Welcome to Assassin's Creed Wiki! Log in and join the community.

Pierre Quéru: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Soranin
Created page with "{{Era|RW}} '''Pierre Quéru''' is a Senior Concept Artist at Ubisoft Bordeaux. He was a part of the development team for ''Assassin's Creed: Mirage'', its DLC ''Valley of Memory'', as well as the ''Claws of Awaji'' DLC for ''Assassin's Creed: Shadows''. ==Gallery== <gallery widths="180" position="center" captionalign="center"> ACMir VOM Jabal..."
 
m Text replacement - "\[\[zh:(.+)\]\]" to "<!--[zh:$1]-->"
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
'''Pierre Quéru''' is a Senior Concept Artist at [[Ubisoft|Ubisoft Bordeaux]]. He was a part of the development team for ''[[Assassin's Creed: Mirage]]'', its [[Assassin's Creed: Mirage downloadable content|DLC]] ''[[Valley of Memory]]'', as well as the ''[[Claws of Awaji]]'' [[Assassin's Creed: Shadows downloadable content|DLC]] for ''[[Assassin's Creed: Shadows]]''.
'''Pierre Quéru''' is a Senior Concept Artist at [[Ubisoft|Ubisoft Bordeaux]]. He was a part of the development team for ''[[Assassin's Creed: Mirage]]'', its [[Assassin's Creed: Mirage downloadable content|downloadable]] expansion ''[[Valley of Memory]]'', as well as the ''[[Claws of Awaji]]'' [[Assassin's Creed: Shadows downloadable content|downloadable]] expansion for ''[[Assassin's Creed: Shadows]]''.


==Gallery==
==Gallery==
===''Assassin's Creed: Mirage''===
<gallery widths="180" position="center" captionalign="center">
<gallery widths="180" position="center" captionalign="center">
ACMir VOM Jabal Ikma Concept.jpg
ACMir VOM Jabal Ikma Concept.jpg|Concept art of [[Basim ibn Ishaq]] at [[Ikmah Mountain]]
ACMir VOM Basim Playing Oud Concept.jpg
ACMir VOM Basim Playing Oud Concept.jpg|Basim playing the {{Wiki|oud}}
ACMir VOM Ishaq's Painting.png
ACMir VOM Ishaq's Painting.png|A painted tile of [[Ishaq ibn Khalid]] and a young Basim in [[Samarra]]
</gallery>
 
===''Assassin's Creed: Shadows''===
<gallery widths="180" position="center" captionalign="center">
ACSH CoA Fukura Village 2.jpg|Concept art of [[Fukura Village]]
ACSH CoA Yura Shipyard 2.jpg|Concept art of [[Yura Shipyard]]
ACSH CoA Yura Shipyard 3.jpg|Concept art of Yura Shipyard
</gallery>
</gallery>


==External links==
==External links==
*{{ArtStation|||zoh|Pierre Quéru}}
*{{ArtStation|||zoh|Pierre Quéru}}
*[https://www.mobygames.com/person/1483990/pierre-queru/ Quéru]'s MobyGames profile
*[https://www.mobygames.com/person/1483990/pierre-queru/ Quéru]'s {{Wiki|MobyGames}} profile


{{DEFAULTSORT:Quéru, Pierre}}
{{DEFAULTSORT:Quéru, Pierre}}
Line 17: Line 25:
[[Category:Assassin's Creed: Mirage development team]]
[[Category:Assassin's Creed: Mirage development team]]
[[Category:Assassin's Creed: Shadows development team]]
[[Category:Assassin's Creed: Shadows development team]]
<!--[zh:皮埃尔·奎鲁]-->

Latest revision as of 03:33, 14 May 2026

Pierre Quéru is a Senior Concept Artist at Ubisoft Bordeaux. He was a part of the development team for Assassin's Creed: Mirage, its downloadable expansion Valley of Memory, as well as the Claws of Awaji downloadable expansion for Assassin's Creed: Shadows.

Gallery[edit | edit source]

Assassin's Creed: Mirage[edit | edit source]

Assassin's Creed: Shadows[edit | edit source]

External links[edit | edit source]