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Changed the Italian Wars territories 'Initial Outputs' as the last who had done it applied their intrigue stat which will be different for other people.
m Text replacement - "==Reference==" to "==References=="
 
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{{stub}}
{{Era|PL|RW}}
This article describes '''territories''' as they appear in ''[[Assassin's Creed: Project Legacy]]'', a [[wikipedia:Facebook|Facebook]] game, designed as a promotion for ''[[Assassin's Creed: Brotherhood]]''.
 
 
More advanced/expensive territories to the right require that you own at least one of its prerequisites to the left.
 
 
The maximum number allowed to be built for each territory is 10. Combining the [[Mnemonic sets|Papal Bulls mnemonic]] increases the limit by 1, for a maximum limit of 110 of each territory.
 
 
The purchasable territories are laid out as follows:
 
 
 
 
 
[[File:Territories.jpg|thumb|Territories window]]
[[File:Territories.jpg|thumb|Territories window]]
This article describes '''territories''' as they appeared in ''[[Assassin's Creed: Project Legacy]]'', a promotional game for ''[[Assassin's Creed: Brotherhood]]'' that was featured on {{Wiki|Facebook}}.


The purchasable territories were laid out in the image to the right, of which more advanced/expensive territories required that you owned at least one of its prerequisites.


Mines ---- Stables ------ Blacksmith ---- Barracks
The maximum number that was allowed to be built for each territory was 10, though combining the [[Mnemonic sets|Papal Bulls mnemonic]] increased the limit by 1, allowing for a maximum limit of 11 on each territory.
        +- Art Merchant - Bazaar -------- Bank
Tailor -+
        +- Brothel ------ Thieves Guild - Assassin's Guild
Doctor --- Library ------ Church
 
 
 
 
 
=Territory Trees=
 
All of the following costs '''do not''' have the intrigue stat applied, which is the percentage of increase in money payment. It varies from user to user and will have an effect on the intial output of the territory. To find the amount you are personally earning from the territory there should be grey text above the time it takes for your next income instalment on each territory. Shown above in the image of a territroy window.
 
 
 
==Italian Wars Territories==
 
 
===Mine Territory Tree===


==Territory trees==
All of the following costs '''do not''' have the intrigue stat applied, which was the percentage of increase in monetary payment. The amount varied from user to user and had an effect on the initial output of the territory. To find the amount that was earned from the territory, there was grey text above the time it required for the next income installment on each territory to arrive, shown above in the window of a territory's image.


{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
==Italian Wars territories==
===Mine territory tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
!scope="row"|Territory
!scope="col"|Detail
!scope="col"|Initial cost
!scope="col"|Initial output<br />(8 hours)
!scope="col"|Initial output<br />(24 hours)
!scope="col"|Required territory
|-
|-
! scope="row" | Territory
!scope="row"|Mines
! scope="col" | Detail
|Deep mines mean deep pockets.
! scope="col" | Initial Cost
| style="text-align:center;" |1,600
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|160
! scope="col" | Initial Output<br />(24 Hr)
|style="text-align:center;"|320
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Mines
! scope="row" |[[Stables]]
| Deep mines mean deep pockets.
|Our steeds are treated as well as our troops.
| style="text-align: center; "| 2400
| style="text-align:center;" |3,200
| style="text-align: center; "| 160
|style="text-align:center;"|320
| style="text-align: center; "| 320
|style="text-align:center;"|640
| style="text-align: center; "| None.
|style="text-align:center;"|Mines
 
|-
|-
! scope="row"| Stables
! scope="row" |[[Blacksmiths|Blacksmith]]
| Our steeds are treated as well as our troops.
|An army is only as good as its forge.
| style="text-align: center; "| 4800
| style="text-align:center;" |24,000
| style="text-align: center; "| 320
| style="text-align:center;" |1,920
| style="text-align: center; "| 640
| style="text-align:center;" |3,840
| style="text-align: center; "| Mines
|style="text-align:center;"|Stables
 
|-
|-
! scope="row"| Blacksmith
!scope="row"|Barracks
| An army is only as good as its forge.
|The boys club.
| style="text-align: center; "| 36000
| style="text-align:center;" |32,000
| style="text-align: center; "| 1920
| style="text-align:center;" |2,400
| style="text-align: center; "| 3840
| style="text-align:center;" |4,800
| style="text-align: center; "| Stables
|style="text-align:center;"|Blacksmith
 
|-
! scope="row"| Barracks
| The boys club.
| style="text-align: center; "| 48000
| style="text-align: center; "| 2400
| style="text-align: center; "| 4800
| style="text-align: center; "| Blacksmith
|}
|}


 
===Tailor territory tree===
===Tailor Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
 
!scope="col"|Detail
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="col"|Initial cost
!scope="col"|Initial output<br />(8 hours)
!scope="col"|Initial output<br />(24 hours)
!scope="col"|Required territory
|-
|-
! scope="row" | Territory
! scope="row" |[[Tailors|Tailor]]
! scope="col" | Detail
|Clothiers are paid to make you look good.
! scope="col" | Initial<br />Cost
| style="text-align:center;" |4,000
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|400
! scope="col" | Initial Output<br />(24 Hr)
|style="text-align:center;"|800
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Tailor
! scope="row" |[[Art merchants|Art Merchant]]
| Clothiers are paid to make you look good.
|A Renaissance trend-setter.
| style="text-align: center; "| 6000
| style="text-align:center;" |16,000
| style="text-align: center; "| 400
| style="text-align:center;" |1,600
| style="text-align: center; "| 800
| style="text-align:center;" |3,200
| style="text-align: center; "| None
|style="text-align:center;"|Tailor
 
|-
|-
! scope="row" | Art Merchant
! scope="row" |[[Merchants|Bazaar]]
| A Renaissance trend-setter.
|Everything you want, nothing you need.
| style="text-align: center; "| 24000
| style="text-align:center;" |9,600
| style="text-align: center; "| 1600
| style="text-align:center;" |1,440
| style="text-align: center; "| 3200
| style="text-align:center;" |2,880
| style="text-align: center; "| Tailor
|style="text-align:center;"|Art Merchant
 
|-
! scope="row" | Bazaar
| Everything you want, nothing you need.
| style="text-align: center; "| 14400
| style="text-align: center; "| 1440
| style="text-align: center; "| 2880
| style="text-align: center; "| Art Merchant
 
|-
|-
! scope="row" | Bank
! scope="row" |[[Banks|Bank]]
| Safer than a coin pouch.
|Safer than a coin pouch.
| style="text-align: center; "| 96000
| style="text-align:center;" |64,000
| style="text-align: center; "| 12800
| style="text-align:center;" |12,800
| style="text-align: center; "| 25600
| style="text-align:center;" |25,600
| style="text-align: center; "| Bazaar
|style="text-align:center;"|Bazaar
 
|-
|-
! scope="row" | Brothel
! scope="row" |[[Courtesans|Brothel]]
| Every town has one.
|Every town has one.
| style="text-align: center; "| 18000
| style="text-align:center;" |12,000
| style="text-align: center; "| 1760
| style="text-align:center;" |1,760
| style="text-align: center; "| 3520
| style="text-align:center;" |3,520
| style="text-align: center; "| Tailor
|style="text-align:center;"|Tailor
 
|-
|-
! scope="row" | Thieves Guild
! scope="row" |[[Thieves]] Guild
| When you're looking for a good scoundrel.
|When you're looking for a good scoundrel.
| style="text-align: center; "| 60000
| style="text-align:center;" |40,000
| style="text-align: center; "| 5200
| style="text-align:center;" |5,200
| style="text-align: center; "| 10400
| style="text-align:center;" |10,400
| style="text-align: center; "| Brothel
|style="text-align:center;"|Brothel
 
|-
|-
! scope="row"|Assassin's Guild
! scope="row" |[[Assassins Guilds|Assassin's Guild]]
| The fate of the world changes here.
|The fate of the world changes here.
| style="text-align: center; "| 150000
| style="text-align: center;" |100,000
| style="text-align: center; "| 12800
| style="text-align: center;" |12,800
| style="text-align: center; "| 25600
| style="text-align: center;" |25,600
| style="text-align: center; "| Thieves Guild
|style="text-align: center;"|Thieves Guild
|}
|}


 
===Doctor territory tree===
===Doctor Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
 
!scope="col"|Detail
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="col"|Initial cost
!scope="col"|Initial output<br />(8 hours)
!scope="col"|Initial output<br />(24 hours)
!scope="col"|Required territory
|-
|-
! scope="row" | Territory
! scope="row" |[[Doctors|Doctor]]
! scope="col" | Detail
|Mind the leeches.
! scope="col" | Initial<br />Cost
| style="text-align:center;" |12,000
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|800
! scope="col" | Initial Output<br />(24 Hr)
| style="text-align:center;" |1,600
! scope="col" | Required Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Doctor
!scope="row"|Library
| Mind the leeches.
|A luxury for those who can actually read.
| style="text-align: center; "| 12000
| style="text-align:center;" |19,200
| style="text-align: center; "| 800
| style="text-align:center;" |1,440
| style="text-align: center; "| 1600
| style="text-align:center;" |2,880
| style="text-align: center; "| None
|style="text-align:center;"|Doctor
 
|-
! scope="row" | Library
| A luxury for those who can actually read.
| style="text-align: center; "| 28800
| style="text-align: center; "| 1440
| style="text-align: center; "| 2880
| style="text-align: center; "| Doctor
 
|-
|-
! scope="row" | Church
!scope="row"|Church
| Faith is a powerful motivator.
|Faith is a powerful motivator.
| style="text-align: center; "| 84000
| style="text-align:center;" |56,000
| style="text-align: center; "| 4800
| style="text-align:center;" |4,800
| style="text-align: center; "| 9600
| style="text-align:center;" |9,600
| style="text-align: center; "| Library
|style="text-align:center;"|Library
|}
|}


 
==Rome territories==
==Rome Territories==
===Basilica di Massenzio territory tree===
 
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
[[File:Rome_Territories.jpg|thumb|Rome Territories]]
!scope="row"|Territory
 
!scope="col"|Detail
 
!scope="col"|Initial cost
===Basilica Di Masenzio Territory Tree===
!scope="col"|Initial output<br />(8 hours)
 
!scope="col"|Initial output<br />(24 hours)
 
!scope="col"|Required territory
 
 
 
 
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px;"
|-
|-
! scope="row" | Territory
!scope="row"|[[Basilica of Maxentius|Basilica di Massenzio]]
! scope="col" | Detail
|Where business got done.
! scope="col" | Initial Cost
| style="text-align:center;" |4,000
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|360
! scope="col" | Initial Output<br />(24 Hr)
|style="text-align:center;"|720
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Basilica Di Masenzio
! scope="row" |[[Mausoleum of Augustus|Mausoleo di Augusto]]
| Where business got done.
|Dead men do tell tales.
| style="text-align: center; "| 4000
| style="text-align:center;" |8,000
| style="text-align: center; "| 360
|style="text-align:center;"|600
| style="text-align: center; "| 720
| style="text-align:center;" |1,200
| style="text-align: center; "| None.
|style="text-align:center;"|Basilica di Massenzio
 
|-
|-
! scope="row"| Mausoleo Di Augusto
!scope="row"|The [[Pantheon]]
| Dead men do tell tales.
|Under new management.
| style="text-align: center; "| 8000
| style="text-align:center;" |16,000
| style="text-align: center; "| 600
| style="text-align:center;" |1,400
| style="text-align: center; "| 1200
| style="text-align:center;" |1,800
| style="text-align: center; "| Basilica Di Masenzio
|style="text-align:center;"|Mausoleo di Augusto
 
|-
|-
! scope="row"| The Pantheon
! scope="row" |[[Pyramid of Cestius|Piramide Cestia]]
| Under new management.
|Because Rome wanted one too.
| style="text-align: center; "| 16000
| style="text-align:center;" |32,000
| style="text-align: center; "| 1400
| style="text-align: center;" |3,600
| style="text-align: center; "| 1800
| style="text-align: center;" |7,200
| style="text-align: center; "| Mausoleo Di Augusto
|style="text-align: center;"|The Pantheon
 
|-
! scope="row"| Piramide Cestia
| Because Rome wanted one too.
| style="text-align: center; "| 32000
| style="text-align: center; "| 3600
| style="text-align: center; "| 7200
| style="text-align: center; "| The Pantheon
|}
|}


 
===Mercati di Traiano territory tree===
===Mercati Di Traiano Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
 
!scope="col"|Detail
 
!scope="col"|Initial cost
 
!scope="col"|Initial output<br />(8 hours)
 
!scope="col"|Initial output<br />(24 hours)
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
!scope="col"|Required territory
|-
|-
! scope="row" | Territory
! scope="row" |[[Trajan's Market|Mercati di Traiano]]
! scope="col" | Detail
|The world's first shopping mall.
! scope="col" | Initial Cost
| style="text-align:center;" |20,000
! scope="col" | Initial Output<br />(8 Hr)
| style="text-align:center;" |2,200
! scope="col" | Initial Output<br />(24 Hr)
| style="text-align:center;" |4,400
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
! scope="row" | Mercati Di Traiano
| The world's first shopping mall.
| style="text-align: center; "| 20000
| style="text-align: center; "| 2200
| style="text-align: center; "| 4400
| style="text-align: center; "| None.
 
|-
|-
! scope="row"| Colosseo
! scope="row" |[[Colosseum|Colosseo]]
| Once put on a killer show.
|Once put on a killer show.
| style="text-align: center; "| 40000
| style="text-align:center;" |40,000
| style="text-align: center; "| 3400
| style="text-align:center;" |3,400
| style="text-align: center; "| 6800
| style="text-align:center;" |6,800
| style="text-align: center; "| Mercati Di Traiano
|style="text-align:center;"|Mercati di Traiano
|}
|}


 
===Arco di Tito territory tree===
===Arco Di Tito Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
 
!scope="col"|Detail
 
!scope="col"|Initial cost
 
!scope="col"|Initial output<br />(8 hours)
 
!scope="col"|Initial output<br />(24 hours)
 
!scope="col"|Required territory
 
 
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
|-
|-
! scope="row" | Territory
!scope="row" |[[Arch of Titus|Arco di Tito]]
! scope="col" | Detail
|The worst way to cover up a crime.
! scope="col" | Initial Cost
| style="text-align:center;" |12,000
! scope="col" | Initial Output<br />(8 Hr)
| style="text-align:center;" |1,400
! scope="col" | Initial Output<br />(24 Hr)
| style="text-align:center;" |2,800
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Arco Di Tito
!scope="row"|[[Arch of Constantine|Arco di Costantino]]
| The worst way to cover up a crime.
|Christianity's foot in the door.
| style="text-align: center; "| 12000
| style="text-align:center;" |18,000
| style="text-align: center; "| 1400
| style="text-align:center;" |1,680
| style="text-align: center; "| 2800
| style="text-align:center;" |3,360
| style="text-align: center; "| None.
|style="text-align:center;"|Arco di Tito
 
|-
|-
! scope="row"| Arco Di Costantino
!scope="row"|[[Palazzo Senatorio]]
| Christianity's foot in the door.
|The gods upon the hill.
| style="text-align: center; "| 18000
| style="text-align:center;" |30,000
| style="text-align: center; "| 1680
| style="text-align:center;" |2,800
| style="text-align: center; "| 3360
| style="text-align:center;" |5,600
| style="text-align: center; "| Arco Di Tito
|style="text-align:center;"|Arco di Costantino
 
|-
! scope="row"| Palazzo Senatorio
| The gods upon the hill.
| style="text-align: center; "|
 
30000
| style="text-align: center; "| 2800
| style="text-align: center; "| 5600
| style="text-align: center; "| Arco Di Costantino
|}
|}


 
===Colle Palatino territory tree===
===Colle Palatino Territory Tree===
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
 
!scope="col"|Detail
 
!scope="col"|Initial cost
 
!scope="col"|Initial output<br />(8 hours)
 
!scope="col"|Initial output<br />(24 hours)
 
!scope="col"|Required territory
 
 
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
|-
|-
! scope="row" | Territory
!scope="row" |[[Palatine Hill|Colle Palatino]]
! scope="col" | Detail
|Romulus' crib.
! scope="col" | Initial Cost
|style="text-align:center;"|10000
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|960
! scope="col" | Initial Output<br />(24 Hr)
|style="text-align:center;"|1920
! scope="col" | Required<br />Territory
|style="text-align:center;"|N/A
 
|-
|-
! scope="row" | Colle Palatino
! scope="row" |[[Baths of Trajan|Terme di Traiano]]
| Romulus' crib.
|Early social work.
| style="text-align: center; "| 10000
| style="text-align:center;" |14,000
| style="text-align: center; "| 960(10.41)
| style="text-align:center;" |1,440
| style="text-align: center; "| 1920
| style="text-align:center;" |2,880
| style="text-align: center; "| None.
|style="text-align:center;"|Colle Palatino
 
|-
|-
! scope="row"| Terme Di Traiano
! scope="row" |[[Baths of Caracalla|Terme di Caracalla]]
| Early social work.
|Washed away class division.
| style="text-align: center; "| 14000
| style="text-align:center;" |16,000
| style="text-align: center; "| 1440(10)
| style="text-align:center;" |1,640
| style="text-align: center; "| 2880
| style="text-align:center;" |3,280
| style="text-align: center; "| Colle Palatino
|style="text-align:center;"|Terme di Traiano
 
|-
|-
! scope="row"| Terme Di Caracalla
! scope="row" |[[Baths of Diocletian|Terme di Diocleziano]]
| Washed away class division.
|Rome's biggest bath tub.
| style="text-align: center; "| 16000
| style="text-align:center;" |20,000
| style="text-align: center; "| 1640(9.76)
| style="text-align:center;" |2,080
| style="text-align: center; "| 3280
| style="text-align:center;" |4,160
| style="text-align: center; "| Terma Di Traiano
|style="text-align:center;"|Terme di Caracalla
 
|-
! scope="row"| Terme Di Diocleziano
| Rome's biggest bath tub.
| style="text-align: center; "| 20000
| style="text-align: center; "| 2080(9.6)
| style="text-align: center; "| 4160
| style="text-align: center; "| Terme Di Caracalla
|}
|}


 
==Holiday territories==
==Holiday Territories==
===Snowy Meadow territory tree===
 
{|border="1" cellpadding="5" cellspacing="1" style="width:600px;"
 
!scope="row"|Territory
===Snowy Meadow Territory Tree===
!scope="col"|Detail
 
!scope="col"|Initial cost
[[File:Snowy_Meadow_Territory_Tree.jpg|thumb|Snowy Meadow Territory Tree]]
!scope="col"|Initial output<br />(8 hours)
 
!scope="col"|Initial output<br />(24 hours)
 
!scope="col"|Required territory
 
{| border="0" cellpadding="5" cellspacing="1" style="width: 600px; "
|-
|-
! scope="row" |  Territory
!scope="row"|Snowy Meadow
! scope="col" | Detail
|Impress your peers with a well-lit yard.
! scope="col" | Initial Cost
| style="text-align:center;" |4,000
! scope="col" | Initial Output<br />(8 Hr)
|style="text-align:center;"|400
! scope="col" | Initial Output<br />(24 Hr)
|style="text-align:center;"|800
! scope="col" | Required<br />Territory
|style="text-align: center;"|N/A
 
|-
! scope="row" | Snowy Meadow
| Impress your peers with a well-lit yard.
| style="text-align: center; "| 4000
| style="text-align: center; "| 400(10)
| style="text-align: center; "| 800
| style="text-align: center; "| None
 
|-
|-
! scope="row"| Crib
!scope="row"|Crib
| No vacancy.
|No vacancy.
| style="text-align: center; "| 8000
| style="text-align:center;" |8,000
| style="text-align: center; "| 800(10)
|style="text-align:center;"|800
| style="text-align: center; "| 1600
| style="text-align:center;" |1,600
| style="text-align: center; "| None
|style="text-align:center;"|N/A
 
|-
|-
! scope="row"| North Pole
!scope="row"|North Pole
| Doesn't quite live up to the hype.
|Doesn't quite live up to the hype.
| style="text-align: center; "| 16000
| style="text-align:center;" |16,000
| style="text-align: center; "| 1600(10)
| style="text-align:center;" |1,600
| style="text-align: center; "| 3200
| style="text-align:center;" |3,200
| style="text-align: center; "| None
|style="text-align: center;"|N/A
 
|-
|-
! scope="row"| City Center
!scope="row"|City Center
| Busier than ever, despite the snow.
|Busier than ever, despite the snow.
| style="text-align: center; "| 32000
| style="text-align:center;" |32,000
| style="text-align: center; "| 3200(10)
| style="text-align:center;" |3,200
| style="text-align: center; "| 6400
| style="text-align:center;" |6,400
| style="text-align: center; "| None
|style="text-align:center;"|N/A
|}
|}
[[Category:Assassin's_Creed:_Project_Legacy]]
 
[[Category:Articles in need of sources]]
==References==
* ''[[Assassin's Creed: Project Legacy]]''
[[Category:Assassin's Creed: Project Legacy gameplay]]

Latest revision as of 20:09, 24 May 2026

Territories window

This article describes territories as they appeared in Assassin's Creed: Project Legacy, a promotional game for Assassin's Creed: Brotherhood that was featured on Facebook.

The purchasable territories were laid out in the image to the right, of which more advanced/expensive territories required that you owned at least one of its prerequisites.

The maximum number that was allowed to be built for each territory was 10, though combining the Papal Bulls mnemonic increased the limit by 1, allowing for a maximum limit of 11 on each territory.

Territory trees[edit | edit source]

All of the following costs do not have the intrigue stat applied, which was the percentage of increase in monetary payment. The amount varied from user to user and had an effect on the initial output of the territory. To find the amount that was earned from the territory, there was grey text above the time it required for the next income installment on each territory to arrive, shown above in the window of a territory's image.

Italian Wars territories[edit | edit source]

Mine territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Mines Deep mines mean deep pockets. 1,600 160 320 N/A
Stables Our steeds are treated as well as our troops. 3,200 320 640 Mines
Blacksmith An army is only as good as its forge. 24,000 1,920 3,840 Stables
Barracks The boys club. 32,000 2,400 4,800 Blacksmith

Tailor territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Tailor Clothiers are paid to make you look good. 4,000 400 800 N/A
Art Merchant A Renaissance trend-setter. 16,000 1,600 3,200 Tailor
Bazaar Everything you want, nothing you need. 9,600 1,440 2,880 Art Merchant
Bank Safer than a coin pouch. 64,000 12,800 25,600 Bazaar
Brothel Every town has one. 12,000 1,760 3,520 Tailor
Thieves Guild When you're looking for a good scoundrel. 40,000 5,200 10,400 Brothel
Assassin's Guild The fate of the world changes here. 100,000 12,800 25,600 Thieves Guild

Doctor territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Doctor Mind the leeches. 12,000 800 1,600 N/A
Library A luxury for those who can actually read. 19,200 1,440 2,880 Doctor
Church Faith is a powerful motivator. 56,000 4,800 9,600 Library

Rome territories[edit | edit source]

Basilica di Massenzio territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Basilica di Massenzio Where business got done. 4,000 360 720 N/A
Mausoleo di Augusto Dead men do tell tales. 8,000 600 1,200 Basilica di Massenzio
The Pantheon Under new management. 16,000 1,400 1,800 Mausoleo di Augusto
Piramide Cestia Because Rome wanted one too. 32,000 3,600 7,200 The Pantheon

Mercati di Traiano territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Mercati di Traiano The world's first shopping mall. 20,000 2,200 4,400 N/A
Colosseo Once put on a killer show. 40,000 3,400 6,800 Mercati di Traiano

Arco di Tito territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Arco di Tito The worst way to cover up a crime. 12,000 1,400 2,800 N/A
Arco di Costantino Christianity's foot in the door. 18,000 1,680 3,360 Arco di Tito
Palazzo Senatorio The gods upon the hill. 30,000 2,800 5,600 Arco di Costantino

Colle Palatino territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Colle Palatino Romulus' crib. 10000 960 1920 N/A
Terme di Traiano Early social work. 14,000 1,440 2,880 Colle Palatino
Terme di Caracalla Washed away class division. 16,000 1,640 3,280 Terme di Traiano
Terme di Diocleziano Rome's biggest bath tub. 20,000 2,080 4,160 Terme di Caracalla

Holiday territories[edit | edit source]

Snowy Meadow territory tree[edit | edit source]

Territory Detail Initial cost Initial output
(8 hours)
Initial output
(24 hours)
Required territory
Snowy Meadow Impress your peers with a well-lit yard. 4,000 400 800 N/A
Crib No vacancy. 8,000 800 1,600 N/A
North Pole Doesn't quite live up to the hype. 16,000 1,600 3,200 N/A
City Center Busier than ever, despite the snow. 32,000 3,200 6,400 N/A

References[edit | edit source]