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m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">" |
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{{Era|Memories|AC3}} | {{Era|Memories|AC3}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = The_Pack_Leader_2.png | | image = The_Pack_Leader_2.png | ||
|description = Some [[Hunting|hunters]] reported seeing a very large old [[Wolves|wolf]] roaming one of [[Frontier]]'s southern dens. Apparently very protective of his pack, this old pack leader is a rare sight. | | description = Some [[Hunting|hunters]] reported seeing a very large old [[Wolves|wolf]] roaming one of [[Frontier]]'s southern dens. Apparently very protective of his pack, this old pack leader is a rare sight. | ||
|appearance = ''[[Assassin's Creed III]]'' | | appearance = ''[[Assassin's Creed III]]'' | ||
|type = Hunting Society mission | | type = Hunting Society mission | ||
|previous = [[The Patriarch]] | | previous = [[The Patriarch]] | ||
|next = [[Acute Cat]] | | next = [[Acute Cat]] | ||
| | | source = [[Ratonhnhaké:ton]] | ||
|location = [[Frontier]], [[United States|British America]]}} | | location = [[Frontier]], [[United States|British America]]}} | ||
'''The Pack Leader''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''The Pack Leader''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed III]]''</ref> | ||
==Description== | ==Description== | ||
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==Outcome== | ==Outcome== | ||
After killing and skinning the wolves, Connor earned a memento in his bedroom at the [[Davenport Homestead]]. | After killing and skinning the wolves, Connor earned a [[Ratonhnhaké:ton's mementos|memento]] in his bedroom at the [[Davenport Homestead]]. | ||
==Gallery== | ==Gallery== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
The_Pack_Leader_1.png|The hunter telling Connor about the alpha wolf | The_Pack_Leader_1.png|The hunter telling Connor about the alpha wolf | ||
The_Pack_Leader_3.png|Connor skinning the pack leader | The_Pack_Leader_3.png|Connor skinning the pack leader | ||
</gallery> | </gallery> | ||
== | ==References== | ||
{{Reflist}} | |||
{{AC3Memories}} | {{AC3Memories}} | ||
{{DEFAULTSORT:Pack Leader, The}} | {{DEFAULTSORT:Pack Leader, The}} | ||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using the Animus 3.0]] | ||
Latest revision as of 02:14, 25 May 2026
The Pack Leader was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Connor was asked by a hunter in the Frontier to investigate the alpha male of a wolf pack.
Dialogue[edit | edit source]
- Hunter: You wanna impress some people? Bring down the alpha wolf in these woods. He's big, fast, mean and elusive. Only a couple of men have ever seen him and I tell you they wish they didn't.
Connor stumbled on a wolf pack, and began killing them, drawing out the alpha wolf into the open.
Outcome[edit | edit source]
After killing and skinning the wolves, Connor earned a memento in his bedroom at the Davenport Homestead.
Gallery[edit | edit source]
-
The hunter telling Connor about the alpha wolf
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Connor skinning the pack leader