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{{Era|Technology|Culture}}
{{Youmay|the video|the [[The Truth (memory)|memory]] of the same name}}
{{Quote|There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong.|Clay Kaczmarek.|Assassin's Creed II|21st century conversations}}
[[File:S16EDEN.png|thumb|250px|The title frame of the Truth video]]
'''The Truth''' referred to a video hidden inside the memory core of the [[Animus]] by [[Clay Kaczmarek]] with the intent to enlighten and warn [[Desmond Miles]] following his capture by [[Abstergo Industries]]. It was composed of twenty pieces that could be unlocked by solving [[Glyphs|Glyph]] puzzles scattered throughout the Animus' projection of [[Renaissance]] [[Italy]].


[[File:S16EDEN.png|thumb|268px|Opening screen of The Truth video in AC2.]]{{quote|Hello. This is...they call me Subject 16. Listen, I don't have much time - there's something I have to show you. We have been lied to this whole time; everything we know, everything we've been brought up to believe - it's wrong.|Subject 16|Assassin's Creed II}}
Similarly, the puzzles also contained the coordinates where Clay had hidden ten [[Rifts]] in the virtual machine's programming. Solving the cluster puzzles behind these unlocked another video labelled "the Truth", as well as a hidden executable file referred to as "the Miracle".
'''The Truth''' is a side-quest which appears in both ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]''. It was created by [[Subject 16]] with the intent to enlighten and possibly warn [[Desmond Miles|his successor]] in the [[Animus ]]project. In both instances, The Truth files can be unlocked by uncovering a series of glyphs throughout the world and solving their corresponding puzzles.


==''Assassin's Creed II''==
==The Truth==
In ''Assassin's Creed II'' there are 20 [[glyphs]] in all, and successfully solving the puzzle in each one will unlock a video, giving insight into the origins of the [[Templars]], the [[Assassins]], and the [[Pieces of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief - barely a second long - and virtually incomprehensible. These glyphs are based upon [[Cryptic Messages|the markings]] left behind at the end of ''[[Assassin's Creed]] ''by [[Subject 16]].
[[File:Eden 4 v.png|thumb|250px|left|Humans being controlled with an Apple of Eden in the Truth video]]
In the Truth video, it displayed [[Adam]] and [[Eve]], dressed in skin-colored or translucent bodysuits, who were seen running through an open area. The scenery contained a mixture of flora, a reflective blue material that resembled glass, and a white surface that sounded like stone. The garden was decorated in a futuristic style. Moving through a circular automatic door, Adam and Eve [[freerunning|freeran]] to scale a large building.<ref name="AC2">''[[Assassin's Creed II]]'' [[21st century conversations|Modern day]]</ref>


===Video of The Truth===
While they were climbing up the building, they stopped momentarily at a large window, through which a silhouette of a [[Isu|humanoid figure]] could be seen holding a [[Piece of Eden|Piece]] of [[Eden]], along with several [[human]] [[slaves]]. These workers appeared to be in a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.<ref name="AC2" />
[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]


In the video, [[Adam and Eve]] are dressed in skin-colored or translucent bodysuits, making them appear as if they are naked, and are seen running through an open area which may be the Garden of Eden.
[[File:Adam and Eve.png|thumb|250px|Adam and Eve as seen in the Truth video]]
Adam and Eve continued climbing until they reached the rooftop, with other futuristic buildings visible on the horizon. Further in the background, a mountain was clearly visible, while there was little other elevation in land elsewhere. The terrain was lush, and a large forest's boundaries were visible.<ref name="AC2"/>


The scenery is a mixture between flora, a reflective blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a futuristic style, contrary to the biblical setting. Moving through a circular automatic door, Adam and Eve use [[free-running]] to scale a large, futuristic building.
Eve could then be seen holding a Piece of Eden, before saying ''"Adam, I have it!"'' Adam then called out to Eve by name, as both turned to look at what was presumably chasing them. She then shouted to Adam ''"Look out!"'', before the video cut to black, and a binary code flashed up.<ref name="AC2"/>


While they are climbing up the building, they stop momentarily at a large window, through which a silhouette of a [[Those Who Came Before|humanoid]] can be seen holding a Piece of Eden, along with several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.
The binary code, "01000101 01000100 01000101 01001110", translated to "EDEN". Another point of interest was that there were 20 zeros and 12 ones, a reference to the supposed [[Second Disaster|doomsday]] year of 2012.<ref name="AC2"/>
[[File:Adam_and_Eve.png|thumb|Adam and Eve in The Truth video.]]


Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible.
==The Miracle==
{{Quote|I am with you until the end. Find me in the darkness.|Clay to Desmond.|Assassin's Creed: Brotherhood|21st century conversations}}[[File:ACB Miracle File 1.png|thumb|250px|left|Desmond navigating the Miracle file's environment]]
Along with the video clips hidden behind the Glyphs, small strings of numbers were included at the end of each.<ref name="AC2"/> Upon Desmond reliving [[Ezio Auditore da Firenze|Ezio Auditore]]'s later memories, the [[Assassins|Assassin]] historian [[Shaun Hastings]] discovered that the numbers corresponded to further coordinates in [[Rome]] where ten Rifts were hidden.<ref name="Brotherhood">''[[Assassin's Creed: Brotherhood]]'' – Modern day</ref>


Eve can then be seen to be holding a Piece of Eden; before saying "Adam, I have it!". Adam then calls out to Eve, calling out her name, as both turn to look at what was presumably chasing them. The memory file ends with Eve warning Adam "Look out!" The video then cuts to black, and a binary code flashes up. The numbers read: "[[Eden|EDEN]]".
These rifts could only be seen with [[Eagle Vision]], and needed to be climbed into rather than simply being found and scanned. Behind each was one of ten Cluster puzzles that, when completed, unlocked a small video clip displaying a series of seemingly corrupted data with unintelligible words on the top left corner.<ref name="Brotherhood"/>


==''Assassin's Creed: Brotherhood''==
Immediately after solving the final cluster, a short video was unlocked that stated ''"The miracle is in the execution"'' while the ultrasound of an unborn child was shown. At this point, [[Rebecca Crane]] noted that, unlike the Truth video, the Cluster puzzles actually concealed an executable file.<ref name="Brotherhood"/>
{{quote|I am with you until the end. Find me in the darkness.|Subject 16 to Desmond.|Assassin's Creed: Brotherhood}}
In ''Brotherhood'' the glyphs return as [[rifts]], which can only be seen and interacted with in [[Eagle Vision]]. These rifts are located in key locations within [[Rome]], and must be climbed into rather than simply being found and interacted with. They retain some of the former puzzles such as the rotating pictures and image finding puzzles from the former glyphs, but also include new puzzles:
*'''Chess''': Desmond is shown a chessboard with all corresponding chess pieces as well as a riddle that tells him which piece to use and where to move it.
*'''Code Breaking''': Desmond is given a variety of images and a riddle. The player can alternate between this screen, and a screen containing a two-layered rotating wheel with symbols acting as a code sheet as well as 2 rows of 4 boxes bearing changeable symbols that act as a code entry box. By reading the riddle, the player can search through these images for the hidden object that reveals the "correct coordinates" located in a single image. When finding the correct coordinates, the player can rotate the wheel to break the code.
*'''Sound Wave Matching''': Desmond is given an audio recording and multiple sound waves. By selecting the correct sound waves to match the correct one shown on the screen, the player is allowed to listen to the audio tape and/or move on to the next puzzle.
*'''Quarantine Zone''': This is always the last puzzle of every Rift. Desmond is shown a blank screen with a relatively small circular crosshair that reveals red, blinking dots as well as a background image. These dots emit beeping sounds the closer the crosshair is, and all must be "activated" in a certain amount of time. If any of the remaining dots are not activated, they are reset and the player must find all of them again. These dots remain in the same exact spot every time, even after being reset or whenever the player decides to replay the Rift. After completing this puzzle, Desmond is given a video clip.


Each of the videos is a series of seemingly corrupted data with "broken" words on the top left corner. When all videos are unlocked, they read ''the miracle is in the execution''. The audio and visual accompanied by the completed video strongly resemble an ultra-sound of the womb of an unnamed female, with the baby's face appearing in the lower right portion of the ultra-sound. After unlocking all of the videos, a virtual reality-like area will be loaded, and Desmond must run through it. When the player finishes the "obstacle course" they will encounter an "incomplete data form" of Subject 16 with who Desmond has a brief conversation before Subject 16 disappears.
[[File:ACB Miracle File 2.png|thumb|250px|A digitized avatar of Clay appearing before Desmond]]
Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a lengthy virtual maze similar to those within the [[Animus Virtual Training Program]]. At the end of the maze, Desmond found a broken hologram of Clay made with computing code. Clay told Desmond that all hope was lost and that he must go to Eden to find a woman named Eve, but the effort to maintain a "body" was taxing and he disappeared before he could explain more. The program ended with the ground collapsing from under Desmond's feet, and a loading screen showing Desmond in free fall.<ref name="Brotherhood" />


===Conversation between Desmond and Subject 16===
==Behind the scenes==
:'''Animus Voice:''' Compiling sub systems. Infrastructure. Tendons. Heart.
The mountain in the Truth bore a striking resemblance to {{Wiki|Mount Kilimanjaro}} in [[Tanzania]]. This would place the scene in [[Africa]], where it coincides with the {{Wiki|Recent African origin of modern humans|theories}} of humanity originating from Africa.
:'''Subject 16:''' Voice.
:'''Desmond:''' Subject Sixteen?
:'''Subject 16:''' Yes, yes, subject seventeen.
:'''Desmond:''' You’re dead. I saw your blood.
:'''Subject 16:''' No time. It is far later than you know. Too late to save them.
:'''Desmond:''' Who?
:'''Subject 16:''' She is not who you think she is. Everything you hope to become. Everything you hold dear. It's already gone.
:'''Desmond:''' Explain. Please.
:'''Subject 16:''' Eden, she… in [[Eden]], find Eve. The key, her DNA.
:'''Desmond:''' Tell me.
:'''Subject 16:''' I cannot… the sun (son), your son (sun)… too weak. Must replenish energy.
:'''Desmond:''' Don't go!
:'''Subject 16:''' I am with you, till the end. Find me, in the darkness.


<gallery spacing="small" captionalign="left">
The music played during Adam's and Eve's escape, titled "Wetlands Escape" in the [[Assassin's Creed II soundtrack|''Assassin's Creed II'' soundtrack]], was the same track that played during Desmond and Lucy's escape from Abstergo facility,<ref name="AC2" /> and Ezio's escape from the Auditore execution.<ref name="LastManStanding">''Assassin's Creed II'' – [[Last Man Standing]]</ref>
desmondstruth.jpg|The VR-area after unlocking the videos
 
inthedarkness.jpg|''Subject 16'' as he appears in ''the Truth''
In the PS3 version, Eve did not say "Look out!". At that point, there was silence, and the binary code for "Eden" appeared.
 
On a wall in the Miracle's obstacle course, the climbing cubes formed the [[Assassin insignia]].
 
The figure shown controlling the humans with the Piece of Eden bore a passing resemblance to [[Minerva]].
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
Eden 1 v.png|Eden as seen in the Truth video
Eden 3 v.png|Eve holding an Apple of Eden
Assassin's Creed II - The Truth Video (HD)
Assassin's Creed Brotherhood Walkthrough - The Truth
</gallery>
</gallery>


== Trivia ==
==References==
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]
{{Reflist}}
*The mountain in the video bears a striking resemblance to [[Wikipedia:Mount Kilimanjaro|Mount Kilimanjaro]], thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[Codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]'s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.
{{AC2}}
*The video seems to take place immediately before the human rebellion and [[Human-First Civilization War|subsequent war]]. As Adam and Eve seem to have taken the Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.
[[Category:Animus]]
*At the end of the video, a block of binary code can be seen briefly. The code is "01000101 01000100 01000101 01001110" which translates to [[Eden|EDEN]]. Another point of interest is that there are 20 zeros and 12 ones, a reference to the supposed doomsday year of 2012.
<!--[fr:La Vérité]-->
*It is clear that '''Altaïr''' has seen this video too in some shape or form. Perhaps not in a modernized format, but something (probably the Apple) has shown him it, as he mentions the buildings and the mountain that are in the video within the Codex. In the pages, he is clearly horrified by what he has seen.
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16's [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.
*The music being played during Adam and Eve's escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of ''Assassin's Creed II'', and when [[Ezio Auditore da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It is also the "Open Conflict" song of [[Forlì]] and it is entitled "Wetlands Escape" on the ''Assassin's Creed II'' Original Game Soundtrack.
*In the PS3 version, Eve does not say "Look out!" At that point, it is silent and the binary for "[[Eden]]" appears.
*There are only 10 puzzles in ''[[Assassin's Creed: Brotherhood]]'', though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.
*On the back of the case for ''Assassin's Creed II'', it says "The Truth Is Written In Blood". The side-quest is "The Truth", and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written symbols of the glyphs in his blood at Abstergo.
*On the first wall of The Truth of ''[[Assassin's Creed: Brotherhood]]'', the climbing cubes form the [[Assassin insignia|Assassin's Symbol]].
 
== Video ==
[[Video:Assassin's Creed II - The Truth Video (HD)|thumb|left|300px|The Truth - AC II]][[Video:Assassin's Creed: Brotherhood The Truth|thumb|right|300px|The Truth - AC: Brotherhood]]
[[Category:Assassin's Creed II]]
[[Category:Assassin's Creed II Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin's Creed: Brotherhood]]

Latest revision as of 02:14, 25 May 2026

This article is about the video. You may be looking for the memory of the same name.
"There's something I have to show you. We've been lied to this whole time. Everything we know, everything we've been brought up to believe. It's wrong."
―Clay Kaczmarek.[src]-[m]
The title frame of the Truth video

The Truth referred to a video hidden inside the memory core of the Animus by Clay Kaczmarek with the intent to enlighten and warn Desmond Miles following his capture by Abstergo Industries. It was composed of twenty pieces that could be unlocked by solving Glyph puzzles scattered throughout the Animus' projection of Renaissance Italy.

Similarly, the puzzles also contained the coordinates where Clay had hidden ten Rifts in the virtual machine's programming. Solving the cluster puzzles behind these unlocked another video labelled "the Truth", as well as a hidden executable file referred to as "the Miracle".

The Truth[edit | edit source]

Humans being controlled with an Apple of Eden in the Truth video

In the Truth video, it displayed Adam and Eve, dressed in skin-colored or translucent bodysuits, who were seen running through an open area. The scenery contained a mixture of flora, a reflective blue material that resembled glass, and a white surface that sounded like stone. The garden was decorated in a futuristic style. Moving through a circular automatic door, Adam and Eve freeran to scale a large building.[1]

While they were climbing up the building, they stopped momentarily at a large window, through which a silhouette of a humanoid figure could be seen holding a Piece of Eden, along with several human slaves. These workers appeared to be in a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object.[1]

Adam and Eve as seen in the Truth video

Adam and Eve continued climbing until they reached the rooftop, with other futuristic buildings visible on the horizon. Further in the background, a mountain was clearly visible, while there was little other elevation in land elsewhere. The terrain was lush, and a large forest's boundaries were visible.[1]

Eve could then be seen holding a Piece of Eden, before saying "Adam, I have it!" Adam then called out to Eve by name, as both turned to look at what was presumably chasing them. She then shouted to Adam "Look out!", before the video cut to black, and a binary code flashed up.[1]

The binary code, "01000101 01000100 01000101 01001110", translated to "EDEN". Another point of interest was that there were 20 zeros and 12 ones, a reference to the supposed doomsday year of 2012.[1]

The Miracle[edit | edit source]

"I am with you until the end. Find me in the darkness."
―Clay to Desmond.[src]-[m]
Desmond navigating the Miracle file's environment

Along with the video clips hidden behind the Glyphs, small strings of numbers were included at the end of each.[1] Upon Desmond reliving Ezio Auditore's later memories, the Assassin historian Shaun Hastings discovered that the numbers corresponded to further coordinates in Rome where ten Rifts were hidden.[2]

These rifts could only be seen with Eagle Vision, and needed to be climbed into rather than simply being found and scanned. Behind each was one of ten Cluster puzzles that, when completed, unlocked a small video clip displaying a series of seemingly corrupted data with unintelligible words on the top left corner.[2]

Immediately after solving the final cluster, a short video was unlocked that stated "The miracle is in the execution" while the ultrasound of an unborn child was shown. At this point, Rebecca Crane noted that, unlike the Truth video, the Cluster puzzles actually concealed an executable file.[2]

A digitized avatar of Clay appearing before Desmond

Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a lengthy virtual maze similar to those within the Animus Virtual Training Program. At the end of the maze, Desmond found a broken hologram of Clay made with computing code. Clay told Desmond that all hope was lost and that he must go to Eden to find a woman named Eve, but the effort to maintain a "body" was taxing and he disappeared before he could explain more. The program ended with the ground collapsing from under Desmond's feet, and a loading screen showing Desmond in free fall.[2]

Behind the scenes[edit | edit source]

The mountain in the Truth bore a striking resemblance to Mount Kilimanjaro in Tanzania. This would place the scene in Africa, where it coincides with the theories of humanity originating from Africa.

The music played during Adam's and Eve's escape, titled "Wetlands Escape" in the Assassin's Creed II soundtrack, was the same track that played during Desmond and Lucy's escape from Abstergo facility,[1] and Ezio's escape from the Auditore execution.[3]

In the PS3 version, Eve did not say "Look out!". At that point, there was silence, and the binary code for "Eden" appeared.

On a wall in the Miracle's obstacle course, the climbing cubes formed the Assassin insignia.

The figure shown controlling the humans with the Piece of Eden bore a passing resemblance to Minerva.

Gallery[edit | edit source]

References[edit | edit source]