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River Rescue: Difference between revisions
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imported>RebeccaAWB m →References: Heading fix, replaced: ==Reference== → ==References== |
imported>Lacrossedeamon No edit summary |
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| location = [[Davenport Homestead]], [[Massachusetts|Massachusetts Bay]], [[United States|British America]] | | location = [[Davenport Homestead]], [[Massachusetts|Massachusetts Bay]], [[United States|British America]] | ||
| date = 18 March 1770}} | | date = 18 March 1770}} | ||
'''River Rescue''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''River Rescue''' was a virtual representation of one of [[Ratonhnhaké:ton]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed III]]''</ref> | ||
==Description== | ==Description== | ||
[[Achilles Davenport]] and Connor were alarmed by [[Godfrey]], who told them that his friend [[Terry]] was drowning in the river. Connor then set out to save him. | [[Achilles Davenport]] and Connor were alarmed by [[Godfrey]], who told them that his friend [[Terry]] was drowning in the river. Connor then set out to save him. | ||
==Memory Animus Feedback System== | |||
*Godfrey's friend, Terry, is about to drown. Help him. | |||
*Follow Godfrey. | |||
*Reach Terry before he goes over the waterfall. | |||
*Talk to Achilles. | |||
==Dialogue== | ==Dialogue== | ||
| Line 45: | Line 52: | ||
==References== | ==References== | ||
{{Reflist}} | |||
{{AC3Memories}} | {{AC3Memories}} | ||
[[Category:Memories of Ratonhnhaké:ton]] | [[Category:Memories of Ratonhnhaké:ton]] | ||
[[Category:Memories relived using Animus 3.0]] | [[Category:Memories relived using the Animus 3.0]] | ||
Latest revision as of 06:51, 22 July 2024
River Rescue was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]
Description[edit | edit source]
Achilles Davenport and Connor were alarmed by Godfrey, who told them that his friend Terry was drowning in the river. Connor then set out to save him.
Memory Animus Feedback System[edit | edit source]
- Godfrey's friend, Terry, is about to drown. Help him.
- Follow Godfrey.
- Reach Terry before he goes over the waterfall.
- Talk to Achilles.
Dialogue[edit | edit source]
- Godfrey: Hey! Heeeeelp!
Help! Help!
You, Sir, please! Help! He's going to die! - Connor: Who?
- Godfrey: There's no time! Please, come!
Together, they ran towards the river.
- Godfrey: Down there! He's just passed under the bridge!
- Terry: Someone! Help!
Arg!
Help me! Please!

Connor made his way to Terry, who was holding on to a log, eventually managing to drag him back onto the shore.
- Godfrey: What this knob-end is trying to say is he's forever in your debt, sir.
- Terry: Who you callin' a knob-end?
- Godfrey: You. Because you are one.
- Connor: What were you doing on those logs?
- Godfrey: One of the dangers of lumberin'. We've got the capt set up a few rods off of here, as we're cuttin' timber. We're hoping to open a mill in the area.
- Connor: There is a good place not far from the manor on the hill where I am staying.
- Godfrey: Ha! I like you already. We'll have a look.
Outcome[edit | edit source]
Connor managed to save Terry, after which he and Godfrey were inclined to start their lumber-business on the Homestead.