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imported>Slate Vesper
Making a second sandbox.
 
imported>Soranin
 
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My second sand castle creating machine. :D
==Achievements==
{{Policy|Do not cheat the Achievement system by editing an article and adding nonsense, random spaces and dots or by adding over-used links. You may still fix grammar and spelling.}}
{{Shortcut|AC:POL/ACH}}


==Multiplayer Abilities==
#==The Achievement System==
{{Era|ACB|ACR}}
'''Assassin's Creed Wiki''', since the 19th of July, 2010 has supported achievements, medals and points as rewards to proficient editors.
{{Revamp}}
'''Multiplayer Abilities''' are effects that can be activated in the [[multiplayer]] of ''[[Assassin's Creed: Brotherhood]] ''and ''[[Assassin's Creed: Revelations]]''.


Through progression in the [[Animi Training Program]], Characters have certain (though not unique) abilities that can be selected for use in customizable sets. Once you use one of your two abilities, they have to cool down. The abilities are acquired successively as you progress through the game by leveling up.
However, there are some editors who think they can out-smart the system by adding random spaces, periods and nonsense to articles.


==Assassin's Creed: Brotherhood Abilities==
We, the writers of this guide, know that some users may not know they are '''breaking the rules'''. It is heavily encouraged that all users should read this guide first before being warned or having their points taken from them.
The cooldown time for each ability is sixty seconds, except for the Hidden Gun, Mute, Charge, and Poison, which each take ninety seconds and firecrackers and decoy which take 45 seconds to cool down. There are twelve abilities in the Brotherhood's Multiplayer mode.
===Morph===
[[File:ACBMorph.png|left|Morph Icon]]
'''Obtained by:''' Reaching level 14. {{-}}


[[File:Multiplayer-ACB-morph.jpg|thumb|Morph being used.]]
#==Punishable offenses to the Achievement System==
#===Saving page constantly:===
Most heavily used on the [[Timeline]] pages; adding overused links, one or two periods, random spaces or adding 'st' or 'th' to date numbers on a page using the 'separation technique' (see example) is a bannable offense. Besides over-use of links, all of those others aren't bad and can make a page look good sometimes, but when you add periods or fix up date numbers be sure to edit them as a group, using the 'group technique' and not to use the 'separation technique' (shown below)!


The '''Morph''' ability allows the player to transform 4 members of the crowd (6 with Power Morph) around them into their duplicates. This makes the player harder to find, as their pursuer cannot be sure of which member of the crowd is the target, so they may kill a civilian (Lure +100) that you have morphed or get close enough for you to stun them (+200). The best way to use this ability is to Morph a moving crowd and blend into it, making it harder for a pursuer to spot you without using abilities.
#====Separation technique and group technique====
If an editor performs the example listed below (known as the 'separation technique'), they can and will be punished:


Morph can be countered by the abilities Charge, Decoy (As you cannot turn a player into a decoy), Firecrackers, another player's Morph, the use of Templar Vision, and using the gun.
<pre> Click edit on one sub-heading > Add 'st' to 1st of Janurary > Save Page > Click edit on another sub-heading > Add 'th' to 4th of March > Save Page > Etc, etc. </pre> - Vice Versa with periods, linkage, etc...


If the player is utilizes his line of sight and waits for his target's non-stationary morphed group to take a turn at any corner, they can wait until one of the morphed personas make the compass to light up, signalling to the player that the persona to trigger the compass is the target they are after. For stationary crowds, the player can 'screen' the group by using a wall or a pillar to identify the target, though the target can pick up on being 'screened' and stun you if you are not subtle enough.
This exploit is a bannable offense and can result in a user's loss of points.


The cooldown duration for Morph is 60 seconds.
Instead, the editor should scroll to the top of the page, and click ''''Edit This Page''''. This will show the editor the whole page to edit as a group (i.e. 'group technique') and '''''not''''' individually with sub-headings, if they edit by adding to multiple sub-headings using the 'separation technique', even on the '''same article''', those small edits will count as different contributions and give the user a high edit count and badges for '''nothing''', the main reason why it is against the rules.


====Power Morph====
The example below is editing as a group using the 'group technique', this is what you are supposed to do, and is not a bannable offense.
'''Obtained by:''' Reaching level 41.


Power Morph increases the number of morphed civilians from 4 to 6. The overall radius of the morph remains at 3.2 meters.
<pre> Click Edit This Page (not edit next to a sub-heading) > Add 'st' to 1st, add 'th' to 4th, add 'nd' to 2nd > Save Page </pre>


====Strong Morph====
#===Removing and adding imagery:===
'''Obtained by: '''Complete the "Seeing Double" challenge by stunning your pursuers while in a morphed group.
Removing an image off a page, then saving the page, then adding it back in an effort to get points will result in you actually ''losing'' points. It is a '''bannable offense''' to do this and you ''will'' be caught.


Extends the range from 3.2 to 4 meters. Useful if you wish to morph your target out of their group from a safer distance.
Example:


====Rapid Reload Morph====
<pre> Remove current image > Save Page > Add the exact image but under user's name > Save Page </pre>
'''Obtained by: '''Complete the challenge "Expose" by using firecrackers against morphed groups to reveal your target.


Rapid Reload shortens the cooldown duration of Morph to 50 seconds.
#===A list of other offenses involving the Achievement System:===
*'''Adding nonsense to pages, then removing it yourself.'''
*'''Editing an article, using multiple sub-headings instead of grouping the edit.'''
*'''Constant postings of blogs that have been done before.'''
*'''Removing categories, then re-adding them and vice versa.'''


===Disguise===
You may be wondering how a cheat is caught, since his/her edit is lost in a mass of other edits.
[[File:AC Brotherhood icon Disguise.png|left|Disguise Icon]]
'''Obtained by:''' Reaching level 2. {{-}}


[[File:Multiplayer-ACB-disguise.jpg|thumb|Using a disguise while being chased.]]
Everytime a user makes an edit in this wiki it is '''logged''' and can be '''tracked back''' to the user, so think twice before abusing the achievement system.


The '''Disguise''' is an ability that allows the character to change their appearance into the appearance of another random character. This ability is best used when a player is being chased, or for when your target is not aware of who you are.
==Article rules==
{{Policy|Adhere to the following guidelines when creating and writing articles.}}
Mainly in accordance with community vote, the '''Assassin's Creed Wiki''' has various rules and guidelines about article construction and naming. These are addressed in the following list:


The effect lasts for only '''15 seconds''' and as such is merely a distraction to avert the pursuer's attention and grant a quick escape or to sneak up on a target, so if used offensively, a player should be quick.
;Images
{{Main|Assassin's Creed Wiki:Images}}
#Images, when not featured in a gallery, must always be in thumbnails.
#In relation to secondary clauses in image descriptions, punctuation – such as commas, colons, semi-colons and dashes – are acceptable, though periods are discouraged.


When a Disguise is about to be broken, the character's skin begins to pulsate with white lines, similar to the blending animation. Players cannot see the effect of the pulsating white lines when the player's disguise is about to be broken (When the ability icon flashes rapidly), but they can see the final pulse in which you change back to your own character's skin.
;Article naming and organization
#Article names for landmarks must be written in English, in accordance with the Wiki's chosen language to maintain consistency, and native translations must be featured at the start of the article in brackets. Any alternative translations not featured in an Assassin's Creed medium are strictly not allowed.
#Categories must maintain a certain structure, mainly addressed by relevancy. See the following example:
##''Featured Articles, 1459 births, 1524 deaths, Individuals, Italians, Couriers, Farmers, Auditore family, Assassins, Master Assassins, Mentors, Individuals with Eagle Vision, Individuals who held Pieces of Eden, Ancestors of Desmond Miles, Ancestors of Clay Kaczmarek''
#Use edit summaries wherever possible. When undoing reverts, always list a reason. Edit summaries are not to be used to hold conversations.


The cooldown duration for Disguise is 60 seconds.
==Community guidelines==
{{Policy|Abide by the guidelines below in order to remain in good standing at the Wiki.}}
'''Welcome to the wiki! This page lists some of the guidelines you have to follow while taking part in the Assassin's Creed Wiki community.'''


====Long Lasting Disguise====
#==Guidelines==
'''Obtained by:''' Reaching level 32.
#'''Behave normally.''' You will never be asked to be "nice" or not use foul language. This is common decency. Repeated violation is grounds for sanctions.
#'''No complaining to other users.''' Users who ask for something from another wiki user and are refused it should not fill the wiki with complaining, which is grounds for sanctions. It is acceptable to be persistent, but ''in a mature manner.''
#'''Refrain from discussing real-world politics and/or religion in community forums or blogs.''' More often than not these result in unwanted arguments or bad discussions.
#'''Assassin's Creed Wiki's official language: [[Wikipedia:English language|English]].''' We don't care if it's British or American, as long as it's not "L33t" or "TXT." Abbreviations are fine, but keep it within reason.
#'''Stay on-topic.''' Don't sidetrack a conversation on an unrelated talk page, blog or forum. Start a new place of discussion if you want to talk about another subject or discuss it on a user's talk page.
#'''No spamming.''' The meaning should be obvious. Don't say the same thing six times because no one is responding to you. Don't keep pushing a subject nobody is interested in.
#'''Not being aware does not make you exempt.''' It is your own responsibility to make sure you are following the rules. Not knowing about them does not mean you can violate the rules.


Duration: '''20 seconds'''.
Violation of these guidelines is grounds for warnings. Repeated warnings or major violations may result in blocks of unspecified length. Repeated blocks will result in a permanent ban. Please consult an [[Assassin's Creed Wiki:Staff|administrator or moderator]] if you have any questions.


====Strong Disguise====
==Images==
'''Obtained by:''' "Cloak and Dagger" challenge by stunning your pursuers while disguised.
{{Policy|All images must be properly sourced and serve a functional use for them to remain on the Wiki}}
{{Shortcut|AC:POL/IMG}}
The following is the official '''''Assassin's Creed Wiki'' Image policy'''. The policy dictates requirements for sourcing images and information about the usage of images on the ''Assassin's Creed'' Wiki. In the Wiki's never-ending quest to improve the quality of information provided to our users, it is important that the Wiki follows not only the basic copyright laws required of it, but that we stringently restrict the flow of unused, low quality and purposeless images being brought onto the site. In order to achieve these aims, it is absolutely required that all images uploaded to the Assassin's Creed Wiki be properly sourced and licensed using the appropriate copyright template when uploading an image. The original source must always be used, meaning members must cite the original source rather than the website where they found the image, assuming that a member of said website did not create the image themselves.
The policy also requires that permission from the original artist/photographer be obtained, whenever possible, before the image is uploaded. If permission is not obtained or images are not properly sourced then the uploader is essentially stealing, hence why this policy was enacted.


Strong Disguise reduces the Animus Effect when disguising and changing back. Your character, when disguising, will initiate a black shadow around them that will quickly change their skin, replacing the bright effect that the Animus gives off when the player disguises and possibly causes less attention towards the player. Not very useful, but reduces the likelihood of the player's pursuer's attention towards them as they disguise within their sight. The ability lasts for 15 seconds. Strong Disguise will give you a Hidden bonus when you perform a kill.
#==Sourcing==
#===Guidelines===
All images uploaded to the ''Assassin's Creed'' Wiki must be sourced with the original source rather than any website that the image may have been found on. For example, an image of [[Ezio Auditore da Firenze]] may have been found on a website containing a gallery of Assassin's Creed images, but that is not a proper image source to put. Instead, the image should be sourced to the media it originally came from, be it a game, novel or concept art. Likewise, screenshots taken from videos posted on YouTube and similar sites must also be sourced to the original media.


====Rapid Reload Disguise====
It is a legal requirement that images uploaded under [[Template:Fairuse|Fair Use]] serve a function. As such, images cannot be uploaded solely for inclusion in a gallery ''unless'' the gallery is integral to the function of the article. For example, the images in [[Tiber Island headquarters]] serve to provide a visual representation of the location in question; each image is unique and depicts a different part of that location. The inclusion of another image of [[Altaïr Ibn-La'Ahad]] solely for use in the gallery is not permitted, as there is already an ample supply of images depicting his character in use.
'''Obtained by:''' Completing the "Clairvoyant" challenge, by killing a morphed or disguised target 75 times.


Rapid Reload does not take as long to recharge as the normal ability, allowing more uses. After using it for about five seconds, Rapid Reload also gives you the hidden bonus in a kill.
#====Proper names, subtitles and watermarks====
Images should be uploaded under a proper name that accurately describes the contents of the file. For example, [[:File:Daniel Cross-The Fall1.jpg]] is fine, as it simply informs the reader of the contents of the image. [:File:639c39706e7a090c2693753600d47d86.png] is ''not'' acceptable, as it falls under the category of improper names and does not simply describe the contents of the image.


Cooldown: '''50 Seconds'''
Images should, wherever possible, avoid featuring subtitles.


===Sprint Boost===
Images that are watermarked should, if possible, be cropped to exclude the watermark itself. If a watermarked image cannot be cropped to remove said watermark, please do not upload it. If a watermarked image is uploaded, it will be marked for deletion.
[[File:AC Brotherhood icon Sprint Boost.png|left|Sprint Boost Icon]]
'''Obtained by:''' Reaching level 3. {{-}}


[[File:Multiplayer-ACB-sprintboost.jpg|thumb|right|The Sprint Boost in action.]]
When uploading the image, the source should be included in the images '''edit summary'''.
'''Sprint Boost''' allows the character to run faster, giving the player a better chance of quickly catching their target, or escaping a pursuer. The ability also affects a character's climbing and any other abilities they have. While in use white blurry lines appear behind the user and a loud noise is audible, resulting in it being easily identifiable. If you use Sprint Boost when you have been hit with a Throwing Knife, it will negate the effects of the Throwing Knife and allow the player to move properly again.


The ability lasts for 5 seconds.
#===Licences===
Clarification on which licences to use [[Assassin's Creed Wiki:Images/Licences|can be found here]].


====Long Lasting Sprint Boost====
#===The games and Google===
'''Obtained by:''' Reaching level 34.
Ambiguous terms such as "The games", "Ubisoft", "Google" and "Yahoo Images" are not acceptable for use as image sources, despite the fact that users may find images for our articles from those locations. Simply stating “Google” as a source is not acceptable and will be grounds for the deletion of the offending image. Likewise, linking to the website that the user found the image on is also not acceptable, as they are not the original source.


Lasting longer than the standard Sprint Boost, this ability is useful when a target or pursuer also has Sprint Boost. Your boost will be in effect longer, allowing you to either catch up to your target or widen the gap between you and your pursuer. The ability lasts for 6.5 seconds.
There will, however, be exceptions to this rule. Sometimes a newly uploaded image has been sitting on a user’s computer for some time. That user must make every effort to find the original source, though if they cannot find it then they must state the exact reason why they cannot find that source. If a user saved an image from DeviantArt long ago but cannot find the image again on the website, they must state that they know they found it on DeviantArt but cannot find exactly where due to the length of time that has passed. The same goes for any other website image gallery such as DeviantArt or similar gallery sites. The image may still be deleted if this is the case, though it must be clearly stated or an Administrator will assume that it simply has not been sourced.


====Strong Sprint Boost====
As far as search engines like Google and Yahoo are concerned, no user can justifiably use Google or Yahoo, as the source, in any situation. Use of such an ambiguous source for an image is no different than citing “The Library” as a source on an essay paper. If you found the image on a Google Search, then you will clearly be able to find the site again. If the site has, in fact, disappeared, then state that but do not mention Google. If the image also happened to be deleted from its original website, cite the website as a source and mention that the image is no longer there.
'''Obtained by: '''Complete the "Run For Your Life" challenge by using Sprint Boost to kill your targets.
====Rapid Reload Sprint Boost====
'''Obtained by:''' Complete the challenge "Power Through" by using Sprint Boost while injured by Throwing Knives to cancel their effect.


This decreases the cooldown from to 50 seconds.
#===Permission===
Permission is an important factor to be considered before any images are uploaded. Any images taken from the games, comics or other media almost certainly have [[Template:fairuse|Fair Use permission]] attached to them. This means that explicit permission from the authors is not required, so long as sufficient attribution is given, the image is being used in a descriptive, not degrading fashion.


===Hidden Gun===
As the uploading of fan-art to the mainspace is not permitted (see [[Assassin's Creed Wiki: Image policy#Fan art and realworld images|Fan art]] below), the chances of express permission being required are slim, though if such a case does occur, verifiable evidence of permission being granted must be readily available, in case accusations to the contrary occur. If permission cannot be proven, appropriate action will be taken.
[[File:ACBPistol.png|left|Hidden Gun Icon]]
'''Obtained by:''' Reaching level 17. {{-}}


[[File:Hidden gun in multiplayer.jpg|thumb|The [[Prowler]] aiming the Hidden Gun at the [[Barber]].]]
Acceptable forms of proof include emails and private messages with the author.
Bonuses: Mid-Air +100 (No other bonuses can be applied to the Hidden Gun, aside from Varieties, Poacher/Savior/Revenge, Offensive Co-op, Killstreaks and First Blood)


The '''Hidden Gun''' is an additional weapon that can only be gained by selecting it as an ability. Since it is a long-range weapon, it allows the player to avoid approaching their target, and assassinate them quickly. The Hidden Gun can be used on moving targets as long as they are in your sight.
#===Fan art and realworld images===
The uploading of fan art for use on a mainspace article is expressly forbidden, regardless of the quality of the image in question, or whether permission has been obtained. If you wish to add fan art, add it to the fanon section's ACFanon:Artwork|art page.


The disadvantages to using the Hidden Gun is that it takes 90 seconds for the cooldown after using the ability, in addition to the one and a half seconds necessary to aim it. During the time you are aiming, you are an easily noticed target for pursuers who would see you holding your arm out to take the shot. You will not get any bonus points when using the Hidden Gun instead of a normal kill, though you can get a Mid-Air bonus on the kill, provided your target is in the air when you fire.
In the case of realworld images, such images should be avoided at all cost, unless there are no alternative means of procuring an image. For example, the image [[:File:Adolf Hitler.jpg]] is not taken from any ''Assassin's Creed'' material; however, as the image is suitable for the article (and as long as it follows the requirements of this policy) and no reasonable alternative can be found in-game, it may be used on the [[Adolf Hitler]] article ''only''. On the other hand, a realworld image of the [[Basilica di San Marco]] is ''not'' acceptable, as suitable in-game images are easily obtainable.


====Deadly Hidden Gun====
Realworld images are permitted for use in articles when an in-game image is already present '''if''' it is being used to show comparative differences between the realworld and in-game subjects. For example, [[:File:800px-Hagia Sophia.png]] portrays the [[Hagia Sophia]] in both senses, showing the stylistic differences between the two. Use of comparative images purely for the sake of it is not permitted, and such images will be treated as fan-art.
'''Obtained by:''' Reaching level 37.


This ability increases your likelihood of hitting your target by 30%, provided you haven't fully aimed the gun. This is best used when a target is about to escape as there is a increased chance that you will hit your target, rather than the regular 10% chance. This ability is useful when attempting the Lucky Shot challenge, as it increases the chance that a gunshot with an aiming time of less than a second will kill a target.
#====HUD====
All images uploaded from the games should, if at all possible, feature no Heads Up Display, or HUD, unless the image is being used to describe the features present in the [[Animus]]' interface.


====Quick Firing Gun====
#==Personal images==
'''Obtained by:''' Completing the "On The Fly" challenge by killing targets with the Hidden Gun while they are in mid-air.
Users may only upload up to five images for their own personal use. In this context, personal use is described as for use solely outside the article mainspace; qualifying pages include user pages, blogs, forum posts and the likes. These images are not, under any circumstances, to be inserted into the mainspace.


This upgrade decreases the amount of time needed to fully aim the hidden gun. It's useful for killing targets who are running away as it is harder for them to break line of sight before they are shot. It also decreases the amount of time one is vulnerable while aiming.
The number of personal images for use within userboxes is limited to ten images per user, and must be under 250 x 250 pixels. Once again, these images must follow all policy requirements needed of them. Any images ''created'' by the user for use on their personal page must be sourced to the user in question.


====Rapid Reload Gun====
Note: A user is entitled to upload a '''maximum''' of fifteen uniquely named images for personal use.
'''Obtained by:''' Completing the "Lucky Shot" challenge by killing targets with the Hidden Gun with less than a second spent aiming.


This ability decreases the cooldown from the normal 90 seconds to 80 seconds
#==Failure to source images==
If a user fails to source their images, then they are in breach of this Image Policy. It will therefore be treated as a breach of any other policies are and, thus, there will be consequences. The Administrators keep a close eye on recent uploads to ensure that all images are properly sourced, so it is next to impossible to upload an image, fail to source it and get away with it. A user has up to 24 hours from the time of upload to provide a proper source for the image, although files infringing multiple requirements of the policy may be deleted before this time period is completed.


===Smoke Bomb===
The first time a user breaks the policy, they may (depending on whether an administrator deems it necessary) be warned that they have failed to follow the policy and that the next time it happens they will be blocked for a pre-determined length of time, and the offending images will be deleted. Like with all other blocks, the length of time a user is blocked for increases as the offenses continue.
[[File:AC Brotherhood icon Smoke Bomb.png|left|Smoke Bomb Icon]]
'''Obtained by:''' Reaching level 6. {{-}}


[[File:Multiplayer3-1.jpg|thumb|The Smoke Bomb in action.]]
The following punishments are used for users who fail to follow the image policy:
'''Smoke Bombs''' are used to trap players (as well as NPCs) and give the player a chance of escaping their pursuer. It is very useful, but still needs to reload for 60 seconds after it has been used. The smoke will only stop the victim for three seconds (four seconds if using Long Lasting Smoke Bombs) and does not affect allies. The ability is very noticeable from a distance due to the large smoke cloud and it does not have a large effect radius. It does stops a player using Charge or Sprint Boost, but only if it is thrown and activates before that player gets into assassination range.
*First offense: Warning
*Second offense: One day ban
*Third offense: Three day ban
*Fourth offense: One month ban
*Fifth offense: Infinite ban on uploading media, and one week ban for disruption


It is common for players to wait until a pursuer is close and then use smoke bomb to trap them, making them easy to stun (+200). The smoke bomb can also counter a pursuer's assassination, having you dodge out of the way, giving you an opportunity to stun them as they choke on the smoke after you dodge. Countering an assassination is tricky, because if you use the ability too soon you might not catch your pursuer in the smoke's radius, or using it too late allows your pursuer to kill you in the brief span between deploying a smoke bomb and the smoke cloud appearing.
#==Animated .GIF images==
The use of animated .GIF images (which are considered personal images) is not allowed in mainspace pages. Mainspace pages are also commonly referred to as articles. If a .GIF image is found in an article, it will be removed and a notice will be given in the edit summary not to reinsert it. Despite being restricted from articles, animated .GIF images are allowed on talk pages, user pages, blogs, and all other pages outside of the article mainspace.


Good Counters for this tactic are using aerial kills as Smoke Bombs do not protect targets from air assassinations, or using Mute or your own Smoke Bomb ('counter-smoking') to disable them. Using the Hidden Gun from outside of the radius is effective as well. Though, with countering your target, you will still need to know which one the target is if they are hiding in crowds.
#==Questions or concerns==
Any user who has any questions about the nature or content of this policy or any user who has any concerns about the policy should not hesitate to contact an active Administrator for help. Administrators are elected to their positions to enforce our policies, but also to help users with any problems they might be having on the ''Assassin's Creed'' Wiki. Therefore, it is expected that any questions or concerns be directed to an Administrator, especially if the Administrator warns said user about the violation of this policy. Active and veteran members are also always available to help answer questions.


====Strong Smoke Bomb====
==Relevancy==
'''Obtained by:''' Reaching level 36.
{{Policy|Articles and additions ''must'' be relevant and not recurrent. No need to mention things twice.}}
{{Shortcut|AC:POL/REL}}


This increases the size of the smoke cloud from 3.2 meters to 4 meters, and is useful if you wish to block an entire street and trap several players in the smoke.
#==Relevancy==
Here on '''Assassin's Wiki''' we have a guideline that says: ''"Everything is relevant, except the irrelevant"''. It means that although information is knowledge and therefore worthy of attention, some things are just plain ''useless'' and'' uncalled for''.


====Long-Lasting Smoke Bomb====
#==='''Examples:'''===
'''Obtained by:''' Completing the "Smoke Screen" challenge, by using a Smoke Bomb to block your pursuers.
'''Article''': [[Guards]]


This extends the duration of the "explosion". This is useful when a player has multiple pursuers as they can stop a pursuer's advance and stun them, giving them more time to escape. If a player is lucky, they can trap two people in a Long Lasting Smoke Bomb and stun both of them if they get to them quick enough.
'''Relevant Example''':
<pre>Venetian Guards are more better outfitted and equipped than those of the Florentine ones.</pre>


====Rapid Reload Smoke Bomb====
This is relevant to the 'Guards' article because it is interesting, note-worthy and your average reader probably wouldn't have known this on his/her first playthrough of the game.
'''Obtained by:''' Complete the challenge "Cut Through The Fog" by using Smoke Bomb to block and stun pursuers.


This decreases the cooldown time from 60 to 50 seconds.
'''Irrelevant Example (Stage I)''':
<pre>Guards can fight Ezio.</pre>
This is irrelevant because everyone who has played the game, watched the game or even ''heard'' about this game would know that guards have the ability to fight Ezio, the main protagonist and player.


===Poison===
However, there is one more stage of irrelevancy that should be '''removed''' on sight, this is the act of writing about a '''totally different''' article on another page. Here's an example;
[[File:AC Brotherhood icon Poison.png|left|Poison Icon]]
'''Obtained by:''' Reaching level 29. {{-}}


[[File:AdvancedWanted-ACB-poison.jpg|thumb|A target being poisoned.]]
'''Article''': [[Ezio Auditore da Firenze]] - Trivia Section


The '''Poison''' ability acts very much like the [[Poison blade|Poison Blade]] from ''[[Assassin's Creed II]]''. This ability allows the player to "touch" their target in a subtle motion, and the poison will kill the infected player 5 seconds later.
'''Relevant Trivia''':
<pre> Ezio was most likely the only son of Giovanni to know that his family were of an Assassin culture. </pre>
'''Irrelevant Trivia (Stage II)''':
<pre> Militia Guards always stick with Seekers or Brutes. </pre>


Advantages to this ability are that the animation is very subtle (it's almost the same as a gentle push) and that the death takes place several seconds after being "infected." However, from other player's perspective (including the target being poisoned), there is no animation displayed. This makes it harder for pursuers to catch players who use poison for a kill. The ability also grants a +200 bonus to the kill, (+300 via slow-acting and +150 via fast-acting) and retains the status of when the player "infected" the target. For example, if the player stays Incognito to poison their target, and then runs away (making them go silent or discreet), gets stunned (which causes the stunned player to lose their contract), or killed, they player will still get full points for the Incognito kill after the target dies. Additionally, poisoning a target in a team mode allows the player to immediately kill another player afterwards, essentially taking out two players before any risk of being stunned during a kill animation is present.
#==Repetition==
"''But better die than live mechanically a life that is a repetition of repetitions.''"


Disadvantages to this ability are that the player must get closer to their target than they would have to if they simply killed the target, giving them a more likely chance of getting stunned. Other players can "intercept" by killing the target before the poison does, and the interceptor will receive a +50 bonus and also will the player who used Poison, although no points are awarded as for an actual kill. Poison cannot be used from within haystacks, but can be used on benches or in groups. It can also be used on grounded opponents.
Repetition is the act of writing what is said on an article again, but in a different manner or location.
This isn't as important as relevancy, but conjures the same consequences, your writing gets removed and you anger the wiki users.
Here's an example of the most typical and common repetition on this wiki.


Cooldown duration is 90 seconds.
#===Example:===
====Fast-Acting Poison====
'''Article''': [[Desmond Miles]]
'''Obtained by:''' Reaching level 49.


Fast-Acting Poison decreases the time it takes for the ability to take effect from 5 seconds to 3.5 seconds, however the points received are reduced from +200 to +150 instead.
Taken from the article;


====Slow-Acting Poison====
<pre>Desmond is a descendant of Aquilus, Altaïr Ibn-La'Ahad, Ezio Auditore da Firenze and Connor Kenway.</pre>
'''Obtained by:''' Completing the "Pharmacist" challenge by killing targets with Poison.


The time between Infection and Death is extended to 6.5 seconds and the Poison bonus is increased to +300. This is better for targets with fewer pursuers (so it's less likely people will steal your kill). The extra 100 points pays off if you are skilled with the ability.
'''Trivia:'''
<pre>Desmond is a descendant of Altaïr Ibn-La'Ahad.</pre>


====Rapid Reload Poison====
This is repetition, as you have noticed on the first paragraph of that article, it is written already that Desmond is a descendant of Altaïr, so why state it as a 'fun-fact' in Trivia? It offers no additional merit to the article.
'''Obtained by:''' Completing the "Unhealthy Lifestyle" challenge by poisoning targets in high profile while you are in low profile.


The cooldown is reduced from 90 seconds to 80 seconds. Bonus points and effect delay remain the same.
==Sourcing==
{{Policy|Articles '''must''' be sourced correctly. '''No''' speculation whatsoever!}}
{{Shortcut|AC:POL/SRC}}
The following is the official '''''Assassin's Creed'' Wiki Attribution policy'''. The main space of the ''Assassin's Creed'' Wiki is not a forum for personal or original thought. All and any information on the Wiki must be attributed to a verifiable source, the names of which are listed below.


===Throwing Knives===
In particular, editors must provide attribution for any material that is challenged or likely to be challenged, or it may be removed. The burden of evidence lies with the editor wishing to add or retain the material. If an article topic has no reliable sources, the ''Assassin's Creed'' Wiki should not have an article on it.
[[File:ACBTK.png|left]]
'''Obtained by:''' Reaching level 16. {{-}}


Like the Hidden Gun, the '''Throwing Knives''' are a bonus, long-range weapon with unlimited ammo. [[File:Throwing knife ability.jpg|thumb|Throwing knife ability in use.]] They are very useful and can be used in chase sequences (unlike the Hidden Gun) to slow, distinguish, or make the target fall while climbing. (ability challenge Timber) After the user uses this ability, they must catch the target and assassinate them, for they will not kill the target. They can also be used on pursuers and thrown to slow them down, distinguish, or knock down any pursuers and will allow you to escape. It shoots faster than the hidden gun ability, but does not reveal targets hit by it as NPCs will also be slowed down and start to stagger if used on them.
It must also be noted that the following policy applies only to the Wiki's main space articles, and not to the associated [[Forum:Index|Forums]] or ACFanon:Home|Fan Section.


====Long Lasting Knives====
#==Key principles==
'''Obtained by:''' Reaching level 43.
#===No original thought===
Original thought refers to material that is not attributable to a reliable, published source. This includes unpublished facts, arguments, ideas, statements, and personal opinion; as well as, by extension, unpublished analysis or synthesis of published material. It is forbidden to include such information, especially when accompanied with an introduction such as ''"This is pure speculation, but..."''


Long Lasting Knives increase the duration of the effect on a target to 5 seconds.
All information on an article must be attributed to a reliable source, and any material added to articles must be explicitly presented in said source.


====Sharp Knives====
#===Reliable sources as bases===
'''Obtained by:''' Complete the "Timber" challenge by using Throwing Knives to cause your targets to fall while climbing.
In order to be classed as a "reliable source", a medium must meet the following criteria;
#The medium must be published or endorsed by [[Ubisoft]], and relate explicitly to the [[Assassin's Creed (series)|''Assassin's Creed'' series]].
#Information given on an official Ubisoft forum should only be considered canon when it is published by an administrator of the forum (who should subsequently be an employee of Ubisoft), and confirmed as fact in said post.
#Information given in any medium must '''explicitly''' indicate a view before it is entered into the article. Assumptions cannot be derived from stated or ambiguous data.


Sharp Knives increase the slow down effect of the target from 10% to 20%.
Speculation or "news" posted on popular gaming websites does not constitute a reliable source, and cannot be included unless supported by one of the above.


====Rapid Reload Knives====
#==Reliable sources==
'''Obtained by: '''Complete the challenge "Take Down" by using Throwing Knives on targets using Sprint Boost or Charge.
Below is a non-exhaustive list of media that can be considered as reliable sources.


===Firecrackers===
*Administrators or employees of Ubisoft on the [http://forums.ubi.com/eve/forums/a/cfrm/f/4051069024 official ''Assassin's Creed'' forums], or any other official Ubisoft website.
[[File:ACBFC.png|left]]
*Main games;
'''Obtained by:''' Reaching level 11. {{-}}
**''[[Assassin's Creed]]''
**''[[Assassin's Creed II]]''
***''[[Battle of Forlì (DLC)]]''
***''[[Bonfire of the Vanities (DLC)]]''
**''[[Assassin's Creed: Brotherhood]]''
***''[[Copernicus Conspiracy]]''
***''[[The Da Vinci Disappearance]]''
**''[[Assassin's Creed: Revelations]]''
***''[[The Lost Archive]]''
**''[[Assassin's Creed III]]''


The ability '''Firecrackers''' reveals your hunter or target if he/she is in the general area. Civilians will [[File:Firecracker ability.jpg|thumb|The firecracker ability in use]]cower and kneel, covering their heads in fear. Other players, however, will not. However, this ability also brings attention to yourself as a target. And non-allied players screens will turn white similar to a flashbang which can allow you to easily walk up and assassinate your target while any hunters in the area will also be blinded. 45 second cool down starts after the ability wears away. The disadvantage with this ability is that it neither slows down nor stuns players caught in it enabling them to still be able to run away or assassinate you. After use, the firecrackers symbol will start to blink, faster and faster until the effect wears off.
*Spin-off games;
**''[[Assassin's Creed: Altaïr's Chronicles]]''
**''[[Assassin's Creed: Bloodlines]]''
**''[[Assassin's Creed II: Discovery]]''
**''[[Assassin's Creed: Project Legacy]]''
**''[[Assassin's Creed: Recollection]]''
**''[[Assassin's Creed III: Liberation]]''
**''[[Assassin's Creed: Utopia]]''


====Strong Firecrackers====
*Films;
'''Obtained by:''' Reaching level 39.
**''[[Assassin's Creed: Lineage]]''
**''[[Assassin's Creed: Ascendance]]''
**''[[Assassin's Creed: Embers]]''
**[[Assassin's Creed (film)|''Assassin's Creed'' film]]


The Strong Firecrackers increase the range of the standard firecrackers from 6 meters to 7.5 meters, thus enabling you to affect more targets.
*Written material;
**''[[Assassin's Creed Encyclopedia]]''
**''[[Assassin's Creed: Renaissance]]''
**[[Assassin's Creed: Brotherhood (novel)|''Assassin's Creed: Brotherhood'' novel]]
**''[[Assassin's Creed: The Secret Crusade]]''
**[[Assassin's Creed: Revelations (novel)|''Assassin's Creed: Revelations'' novel]]
**''[[Assassin's Creed: Forsaken]]''


====Long Lasting Firecrackers====
*Comics;
'''Obtained by:''' Completing the "Pyrotechnician" challenge by using Firecrackers to blind and kill your targets.
**''[[Assassin's Creed: The Fall]]''
**''[[Assassin's Creed: The Chain]]''
**[[Assassin's Creed (comic)|''Assassin's Creed'' comic]]
**[[Assassin's Creed (Penny Arcade webcomic)|''Assassin's Creed'' Penny Arcade webcomic]]
**[[Assassin's Creed (French comic)|''Assassin's Creed'' French comic]]


====Rapid Reload Firecrackers====
#==General standards==
'''Obtained by:''' Completing the "Out of Sight" challenge by killing targets while blinded by Firecrackers.
Once a source is found for the information to be added, the user who wishes to add the information '''must''' also cite it. However, a few key points must be observed before any information is placed into an article.


===Charge===
#===Canonicity===
[[File:ACBCharge.jpg|left]]
With the growing amount of material available to the ''Assassin's Creed'' series, the possibility of conflicting information is present. As such, the following assumptions should be made before information is entered into any of the articles on the Wiki;
'''Obtained by:''' Reaching level 21. {{-}}
#'''In most cases''', the main games (as listed under the "Reliable sources" section) are the highest tier of canon. If any information given in another medium explicitly contradicts that given in these games, it is considered non-canon. For example, if ''Assassin's Creed: Renaissance'' states that it took an individual three days to travel from Venice to Florence, while ''Assassin's Creed II'' clearly indicates it only took two, the article will cite the game over the novella.
#The canonicity of media is tiered. The highest tier contains the aforementioned main games, while the second tier contains the spin-off games. The third tier contains the films, novellas, the ''Assassin's Creed Encyclopedia'', and two comics, ''Assassin's Creed: The Fall'' and ''Assassin's Creed: The Chain''. Finally, the fourth tier contains the remaining three comics.


The '''Charge''' ability is extremely similar to Sprint Boost. However, this is used to charge straight forward, knocking the crowd away automatically. It can be used to quickly assassinate targets or stun any pursuers you hit. While charging you can steer slightly but players can avoid it by moving a few feet to the side. Another disadvantage is that you can be stopped if a player uses a throwing knife against you. An advantage of Charge is that if used to charge into a group of characters, morphed or otherwise, it will enable the user to achieve an auto-kill or stun if contact is made with an enemy player without even needing to know which player is their target or pursuer. Also, like the Sprint Boost, when damaged with a Throwing Knife you can use Charge to negate the effects of the Throwing Knife. The Charge ability is very useful, but if activated too late (When your pursuer is in front of you about 2 to 3 meters away) your charge will be of no use and you'll be killed. You cannot be killed, nor can you be stunned, while charge is active, but only if you are not using it on someone and only using it as an escape.
#===Introduction===
Sources must not be cited in the introduction or lead section of an article. Most if not all of the information in the introduction is mentioned again later in the article, and should be cited within the main text. This helps to limit congestion of the introductory text and keep the overall presentation respectable.


Note: If two people charge at each other at the same time, the one being pursued will stun the hunter.
If, however, a sourced piece of information in the introduction '''is not''' mentioned again in the main text, it may be cited where required.


====Strong Charge====
#===Positioning===
'''Obtained by: '''Reach level 46.
Citations go immediately after punctuation and outside of quotation marks, with no space between the end of a sentence and a reference tag. It must be made directly after that which is being cited, so as to prevent confusion to the reader.


Extends the area of effect
If an entire paragraph or section cites information from a single source, then simply place the citation at the end of the paragraph or section.


Range: '''2.7 meters'''
#==Formats==
Upon confirming that both the information and citations to be used are valid, the citations must be properly '''formatted''' in accordance with the formats listed below.


====Long Lasting Charge====
The formats needed for each citation shall differ based on whether an article '''possesses''' one or many references, and whether each reference is '''inserted''' within the article one or many times.
'''Obtained by:''' Complete the challenge "Headbutt" by using Charge to stun your pursuers.


The duration of the ability is extended allowing you to travel a farther distance
#===Multiple references===
By standard, most articles require the citation of several different references. The format of each individual reference differs, based upon whether it is only used once within the article, or multiple times.


Duration: '''4 seconds'''
For the '''single''' insertion of a citation, the following format must be used;
<pre><ref>''[[Assassin's Creed: Lineage]]''</ref></pre>


====Rapid Reload Charge====
For '''multiple''' insertions of the same citation, two separate formats must be used; one for the first insertion point, and one for all subsequent insertion points.
'''Obtained by:''' Complete the challenge "Ready or Not..." by using Charge on targets that are in morphed groups.


Cooldown: '''80 seconds'''
In this case, citations must also be '''named''' appropriately through the "ref name" parameter. Numbered main games must be named "AC", "AC2", or "AC3" respectively, while all other media must use either their subtitles only (such as "Project Legacy", "Revelations novel", or "The Chain") or their appropriate acronyms (such as "ACPL", "RBook", or "ACTF"). A full list of the acronyms may be found on the "Variables" section of the [[Template:Era|Era template]].


===Templar Vision===
The following format is used in the first insertion point;
[[File:ACBTV.png|left]]
<pre><ref name="Lineage">''[[Assassin's Creed: Lineage]]''</ref></pre>
'''Obtained by:''' Reaching level 19.


[[File:TemplarVision-ACB-usage.jpg|thumb|Templar Vision in use.]]
while the format below is for subsequent insertions points;
<pre><ref name="Lineage" /></pre>


'''Templar Vision''' is very similar to [[Eagle Vision]]. Any targets in the area will be highlighted blue, while pursuers will be highlighted red, and hide spots will glow white. This is most useful when your target is in a morphed group, wherein you can easily tell the difference between the NPCs and the player-controlled persona. This ability has a 60 second cool down.
#===Outside references===
Outside references, or those external to the ''Assassin's Creed'' series, should be kept to a minimum, and preferably only mentioned in the "Trivia" section of an article. The references must add something constructive to the article, and come from a source reliable in relation to the field it is from.


When using Templar Vision, the user's whole body glows brightly, making it very easy for both targets and pursuers to become aware of the user. To avoid being caught and most likely stunned when using this ability, hide in either a hay bale or a corner. Another method of using Templar Vision effectively is to use it from a rooftop.
For example, if sourced from {{Wiki|The Prince|Wikipedia's article on ''The Prince''}}, the line "[[Niccolò Machiavelli]] wrote ''The Prince'', a book which seems to counter the very ideals of the [[Assassins]]." should be written as such;
<pre>[[Niccolò Machiavelli]] wrote ''The Prince'', a book which seems to counter the very ideals of the [[Assassins]].<ref>''{{Wiki|The Prince}}''</ref></pre>


====Long Lasting Templar Vision====
#===Specified references===
'''Obtained by:''' Completing the "In Plain Sight" challenge by spending 10 seconds hidden while your pursuers are nearby.
In the case of subcategories of a source, such as the chapters of ''Assassin's Creed: Project Legacy'' or the numbered issues of ''Assassin's Creed: The Fall'', the original source must first be listed, followed by the subcategory; as written below. The same method also applies for all instances of [[DLC|downloadable content]].


The duration of Templar Vision is extended from 3.5 seconds to 5 seconds.
<pre><ref name="Project Legacy - Bartolomeo d'Alviano">''[[Assassin's Creed: Project Legacy]]'' - [[Italian Wars: Chapter 1 - Bartolomeo d'Alviano]]</ref></pre>


====Strong Templar Vision====
#===Reference list===
'''Obtained by:''' Reaching level 44.
Whether the article makes use of multiple series references, multiple outside references, or a mixture of both, the "References" header must be included. At the bottom of the article, just before categories and appearance templates such as <nowiki>{{ACII}}</nowiki>, the following must be inserted;


Strong Templar Vision increases the range from 30 to 40 meters.
<pre>
==References==
{{Reflist}}
</pre>


====Rapid Reload Templar Vision====
#===Singular reference===
'''Obtained by:''' Completing the "Stunning" challenge by stunning two pursuers in less than 30 seconds.
In the case of an article possessing only a single reference for its entirety, the formats listed previously do not apply. For this special case, neither <nowiki><ref></nowiki> citations nor the "References" header need be used; since citing every section with the same source would be unnecessary and time-consuming.


===Decoy===
Instead, the bottom of the article must contain the single source under the "Reference" header, and may be written as such;
[[File:Decoy.jpg|left|58px]]
'''Obtained by:''' Reaching level 24. {{-}}


The '''Decoy''' ability turns one NPC into a copy of your character, and sends them off running. This is [[File:Decoy ability.jpg|thumb|The decoy ability in use.]]most useful when there are pursuers closing in on your group. The NPC you use Decoy on will "transform" into your character type, similar to how one would look if Disguise wore off and then they would take off running. It's advised to use it on an NPC who already looks like you so they wont transform at all (though the change has no animation and therefore is less noticeable than other abilities that change NPCs or characters), they will just take off running, distracting pursuers and allowing the player to possibly gain a Lure (+100) or escape. It can also be used to possibly spook your target out of hiding if used on a character close to them.
<pre>
==Reference==
*''[[Assassin's Creed: Brotherhood]]'' - ''[[Copernicus Conspiracy]]''
</pre>


If the pursuer gets close enough while chasing, its possible to get a stun (+200) bonus.
==Writing tense==
{{Policy|Tenses must be not be mixed in articles, they must be written in one tense only.}}
{{Shortcut|AC:POL/TNS}}
In the '''''Assassin's Creed Wiki''''', we set the canon timeline as the latest known event in the timeline. So any and all events that have already occured must be written in a encyclopedial past tense instead of a narrative present tense.


====Long Lasting Decoy====
Characters, locations, objects or events that still exist must be referred to in a present tense, as to not give the implication that they no longer exist by the time of the latest event in the series' timeline.
'''Obtained by:''' Reaching level 47.


Long Lasting Decoy extends the ability duration from 10 to 15 seconds.
If you need help understanding Present Tense from Past Tense, or you're just having a blank, it is encouraged to read the guidelines that are written below;


====Disguised Decoy====
#===Past Tense===
'''Obtained by:''' Completing the "Made You Look" challenge by using Decoy from hiding places.
The '''past tense''' is a verb tense (or sentence) expressing action, activity, state of being in the past of the current moment (in an absolute tense system), or prior to some other event, whether that is past, present, or future (in a relative tense system).


This has the same effect as the regular decoy, only shortly after the decoy runs away, he will use the disguise ability, making it more realistic.


====Rapid Reload Decoy====
#===Present Tense===
'''Obtained by:''' Completing the "Unstoppable" challenge by executing a streak of 4 kills.
'''Present Tense''' is the tense that may be used to express:
*action at the present
*a state of being;
*an occurrence in the (very) near future; or
*an action that occurred in the past and continues up to the present.


Rapid Reload decreases the amount of time it takes Decoy to recharge, allowing more uses.
#===Examples:===
Past Tense:


===Mute===
<pre> Ezio 'jumped' from one rooftop to the other, but 'missed' the ledge and 'fell' into a haystack. </pre>
[[File:Mute.jpg|left|58px]]
'''Obtained by:''' Reaching level 26. {{-}}


'''Mute''' "silences" all characters around you, stopping them from killing, stunning or using their [[File:Mute ability.jpg|thumb|The mute ability being used.]]abilities on you. This is best used if you think a pursuer is in disguise near you and is about to attack. It has a larger radius of effect than that of the smoke bomb ability but does not stun anyone enabling players to run away. Mute however does not reveal players in disguise and any players entering the area after the ability is used can still use their abilities.
Present Tense:


The ability lasts for 1.5 second, and has a cooldown duration of 90 seconds.
<pre> Ezio 'jumps' from one rooftop to the other, but 'misses' the ledge and 'falls' into a haystack. </pre>


====Strong Mute====
#===Rules===
'''Obtained by: '''Reach level 48.
*If an article is written in '''''past tense''''', the text a user adds must ''also'' be written in '''''past tense''''' and vice versa.
 
*Quotes must be '''kept in the tense they are written in'''. Regardless of the article's tense.
It increases the radius of effect.
*It is generally more accepted to write in past tense, unless you are writing about an '''event''' or '''battle'''.
 
*Do not change articles to a tense of your choice, leave it as it is unless it is mixed with the two tenses.
====Long Lasting Mute====
'''Obtained by:''' Complete the challenge "Powerless" by using Mute on pursuers then stunning them.
 
Long Lasting Mute increases the duration to 2 seconds.
 
====Rapid Reload Mute====
'''Obtained by:''' Complete the challenge "Hit And Run" by stunning pursuers during a chase.
 
==Assassin's Creed: Revelations Multiplayer==
Revelations has a total of 15 different Abilities, many brought over from Brotherhood as the developers created a new and improved multiplaer experience for players. These abilities will become unlocked as you level up, but then they must be purchased for use. At level 30, each ability becomes available to be crafted. Abilities can be crafted to change attributes such as cooldown speed, range, or other specific traits. Below are their base and upgraded atrributes
 
 
 
==='''Disguise '''===
 
==='''[[File:AC_Brotherhood_icon_Disguise.png|thumb]]'''===
'''Obtained by: '''Unlocked at level 5, then purchased for 35 Abstergo Credits.Temporarily change your appearance to another Persona for a short period (except the Persona of your current target)
 
<span style="color:rgb(255,255,255);">The effect lasts for only </span>'''15 seconds'''<span style="color:rgb(255,255,255);"> and as such is merely a distraction to avert the pursuer's attention and grant a quick escape or to sneak up on a target, so '''if used offensively, a player should be quick.'''</span>
 
<p style="color:rgb(255,255,255);">When a Disguise is about to be broken, the character's skin begins to pulsate with white lines, similar to the blending animation. Players cannot see the effect of the pulsating white lines when the player's disguise is about to be broken (When the ability icon flashes rapidly), but they can see the final pulse in which you change back to your own character's skin.</p>
 
<p style="color:rgb(255,255,255);">'''Crafting Guide'''</p>
==='''Default'''===
=====Duration: 15 seconds=====
=====Cooldown: 60 seconds=====
===Visibility: Strong===
 
==='''+1 Point '''===
=====Duration: 18 seconds=====
=====Cooldown: 55 seconds=====
===Visibility: Medium===
 
 
==='''+2 Point'''===
=====Duration: 20 seconds=====
=====Cooldown: 45 seconds=====
=====Visibility: Light=====
 
:
 
==='''Decoy'''===
[[File:Decoy.jpg|thumb|48px]]
 
'''Obtained by: '''Unlocked at level 5, then purchased for 35 Abstergo Credits. Decoy<span style="color:rgb(255,255,255);font-family:Arial,Helevtica,Verdana,san-serif;text-align:left;"> turns a nearby NPC into a copy of you that runs around in the hopes of luring a pursuer into killing it or buying you enough time to escape. It's main offensive and defensive purpose is confusion. Lock onto an incoming pursuer and use the ability and a nearby NPC will charge or walk at them, which may either earn you a +100 Lure bonus or give you enough time to make a silent escape as they chase after your copy.</span>
<span style="text-align:left;">'''Crafting Guide'''</span>
 
=====<span style="text-align:left;">'''Default'''</span>=====
=====Duration: 15 seconds=====
=====Cooldown: 50 seconds=====
=====<span style="color:rgb(255,255,255);font-family:Arial,Helevtica,Verdana,san-serif;text-align:-webkit-center;font-size:small;">Behavior: Normal</span>=====
 
====='''+1 Point '''=====
=====Duration: 10 seconds=====
=====Cooldown: 45 seconds=====
=====<span style="color:rgb(255,255,255);font-family:Arial,Helevtica,Verdana,san-serif;font-size:small;text-align:-webkit-center;">Behavior: Discreet</span>=====
 
 
====='''+2 Point'''=====
=====Duration: 15 seconds=====
=====Cooldown: 40 seconds=====
=====<span style="color:rgb(255,255,255);font-family:Arial,Helevtica,Verdana,san-serif;font-size:small;text-align:-webkit-center;">Behavior: Disguised</span>=====
 
 
 
==='''Tripwire Bomb'''===
'''Obtained by: '''Unlocked at level 9, then purchased for 40 Abstergo Credits. Drop or Toss a trip wired explosive that will explode when a Target or Pursuer steps near it, stunning them temporarily. Carefully though, as it will take a few seconds to arm.
:Duration: 5 seconds
:Cooldown: 90 seconds (begins when the bomb is placed)
:Range: 2 meters
 
===Closure===
'''Obtained by: '''Unlocked at level 9, then purchased for 40 Abstergo Credits. Trigger all Chase Breakers around you. They will reopen upon your approach.
:Duration: 5 seconds
:Cooldown: 50 seconds
:Range: 20 meters
 
===Templar Vision===
'''Obtained by: '''Unlocked at level 11, then purchased for 40 Abstergo Credits. Enter the [[Templars]] version of [[Eagle Vision]] and reveal the intent of all in your sight. Pursuers will glow red, targets will glow blue, and neutral targets will glow white. You will also glow white to all those who can see you while you use this ability.
:Duration: 3 seconds
:Cooldown: 75 seconds
:Distance: 25 meters
 
===Firecrackers===
'''Obtained by: '''Unlocked at level 11, then purchased for 40 Abstergo Credits. Throw or toss these firecrackers to frighten NPCs, revealing Templars and temporarily blinding them. The closer they are to you the more blinded they will be.
:Duration: 4 seconds
:Cooldown: 60 seconds
:Range: 5 meters
 
===Body Guard===
'''Obtained by: '''Unlocked at level 15, then purchased for 50 Abstergo Credits. Change a NPC to your Persona that will stroll towards near pursuers and attempt to stun them.
:Cooldown: 50 seconds
:Range: 8 meters
 
===Morph===
'''Obtained by: '''Unlocked at level 15, then purchased for 50 Abstergo Credits. Change a group of NPCs to your Persona. They will take no additional actions.
:Cooldown: 60 seconds
:Range: 3.2 meters
:Duplicates: 4
 
===Throwing Knives===
'''Obtained by: '''Unlocked at level 17, then purchased for 50 Abstergo Credits. Throwing Knives will slow down a hit Target or Pursuer and prevent them from doing most things including climbing.
 
Crafting
:'''Duration: 2.8 seconds'''
:'''Cooldown: 50 seconds'''
:'''Target Speed: 80%'''
 
:'''+ 1 Point'''
:'''Duration: 3.2 seconds'''
:'''Cooldown: 45 seconds'''
:'''Target Speed: 75%'''
:
:'''<span style="font-size:small;">+ 2 Point</span>'''
:'''Duration: 3.5 seconds'''
:'''Cooldown: 40 seconds'''
:'''Target Speed: 70%'''
:
:<span style="color:rgb(255,255,255);">Like the Hidden Gun, the </span>'''Throwing Knives'''<span style="color:rgb(255,255,255);"> are a bonus, long-range weapon with unlimited ammo. </span><span style="color:rgb(255,255,255);">They are very useful and can be used in chase sequences or in general slowing your target down for catching up or just for taunts (unlike the Hidden Gun) to slow, distinguish, or make the target fall while climbing. </span><span style="color:rgb(255,255,255);"> After the user uses this ability, they must catch the target and assassinate them, for they will not kill the target. They can also be used on pursuers and thrown to slow them down, distinguish, or knock down any pursuers and will allow you to escape. It activates faster than the hidden gun ability, but does not reveal targets hit by it as NPCs will also be slowed down and start to stagger if used on them.</span>
 
:
 
==='''Hidden Gun '''===
 
==='''[[File:Hiddengunac2.png|thumb|52px]]'''===
'''Obtained by: '''Unlocked at level 17, then purchased for 50 Abstergo Credits. Target an opponent and hold the trigger to focus this insta-kill bullet .'''Returning from Brotherhood comes the '''<span style="color:rgb(255,255,255);">The </span>'''Hidden Gun,'''<span style="color:rgb(255,255,255);">an additional weapon that can only be gained by selecting it as an ability. Since it is a long-range weapon, it allows the player to avoid approaching their target, and assassinate them quickly. The Hidden Gun can be used on moving targets as long as they are in your sight.</span>
 
<span style="color:rgb(255,255,255);">The disadvantages to using the Hidden Gun is that it takes 90 seconds for the cooldown after using the ability, in addition to the two seconds necessary to aim it. During the time you are aiming, you are an easily noticed target for pursuers who would see you holding your arm out to take the shot. You will not get any bonus points when using the Hidden Gun instead of a normal kill, though you can get a Mid-Air bonus on the kill, provided your target is in the air when you fire or the Execution bonus when the target is running, both are worth +100 points</span>
 
'''<span style="color:rgb(255,255,255);">Crafting Guide</span>'''
:Cooldown: 90 seconds
:Focus Time: 2 seconds
:Min. Hit Chance: 30%
 
==='''Smoke Bomb'''===
'''Obtained by: '''Unlocked at level 20, then purchased for 55 Abstergo Credits. Throw or toss a smoke bomb to release a disorienting cloud that will stun NPC and enemy Templars for a short while.
:Duration: 3 seconds
:Cooldown: 60 seconds
:Range: 3.2 meters
 
==='''Mute'''===
'''Obtained by: '''Unlocked at level 20, then purchased for 55 Abstergo Credits. Hack the Animi system and cause all Templars caught in this ability to be unable to stun, kill, or use abilities.
:Duration: 1.5 seconds
:Cooldown: 90 seconds
:Range: 6 meters
 
==='''Charge'''===
'''Obtained by: '''Unlocked at level 20, then purchased for 55 Abstergo Credits. Charge forward in a rush, knocking past NPCs and automatically kill any Targets, or stun any pursuers in your path.
:Duration:
:Cooldown:
:Range:
 
==='''Teleport'''===
[[File:Teleport ability.jpg|thumb|right|150px|Teleport ability in Assassin's Creed: Revelations]] '''Obtained by: '''Unlocked at level 22, then purchased for 60 Abstergo Credits. Teleport allows players to hurtle across the map up after a brief charge up.
:Cooldown: 90 seconds
:Range: 36 meters
:Activation: 2.5 seconds
 
==='''Poison'''===
'''Obtained by: '''Unlocked at level 22, then purchased for 60 Abstergo Credits. An innocent seeming bump injects a stealthy dose of poison that will kill your target slowly and give you a bonus to your kill score. Careful, if someone else kills your target before the poison takes effect, you won't only get 50 pts.
:Cooldown: 90 seconds
:Delay: 6.5 seconds
:Score Bonus: 200
 
==Source==
*[[Assassin's Creed: Brotherhood]]
*[[Assassin's Creed: Revelations]]

Latest revision as of 15:30, 17 April 2021

Achievements[edit | edit source]


Shortcut:
AC:POL/ACH
  1. ==The Achievement System==

Assassin's Creed Wiki, since the 19th of July, 2010 has supported achievements, medals and points as rewards to proficient editors.

However, there are some editors who think they can out-smart the system by adding random spaces, periods and nonsense to articles.

We, the writers of this guide, know that some users may not know they are breaking the rules. It is heavily encouraged that all users should read this guide first before being warned or having their points taken from them.

  1. ==Punishable offenses to the Achievement System==
  2. ===Saving page constantly:===

Most heavily used on the Timeline pages; adding overused links, one or two periods, random spaces or adding 'st' or 'th' to date numbers on a page using the 'separation technique' (see example) is a bannable offense. Besides over-use of links, all of those others aren't bad and can make a page look good sometimes, but when you add periods or fix up date numbers be sure to edit them as a group, using the 'group technique' and not to use the 'separation technique' (shown below)!

  1. ====Separation technique and group technique====

If an editor performs the example listed below (known as the 'separation technique'), they can and will be punished:

 Click edit on one sub-heading > Add 'st' to 1st of Janurary > Save Page > Click edit on another sub-heading > Add 'th' to 4th of March > Save Page > Etc, etc. 

- Vice Versa with periods, linkage, etc...

This exploit is a bannable offense and can result in a user's loss of points.

Instead, the editor should scroll to the top of the page, and click 'Edit This Page'. This will show the editor the whole page to edit as a group (i.e. 'group technique') and not individually with sub-headings, if they edit by adding to multiple sub-headings using the 'separation technique', even on the same article, those small edits will count as different contributions and give the user a high edit count and badges for nothing, the main reason why it is against the rules.

The example below is editing as a group using the 'group technique', this is what you are supposed to do, and is not a bannable offense.

 Click Edit This Page (not edit next to a sub-heading) > Add 'st' to 1st, add 'th' to 4th, add 'nd' to 2nd > Save Page 
  1. ===Removing and adding imagery:===

Removing an image off a page, then saving the page, then adding it back in an effort to get points will result in you actually losing points. It is a bannable offense to do this and you will be caught.

Example:

 Remove current image > Save Page > Add the exact image but under user's name > Save Page 
  1. ===A list of other offenses involving the Achievement System:===
  • Adding nonsense to pages, then removing it yourself.
  • Editing an article, using multiple sub-headings instead of grouping the edit.
  • Constant postings of blogs that have been done before.
  • Removing categories, then re-adding them and vice versa.

You may be wondering how a cheat is caught, since his/her edit is lost in a mass of other edits.

Everytime a user makes an edit in this wiki it is logged and can be tracked back to the user, so think twice before abusing the achievement system.

Article rules[edit | edit source]


Mainly in accordance with community vote, the Assassin's Creed Wiki has various rules and guidelines about article construction and naming. These are addressed in the following list:

Images
Main article: Assassin's Creed Wiki:Images
  1. Images, when not featured in a gallery, must always be in thumbnails.
  2. In relation to secondary clauses in image descriptions, punctuation – such as commas, colons, semi-colons and dashes – are acceptable, though periods are discouraged.
Article naming and organization
  1. Article names for landmarks must be written in English, in accordance with the Wiki's chosen language to maintain consistency, and native translations must be featured at the start of the article in brackets. Any alternative translations not featured in an Assassin's Creed medium are strictly not allowed.
  2. Categories must maintain a certain structure, mainly addressed by relevancy. See the following example:
    1. Featured Articles, 1459 births, 1524 deaths, Individuals, Italians, Couriers, Farmers, Auditore family, Assassins, Master Assassins, Mentors, Individuals with Eagle Vision, Individuals who held Pieces of Eden, Ancestors of Desmond Miles, Ancestors of Clay Kaczmarek
  3. Use edit summaries wherever possible. When undoing reverts, always list a reason. Edit summaries are not to be used to hold conversations.

Community guidelines[edit | edit source]


Welcome to the wiki! This page lists some of the guidelines you have to follow while taking part in the Assassin's Creed Wiki community.

  1. ==Guidelines==
  2. Behave normally. You will never be asked to be "nice" or not use foul language. This is common decency. Repeated violation is grounds for sanctions.
  3. No complaining to other users. Users who ask for something from another wiki user and are refused it should not fill the wiki with complaining, which is grounds for sanctions. It is acceptable to be persistent, but in a mature manner.
  4. Refrain from discussing real-world politics and/or religion in community forums or blogs. More often than not these result in unwanted arguments or bad discussions.
  5. Assassin's Creed Wiki's official language: English. We don't care if it's British or American, as long as it's not "L33t" or "TXT." Abbreviations are fine, but keep it within reason.
  6. Stay on-topic. Don't sidetrack a conversation on an unrelated talk page, blog or forum. Start a new place of discussion if you want to talk about another subject or discuss it on a user's talk page.
  7. No spamming. The meaning should be obvious. Don't say the same thing six times because no one is responding to you. Don't keep pushing a subject nobody is interested in.
  8. Not being aware does not make you exempt. It is your own responsibility to make sure you are following the rules. Not knowing about them does not mean you can violate the rules.

Violation of these guidelines is grounds for warnings. Repeated warnings or major violations may result in blocks of unspecified length. Repeated blocks will result in a permanent ban. Please consult an administrator or moderator if you have any questions.

Images[edit | edit source]


Shortcut:
AC:POL/IMG

The following is the official Assassin's Creed Wiki Image policy. The policy dictates requirements for sourcing images and information about the usage of images on the Assassin's Creed Wiki. In the Wiki's never-ending quest to improve the quality of information provided to our users, it is important that the Wiki follows not only the basic copyright laws required of it, but that we stringently restrict the flow of unused, low quality and purposeless images being brought onto the site. In order to achieve these aims, it is absolutely required that all images uploaded to the Assassin's Creed Wiki be properly sourced and licensed using the appropriate copyright template when uploading an image. The original source must always be used, meaning members must cite the original source rather than the website where they found the image, assuming that a member of said website did not create the image themselves. The policy also requires that permission from the original artist/photographer be obtained, whenever possible, before the image is uploaded. If permission is not obtained or images are not properly sourced then the uploader is essentially stealing, hence why this policy was enacted.

  1. ==Sourcing==
  2. ===Guidelines===

All images uploaded to the Assassin's Creed Wiki must be sourced with the original source rather than any website that the image may have been found on. For example, an image of Ezio Auditore da Firenze may have been found on a website containing a gallery of Assassin's Creed images, but that is not a proper image source to put. Instead, the image should be sourced to the media it originally came from, be it a game, novel or concept art. Likewise, screenshots taken from videos posted on YouTube and similar sites must also be sourced to the original media.

It is a legal requirement that images uploaded under Fair Use serve a function. As such, images cannot be uploaded solely for inclusion in a gallery unless the gallery is integral to the function of the article. For example, the images in Tiber Island headquarters serve to provide a visual representation of the location in question; each image is unique and depicts a different part of that location. The inclusion of another image of Altaïr Ibn-La'Ahad solely for use in the gallery is not permitted, as there is already an ample supply of images depicting his character in use.

  1. ====Proper names, subtitles and watermarks====

Images should be uploaded under a proper name that accurately describes the contents of the file. For example, File:Daniel Cross-The Fall1.jpg is fine, as it simply informs the reader of the contents of the image. [:File:639c39706e7a090c2693753600d47d86.png] is not acceptable, as it falls under the category of improper names and does not simply describe the contents of the image.

Images should, wherever possible, avoid featuring subtitles.

Images that are watermarked should, if possible, be cropped to exclude the watermark itself. If a watermarked image cannot be cropped to remove said watermark, please do not upload it. If a watermarked image is uploaded, it will be marked for deletion.

When uploading the image, the source should be included in the images edit summary.

  1. ===Licences===

Clarification on which licences to use can be found here.

  1. ===The games and Google===

Ambiguous terms such as "The games", "Ubisoft", "Google" and "Yahoo Images" are not acceptable for use as image sources, despite the fact that users may find images for our articles from those locations. Simply stating “Google” as a source is not acceptable and will be grounds for the deletion of the offending image. Likewise, linking to the website that the user found the image on is also not acceptable, as they are not the original source.

There will, however, be exceptions to this rule. Sometimes a newly uploaded image has been sitting on a user’s computer for some time. That user must make every effort to find the original source, though if they cannot find it then they must state the exact reason why they cannot find that source. If a user saved an image from DeviantArt long ago but cannot find the image again on the website, they must state that they know they found it on DeviantArt but cannot find exactly where due to the length of time that has passed. The same goes for any other website image gallery such as DeviantArt or similar gallery sites. The image may still be deleted if this is the case, though it must be clearly stated or an Administrator will assume that it simply has not been sourced.

As far as search engines like Google and Yahoo are concerned, no user can justifiably use Google or Yahoo, as the source, in any situation. Use of such an ambiguous source for an image is no different than citing “The Library” as a source on an essay paper. If you found the image on a Google Search, then you will clearly be able to find the site again. If the site has, in fact, disappeared, then state that but do not mention Google. If the image also happened to be deleted from its original website, cite the website as a source and mention that the image is no longer there.

  1. ===Permission===

Permission is an important factor to be considered before any images are uploaded. Any images taken from the games, comics or other media almost certainly have Fair Use permission attached to them. This means that explicit permission from the authors is not required, so long as sufficient attribution is given, the image is being used in a descriptive, not degrading fashion.

As the uploading of fan-art to the mainspace is not permitted (see Fan art below), the chances of express permission being required are slim, though if such a case does occur, verifiable evidence of permission being granted must be readily available, in case accusations to the contrary occur. If permission cannot be proven, appropriate action will be taken.

Acceptable forms of proof include emails and private messages with the author.

  1. ===Fan art and realworld images===

The uploading of fan art for use on a mainspace article is expressly forbidden, regardless of the quality of the image in question, or whether permission has been obtained. If you wish to add fan art, add it to the fanon section's ACFanon:Artwork|art page.

In the case of realworld images, such images should be avoided at all cost, unless there are no alternative means of procuring an image. For example, the image File:Adolf Hitler.jpg is not taken from any Assassin's Creed material; however, as the image is suitable for the article (and as long as it follows the requirements of this policy) and no reasonable alternative can be found in-game, it may be used on the Adolf Hitler article only. On the other hand, a realworld image of the Basilica di San Marco is not acceptable, as suitable in-game images are easily obtainable.

Realworld images are permitted for use in articles when an in-game image is already present if it is being used to show comparative differences between the realworld and in-game subjects. For example, File:800px-Hagia Sophia.png portrays the Hagia Sophia in both senses, showing the stylistic differences between the two. Use of comparative images purely for the sake of it is not permitted, and such images will be treated as fan-art.

  1. ====HUD====

All images uploaded from the games should, if at all possible, feature no Heads Up Display, or HUD, unless the image is being used to describe the features present in the Animus' interface.

  1. ==Personal images==

Users may only upload up to five images for their own personal use. In this context, personal use is described as for use solely outside the article mainspace; qualifying pages include user pages, blogs, forum posts and the likes. These images are not, under any circumstances, to be inserted into the mainspace.

The number of personal images for use within userboxes is limited to ten images per user, and must be under 250 x 250 pixels. Once again, these images must follow all policy requirements needed of them. Any images created by the user for use on their personal page must be sourced to the user in question.

Note: A user is entitled to upload a maximum of fifteen uniquely named images for personal use.

  1. ==Failure to source images==

If a user fails to source their images, then they are in breach of this Image Policy. It will therefore be treated as a breach of any other policies are and, thus, there will be consequences. The Administrators keep a close eye on recent uploads to ensure that all images are properly sourced, so it is next to impossible to upload an image, fail to source it and get away with it. A user has up to 24 hours from the time of upload to provide a proper source for the image, although files infringing multiple requirements of the policy may be deleted before this time period is completed.

The first time a user breaks the policy, they may (depending on whether an administrator deems it necessary) be warned that they have failed to follow the policy and that the next time it happens they will be blocked for a pre-determined length of time, and the offending images will be deleted. Like with all other blocks, the length of time a user is blocked for increases as the offenses continue.

The following punishments are used for users who fail to follow the image policy:

  • First offense: Warning
  • Second offense: One day ban
  • Third offense: Three day ban
  • Fourth offense: One month ban
  • Fifth offense: Infinite ban on uploading media, and one week ban for disruption
  1. ==Animated .GIF images==

The use of animated .GIF images (which are considered personal images) is not allowed in mainspace pages. Mainspace pages are also commonly referred to as articles. If a .GIF image is found in an article, it will be removed and a notice will be given in the edit summary not to reinsert it. Despite being restricted from articles, animated .GIF images are allowed on talk pages, user pages, blogs, and all other pages outside of the article mainspace.

  1. ==Questions or concerns==

Any user who has any questions about the nature or content of this policy or any user who has any concerns about the policy should not hesitate to contact an active Administrator for help. Administrators are elected to their positions to enforce our policies, but also to help users with any problems they might be having on the Assassin's Creed Wiki. Therefore, it is expected that any questions or concerns be directed to an Administrator, especially if the Administrator warns said user about the violation of this policy. Active and veteran members are also always available to help answer questions.

Relevancy[edit | edit source]


Shortcut:
AC:POL/REL
  1. ==Relevancy==

Here on Assassin's Wiki we have a guideline that says: "Everything is relevant, except the irrelevant". It means that although information is knowledge and therefore worthy of attention, some things are just plain useless and uncalled for.

  1. ===Examples:===

Article: Guards

Relevant Example:

Venetian Guards are more better outfitted and equipped than those of the Florentine ones.

This is relevant to the 'Guards' article because it is interesting, note-worthy and your average reader probably wouldn't have known this on his/her first playthrough of the game.

Irrelevant Example (Stage I):

Guards can fight Ezio.

This is irrelevant because everyone who has played the game, watched the game or even heard about this game would know that guards have the ability to fight Ezio, the main protagonist and player.

However, there is one more stage of irrelevancy that should be removed on sight, this is the act of writing about a totally different article on another page. Here's an example;

Article: Ezio Auditore da Firenze - Trivia Section

Relevant Trivia:

 Ezio was most likely the only son of Giovanni to know that his family were of an Assassin culture. 

Irrelevant Trivia (Stage II):

 Militia Guards always stick with Seekers or Brutes. 
  1. ==Repetition==

"But better die than live mechanically a life that is a repetition of repetitions."

Repetition is the act of writing what is said on an article again, but in a different manner or location. This isn't as important as relevancy, but conjures the same consequences, your writing gets removed and you anger the wiki users. Here's an example of the most typical and common repetition on this wiki.

  1. ===Example:===

Article: Desmond Miles

Taken from the article;

Desmond is a descendant of Aquilus, Altaïr Ibn-La'Ahad, Ezio Auditore da Firenze and Connor Kenway.

Trivia:

Desmond is a descendant of Altaïr Ibn-La'Ahad.

This is repetition, as you have noticed on the first paragraph of that article, it is written already that Desmond is a descendant of Altaïr, so why state it as a 'fun-fact' in Trivia? It offers no additional merit to the article.

Sourcing[edit | edit source]


Shortcut:
AC:POL/SRC

The following is the official Assassin's Creed Wiki Attribution policy. The main space of the Assassin's Creed Wiki is not a forum for personal or original thought. All and any information on the Wiki must be attributed to a verifiable source, the names of which are listed below.

In particular, editors must provide attribution for any material that is challenged or likely to be challenged, or it may be removed. The burden of evidence lies with the editor wishing to add or retain the material. If an article topic has no reliable sources, the Assassin's Creed Wiki should not have an article on it.

It must also be noted that the following policy applies only to the Wiki's main space articles, and not to the associated Forums or ACFanon:Home|Fan Section.

  1. ==Key principles==
  2. ===No original thought===

Original thought refers to material that is not attributable to a reliable, published source. This includes unpublished facts, arguments, ideas, statements, and personal opinion; as well as, by extension, unpublished analysis or synthesis of published material. It is forbidden to include such information, especially when accompanied with an introduction such as "This is pure speculation, but..."

All information on an article must be attributed to a reliable source, and any material added to articles must be explicitly presented in said source.

  1. ===Reliable sources as bases===

In order to be classed as a "reliable source", a medium must meet the following criteria;

  1. The medium must be published or endorsed by Ubisoft, and relate explicitly to the Assassin's Creed series.
  2. Information given on an official Ubisoft forum should only be considered canon when it is published by an administrator of the forum (who should subsequently be an employee of Ubisoft), and confirmed as fact in said post.
  3. Information given in any medium must explicitly indicate a view before it is entered into the article. Assumptions cannot be derived from stated or ambiguous data.

Speculation or "news" posted on popular gaming websites does not constitute a reliable source, and cannot be included unless supported by one of the above.

  1. ==Reliable sources==

Below is a non-exhaustive list of media that can be considered as reliable sources.

  1. ==General standards==

Once a source is found for the information to be added, the user who wishes to add the information must also cite it. However, a few key points must be observed before any information is placed into an article.

  1. ===Canonicity===

With the growing amount of material available to the Assassin's Creed series, the possibility of conflicting information is present. As such, the following assumptions should be made before information is entered into any of the articles on the Wiki;

  1. In most cases, the main games (as listed under the "Reliable sources" section) are the highest tier of canon. If any information given in another medium explicitly contradicts that given in these games, it is considered non-canon. For example, if Assassin's Creed: Renaissance states that it took an individual three days to travel from Venice to Florence, while Assassin's Creed II clearly indicates it only took two, the article will cite the game over the novella.
  2. The canonicity of media is tiered. The highest tier contains the aforementioned main games, while the second tier contains the spin-off games. The third tier contains the films, novellas, the Assassin's Creed Encyclopedia, and two comics, Assassin's Creed: The Fall and Assassin's Creed: The Chain. Finally, the fourth tier contains the remaining three comics.
  1. ===Introduction===

Sources must not be cited in the introduction or lead section of an article. Most if not all of the information in the introduction is mentioned again later in the article, and should be cited within the main text. This helps to limit congestion of the introductory text and keep the overall presentation respectable.

If, however, a sourced piece of information in the introduction is not mentioned again in the main text, it may be cited where required.

  1. ===Positioning===

Citations go immediately after punctuation and outside of quotation marks, with no space between the end of a sentence and a reference tag. It must be made directly after that which is being cited, so as to prevent confusion to the reader.

If an entire paragraph or section cites information from a single source, then simply place the citation at the end of the paragraph or section.

  1. ==Formats==

Upon confirming that both the information and citations to be used are valid, the citations must be properly formatted in accordance with the formats listed below.

The formats needed for each citation shall differ based on whether an article possesses one or many references, and whether each reference is inserted within the article one or many times.

  1. ===Multiple references===

By standard, most articles require the citation of several different references. The format of each individual reference differs, based upon whether it is only used once within the article, or multiple times.

For the single insertion of a citation, the following format must be used;

<ref>''[[Assassin's Creed: Lineage]]''</ref>

For multiple insertions of the same citation, two separate formats must be used; one for the first insertion point, and one for all subsequent insertion points.

In this case, citations must also be named appropriately through the "ref name" parameter. Numbered main games must be named "AC", "AC2", or "AC3" respectively, while all other media must use either their subtitles only (such as "Project Legacy", "Revelations novel", or "The Chain") or their appropriate acronyms (such as "ACPL", "RBook", or "ACTF"). A full list of the acronyms may be found on the "Variables" section of the Era template.

The following format is used in the first insertion point;

<ref name="Lineage">''[[Assassin's Creed: Lineage]]''</ref>

while the format below is for subsequent insertions points;

<ref name="Lineage" />
  1. ===Outside references===

Outside references, or those external to the Assassin's Creed series, should be kept to a minimum, and preferably only mentioned in the "Trivia" section of an article. The references must add something constructive to the article, and come from a source reliable in relation to the field it is from.

For example, if sourced from Wikipedia's article on The Prince, the line "Niccolò Machiavelli wrote The Prince, a book which seems to counter the very ideals of the Assassins." should be written as such;

[[Niccolò Machiavelli]] wrote ''The Prince'', a book which seems to counter the very ideals of the [[Assassins]].<ref>''{{Wiki|The Prince}}''</ref>
  1. ===Specified references===

In the case of subcategories of a source, such as the chapters of Assassin's Creed: Project Legacy or the numbered issues of Assassin's Creed: The Fall, the original source must first be listed, followed by the subcategory; as written below. The same method also applies for all instances of downloadable content.

<ref name="Project Legacy - Bartolomeo d'Alviano">''[[Assassin's Creed: Project Legacy]]'' - [[Italian Wars: Chapter 1 - Bartolomeo d'Alviano]]</ref>
  1. ===Reference list===

Whether the article makes use of multiple series references, multiple outside references, or a mixture of both, the "References" header must be included. At the bottom of the article, just before categories and appearance templates such as {{ACII}}, the following must be inserted;

==References==
{{Reflist}}
  1. ===Singular reference===

In the case of an article possessing only a single reference for its entirety, the formats listed previously do not apply. For this special case, neither <ref> citations nor the "References" header need be used; since citing every section with the same source would be unnecessary and time-consuming.

Instead, the bottom of the article must contain the single source under the "Reference" header, and may be written as such;

==Reference==
*''[[Assassin's Creed: Brotherhood]]'' - ''[[Copernicus Conspiracy]]''

Writing tense[edit | edit source]


Shortcut:
AC:POL/TNS

In the Assassin's Creed Wiki, we set the canon timeline as the latest known event in the timeline. So any and all events that have already occured must be written in a encyclopedial past tense instead of a narrative present tense.

Characters, locations, objects or events that still exist must be referred to in a present tense, as to not give the implication that they no longer exist by the time of the latest event in the series' timeline.

If you need help understanding Present Tense from Past Tense, or you're just having a blank, it is encouraged to read the guidelines that are written below;

  1. ===Past Tense===

The past tense is a verb tense (or sentence) expressing action, activity, state of being in the past of the current moment (in an absolute tense system), or prior to some other event, whether that is past, present, or future (in a relative tense system).


  1. ===Present Tense===

Present Tense is the tense that may be used to express:

  • action at the present
  • a state of being;
  • an occurrence in the (very) near future; or
  • an action that occurred in the past and continues up to the present.
  1. ===Examples:===

Past Tense:

 Ezio 'jumped' from one rooftop to the other, but 'missed' the ledge and 'fell' into a haystack. 

Present Tense:

 Ezio 'jumps' from one rooftop to the other, but 'misses' the ledge and 'falls' into a haystack. 
  1. ===Rules===
  • If an article is written in past tense, the text a user adds must also be written in past tense and vice versa.
  • Quotes must be kept in the tense they are written in. Regardless of the article's tense.
  • It is generally more accepted to write in past tense, unless you are writing about an event or battle.
  • Do not change articles to a tense of your choice, leave it as it is unless it is mixed with the two tenses.