; font-family:tahoma;">''Resynced'' memories</font></div>
|-
|-
! colspan="2" style="background:#F1D3F1; font-size:100%; color:#ffffff;" |'''Main Memories'''
|colspan="2" style="background:#00A690; font-size:100%; color:#ffffff;"|'''Contracts'''
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Sequence 0'''
|[https://www.youtube.com/watch?v=zZUCphNBfXI Assassin Contracts] • [https://www.youtube.com/watch?v=w7bXnBbwAPU Naval Contracts]
|-
|-
|Memory 0.1 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 0.2 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 0.3 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief</span>)</small> - Memory 0.4 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small>
|colspan="2" style="background:#00A690; font-size:100%; color:#ffffff;"|'''Side Quests'''
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Sequence 1'''
|[https://www.youtube.com/watch?v=lwQtsaSCHwI Blackbeard's Treasure] • [https://www.youtube.com/watch?v=pHHvxeKOci0 Captain Stede Bonnet] • [https://www.youtube.com/watch?v=cp3Er6lB3Us Damn Fine Gear] • [https://www.youtube.com/watch?v=KzVAhyXIOGU Former Glories]
|-
|-
|Memory 1.1 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 1.2 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 1.3 <small>(<span style="color:#34df19">Intro</span> • <span style="color:#34df19">Debrief</span>)</small>
|colspan="2" style="background:#00A690; font-size:100%; color:#ffffff;"|'''Local Events'''
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Sequence 2'''
|[https://www.youtube.com/watch?v=-FlxOX0aQ5o Monkey Business] • [https://www.youtube.com/watch?v=CxOCOquMJnc Cat Distribution System] • [https://www.youtube.com/watch?v=QXxLCX_7k40 Black Market Shopping] • [https://www.youtube.com/watch?v=5p9yiZEO9qw A Moment Of Freedom]
|-
|-
|Memory 2.1 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 2.2 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 2.3 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief</span>)</small> - Memory 2.4 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small>
|colspan="2" style="background:#00A690; font-size:100%; color:#ffffff;"|'''Rifts'''
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Sequence 3'''
|[https://www.youtube.com/watch?v=PGVKSri4wHs Wayward Souls]
|-
|-
|Memory 3.1 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief 1</span> • <span style="color:#34df19">Debrief 2</span>)</small> - Memory 3.2 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 3.3 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 3.4 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 3.5 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small>
|colspan="2" style="background:#FF0000; font-size:100%; color:#ffffff;"|'''Not touching yet'''
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Sequence 4'''
|Main Quests - Officer Quests - A World Without Gold - Templar Hunt
|-
|-
|Memory 4.1 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief 1</span> • <span style="color:#34df19">Debrief 2</span>)</small> - Memory 4.1A <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief</span>)</small> - Memory 4.2 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#34df19">Debrief</span>)</small> - Memory 4.3 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 4.4 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - Memory 4.5 <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small>
<!--
|[https://www.youtube.com/watch?v=Hg6_8RDfU2A A Proper Shipwright] - [https://www.youtube.com/watch?v=H306XPxtfgA The One With the Gun] - [https://www.youtube.com/watch?v=ExNS8bE_C8Y Plantain!] - [https://www.youtube.com/watch?v=I9m8Fm-X3fo Big Wig]
|-
|-
! colspan="2" style="background:#1b1b24; font-size:100%; color:#ffffff;" |'''Additional Memories'''
|[https://www.youtube.com/watch?v=VNd9PSPLfuY A Second Chance] - [https://www.youtube.com/watch?v=jogxVsjQm5k Loyalty, Discipline, and Courage] - [https://www.youtube.com/watch?v=0n46CIUU-wk If Thy Right Hand Offend Thee] - [https://www.youtube.com/watch?v=El8O_giERK0 The Other Cheek]
|-
|M.A <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - M.B <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - M.C <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small> - M.D <small>(<span style="color:#ff3030">Intro</span> • <span style="color:#ff3030">Debrief</span>)</small>
|-
|-
|[No Box Dark Enough] - [All Love Must End] - [Very Little, But Something]
-->
|}
|}
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
! style="background:#1acdd6; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;"><font color="black" style="font-size:13.5px; font-family:tahoma;">''Assassin's Creed: Valhalla'' minor memories</font></div>
|-
! style="background:#1b1b24; font-size:100%; color:#ffffff;" |''Ravensthorpe''
|-
|Petra
|-
|[[Archery Contest|<span style="color:#ff3030">Archery Contest</span>]]
|-
|Randvi (22 min)
|-
|[[Taken for Granted|<span style="color:#ff3030">Taken for Granted</span>]]
|-
|Tarben (24 min)
|-
|[[The Baker's Plaint|<span style="color:#ff3030">The Baker's Plaint</span>]] - [[Man of Mystery|<span style="color:#ff3030">Man of Mystery</span>]]
|-
! style="background:#1acdd6; font-size:100%; color:#ffffff;" |'''World Events'''
|-
! style="background:#1b1b24; font-size:100%; color:#ffffff;" |Norway
|-
|Rygjafylke (12 mins)
|-
|[[A New England|<span style="color:#ff3030">A New England</span>]] - [[The Plight of the Warlock|<span style="color:#ff3030">The Plight of the Warlock</span>]]
|-
! style="background:#1b1b24; font-size:100%; color:#ffffff;" |England
|-
|Essexe (28 min)
|-
|[[Devil's Hole|<span style="color:#ff3030">Devil's Hole</span>]] - [[Take Me a Husband|<span style="color:#ff3030">Take Me a Husband</span>]] - [[The Boar with the Golden Nose|<span style="color:#ff3030">The Boar with the Golden Nose</span>]] - [[The Gleewoman|<span style="color:#ff3030">The Gleewoman</span>]] - [[The Prodigy|<span style="color:#ff3030">The Prodigy</span>]]
|-
|Grantebridgescire (30 min)
|-
|[[Degolas the Beautiful|<span style="color:#ff3030">Degolas the Beautiful</span>]] - [[The Cult of Saint Guthlac|<span style="color:#ff3030">The Cult of Saint Guthlac</span>]] - [[The Devout Troll|<span style="color:#ff3030">The Devout Troll</span>]] - [[The Doom Book of Cats|<span style="color:#ff3030">The Doom Book of Cats</span>]] - [[The Infinite Noise of Men|<span style="color:#ff3030">The Infinite Noise of Men</span>]] - [[The Walloper|<span style="color:#ff3030">The Walloper</span>]] - [[Winchell the Robesfree|<span style="color:#ff3030">Winchell the Robesfree</span>]]
|-
|Ledecestrescire (18 mins)
|-
|[[A Skald's Lament|<span style="color:#ff3030">A Skald's Lament</span>]] - [[Skal to Your Wealth|<span style="color:#ff3030">Skal to Your Wealth</span>]] - [[The Twit Saga, Part I|<span style="color:#ff3030">The Twit Saga, Part I</span>]] - [[The White Lady of Tamworth|<span style="color:#ff3030">The White Lady of Tamworth</span>]]
|-
|Lincolnscire (25 min)
|-
|[[King of Shitsby|<span style="color:#ff3030">King of Shitsby</span>]] - [[Little Victories|<span style="color:#ff3030">Little Victories</span>]] - [[Stray Naps|<span style="color:#ff3030">Stray Naps</span>]] - [[The False Ealdormancy|<span style="color:#ff3030">The False Ealdormancy</span>]] - [[The Farewell Meow|<span style="color:#ff3030">The Farewell Meow</span>]] - [[The Ignominious Bandit|<span style="color:#ff3030">The Ignominious Bandit</span>]] - [[The Twit Saga, Part II|<span style="color:#ff3030">The Twit Saga, Part II</span>]]
|-
|}
*Red (#ff3030) links mark the memories not transcribed at all.
*Orange (#e3830a) links mark the memories partially transcribed, i.e. those with choices.
*Green (#34df19) links are fully transcribed but not yet incorporated into the respective pages.
*Fully transcribed items that have been incorporated are removed from the list.
==Brotherhood of Venice==
These are transcripts from the audio files available for download on the [https://triton-noir.com/pages/downloads Triton Noir website].
*As such, any punctuation is merely guessing and need to be checked against the Campaign booklet before one can think of making the pages (or in the case of the sequence 0, update them)
*"XXXXXXXXXXXX" is the marking for words which I did not understand or Italian words I'm unsure of how to write. For the latter, an attempt at it will be marked as "XXXXXXXXXXXX (''tentative'').
*Memories 3.1 and 4.1 do indeed have two debriefs each, this is not a mistake.
*Apart from the debrief of the additional memories, with over 2 minutes runtime, and the intro for M.D, with 51 seconds, all other files are below 50 seconds runtime.
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#cf68f7; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 0.1
|-
|
===Memory 0.1===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#cf68f7; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 0.2
|-
|
===Memory 0.2===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#cf68f7; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 0.3
|-
|
===Memory 0.3===
====Intro====
====Debrief====
Cesare Borgia is dead. He fell from the castle walls while fighting Ezio. Had we not been helping, Ezio might've been in greater danger.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#cf68f7; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 0.4
|-
|
===Memory 0.4===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#d420ef; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 1.1
|-
|
===Memory 1.1===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#d420ef; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 1.2
|-
|
===Memory 1.2===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#d420ef; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 1.3
|-
|
===Memory 1.3===
====Intro====
We managed to identify the blackmailer, but in a turn of events, he asked two of his bodyguards to take on his appearance. We will have to eliminate him one by one to make sure that the blackmailer has been neutralized. Let's start by climbing up to locate the three traitors. We will have to be extra careful because new elite guards trained in the detection of suspects are now patrolling the streets. They will detect us without fail.
====Debrief====
We just about did it. Thanks to our teamwork, the blackmailer has been eliminated.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#ac33e8; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 2.1
|-
|
===Memory 2.1===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#ac33e8; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 2.2
|-
|
===Memory 2.2===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#ac33e8; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 2.3
|-
|
===Memory 2.3===
====Intro====
====Debrief====
Not only did we manage to neutralize the naval cannon, we even managed to recover it. After a few repairs, we should be able to use it against the Templars. We have also successfully protected Leonardo da Vinci's tank.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#ac33e8; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 2.4
|-
|
===Memory 2.4===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#b01cea; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 3.1
|-
|
===Memory 3.1===
====Intro====
Pitigliano reluctantly accepted to speak to us. However, he has not ordered his guards to stand down. We will have to approach him, then take the time to convince him. Needless to say, Pitigliano will only agree to listen to us if the alert is neutralized. But if he ever sees us when the alert is triggered, he will assume that we are hostile to him and will not do us any favors. In that case, confrontation will be inevitable. If we can talk to him, we might be able to convince him to give us more leeway...
====Debrief 1====
Well done. Pitigliano promised to put a stop to the actions of his brutes against us and the headquarters. This should give us more freedom of movement and consolidate our position in the neighbourhood.
====Debrief 2====
Violence is always a remedy. We Assassins are well aware. While we left Pitigliano at death's door, his brutes managed to drag him out at the very last moment.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#b01cea; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 3.2
|-
|
===Memory 3.2===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#b01cea; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 3.3
|-
|
===Memory 3.3===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#b01cea; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 3.4
|-
|
===Memory 3.4===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#b01cea; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 3.5
|-
|
===Memory 3.5===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.1
|-
|
===Memory 4.1===
====Intro====
====Debrief 1====
How bold! The attack on the headquarters was a complete surprise! Fortunately, we were well prepared We saved what matters most and were able to recover our headquarters.
====Debrief 2====
Our efforts were not enough. The Templars managed to steal the Staff from us. We have no choice, we must get our hands on it at all costs. The fate of humanity is at stake.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.1A
|-
|
===Memory 4.1A===
====Intro====
====Debrief====
What a turn of events at the last minute. The Staff is once again in our hands. We must now insure that we never lose it again.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.2
|-
|
===Memory 4.2===
====Intro====
====Debrief====
Well done! The guards threatening our headquarters have all been eliminated. And the others will definitely not want to cross swords with us.
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.3
|-
|
===Memory 4.3===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.4
|-
|
===Memory 4.4===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#991ab5; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Memory 4.5
|-
|
===Memory 4.5===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#6b127e; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |M.A
|-
|
===M.A===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#6b127e; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |M.B
|-
|
===M.B===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#6b127e; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |M.C
|-
|
===M.C===
====Intro====
====Debrief====
|}
{| class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%
! style="background:#6b127e; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |M.D
|-
|
===M.D===
====Intro====
====Debrief====
|}
==Incomplete==
<div class="mw-collapsible mw-collapsed" style="clear:both; text-align:left">
===Octavian===
[These are convos with octavian that aren't part of rivalry for the ages]
[I think you might be able to talk to him before building it]
Eivor provided the resources to have the museum built. After it was done, she found Octavian inspecting the museum.
*'''Octavian:''' ''Hmmm. I suppose it will do for the moment. Though it lacks the grandiosity of the Empire at its peak.''
*'''Eivor:''' ''You don't like it?''
*'''Octavian:''' ''It's not that. It's just not terribly Roman. It needs more. More relics, more statuary, more ... Rome! If you happen to find any distinctly Roman artifacts on your travels, bring them by. We can make something of this mess yet.''
[THEN FOR SOME FUCKING REASON THEY ACT AS IF THEY NEVER MET????]
*'''Octavian:''' ''Salve, Eivor! We have not yet been introduced. I am Octavian Claudius Britannicus, a collector of Roman relics.''
*'''Eivor:''' ''Quite a name you have.''
*'''Octavian:''' ''If you are wondering what good I will bring to the settlement, you need only look to the greatest empire the world has ever known.''
*'''Eivor:''' ''Yes, I have seen their great ruins. Always impressive.''
*'''Octavian:''' ''But you have not seen them restored to their former glory! And I can help.''
</div>

Latest revision as of 17:35, 13 August 2026

My quinary sandbox. :)

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